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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-17 12:59:41 -04:00
Rename FUNC constants to AILIST
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+46
-46
@@ -359,52 +359,52 @@
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#define ENTITYTYPE_DIRECTION 0x0010
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#define ENTITYTYPE_TARGETCHR 0x0200
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#define GFUNC_IDLE 0x0000
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#define GFUNC_UNALERTED_0001 0x0001
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#define GFUNC_UNALERTED_0002 0x0002
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#define GFUNC_STOP_UNALERTED 0x0003 // unused
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#define GFUNC_UNALERTED_0004 0x0004
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#define GFUNC_END_CINEMA 0x0005
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#define GFUNC_UNALERTED 0x0006
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#define GFUNC_ALERTED 0x0007
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#define GFUNC_WAKEUP 0x0008
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#define GFUNC_IDLE_0009 0x0009
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#define GFUNC_BUSY 0x000a
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#define GFUNC_CHOOSE_TARGET 0x000b
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#define GFUNC_COMBAT_WITH_TARGET 0x000c
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#define GFUNC_INIT_COMBAT 0x000d // unused
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#define GFUNC_SEE_THEN_ATTACK 0x000e // unused
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#define GFUNC_HAND_COMBAT 0x000f
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#define GFUNC_CIVILIAN_SAY_COMMENT 0x0010
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#define GFUNC_FLEE_FROM_GRENADE 0x0011
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#define GFUNC_INIT_COOP_100 0x0012 // unused
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#define GFUNC_INIT_COOP_200 0x0013 // unused
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#define GFUNC_COOP_BUDDY 0x0014
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#define GFUNC_TEST_CUTSCENE_BUDDY 0x0015 // unused
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#define GFUNC_SHOW_OBJ_FAILED_MSG 0x0016
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#define GFUNC_REBUILD_GROUPS 0x0017
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#define GFUNC_DO_BORED_ANIMATION 0x0018
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#define GFUNC_DO_SITTING_ANIMATION 0x0019
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#define GFUNC_DISGUISE_DETECTION 0x001a
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#define GFUNC_OBSERVE_CAMSPY 0x001b
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#define GFUNC_SURPRISED 0x001c
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#define GFUNC_SEARCH_FOR_PLAYER 0x001d
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#define GFUNC_LOOK_AROUND 0x001e
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#define GFUNC_RELATED_TO_SPAWNING 0x001f
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#define GFUNC_PLACE_COOP_BUDDY 0x0020
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#define GFUNC_STOP_AND_IDLE 0x0021
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#define GFUNC_COMMENT_ON_PLAYER_DEAD 0x0022 // unused
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#define GFUNC_DODGE 0x0023
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#define GFUNC_FOLLOW_BOND 0x0024
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#define GFUNC_POINTLESS 0x0025 // unused
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#define GFUNC_INIT_PSYCHOSIS 0x0026
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#define GFUNC_PSYCHOSISED 0x0027
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#define GFUNC_AI_BOT_DEAD 0x0028 // unused
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#define GFUNC_AI_BOT_INIT 0x0029 // unused
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#define GFUNC_AI_BOT_ALIVE 0x002a // unused
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#define GFUNC_DO_SOMETHING_AND_WAIT 0x002b // unused
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#define GFUNC_INIT_SEARCH 0x002c // unused
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#define GFUNC_INVINCIBLE_AND_IDLE 0x002d
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#define GAILIST_IDLE 0x0000
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#define GAILIST_UNALERTED_0001 0x0001
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#define GAILIST_UNALERTED_0002 0x0002
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#define GAILIST_STOP_UNALERTED 0x0003 // unused
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#define GAILIST_UNALERTED_0004 0x0004
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#define GAILIST_END_CINEMA 0x0005
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#define GAILIST_UNALERTED 0x0006
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#define GAILIST_ALERTED 0x0007
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#define GAILIST_WAKEUP 0x0008
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#define GAILIST_IDLE_0009 0x0009
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#define GAILIST_BUSY 0x000a
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#define GAILIST_CHOOSE_TARGET 0x000b
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#define GAILIST_COMBAT_WITH_TARGET 0x000c
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#define GAILIST_INIT_COMBAT 0x000d // unused
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#define GAILIST_SEE_THEN_ATTACK 0x000e // unused
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#define GAILIST_HAND_COMBAT 0x000f
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#define GAILIST_CIVILIAN_SAY_COMMENT 0x0010
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#define GAILIST_FLEE_FROM_GRENADE 0x0011
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#define GAILIST_INIT_COOP_100 0x0012 // unused
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#define GAILIST_INIT_COOP_200 0x0013 // unused
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#define GAILIST_COOP_BUDDY 0x0014
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#define GAILIST_TEST_CUTSCENE_BUDDY 0x0015 // unused
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#define GAILIST_SHOW_OBJ_FAILED_MSG 0x0016
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#define GAILIST_REBUILD_GROUPS 0x0017
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#define GAILIST_DO_BORED_ANIMATION 0x0018
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#define GAILIST_DO_SITTING_ANIMATION 0x0019
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#define GAILIST_DISGUISE_DETECTION 0x001a
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#define GAILIST_OBSERVE_CAMSPY 0x001b
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#define GAILIST_SURPRISED 0x001c
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#define GAILIST_SEARCH_FOR_PLAYER 0x001d
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#define GAILIST_LOOK_AROUND 0x001e
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#define GAILIST_RELATED_TO_SPAWNING 0x001f
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#define GAILIST_PLACE_COOP_BUDDY 0x0020
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#define GAILIST_STOP_AND_IDLE 0x0021
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#define GAILIST_COMMENT_ON_PLAYER_DEAD 0x0022 // unused
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#define GAILIST_DODGE 0x0023
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#define GAILIST_FOLLOW_BOND 0x0024
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#define GAILIST_POINTLESS 0x0025 // unused
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#define GAILIST_INIT_PSYCHOSIS 0x0026
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#define GAILIST_PSYCHOSISED 0x0027
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#define GAILIST_AI_BOT_DEAD 0x0028 // unused
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#define GAILIST_AI_BOT_INIT 0x0029 // unused
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#define GAILIST_AI_BOT_ALIVE 0x002a // unused
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#define GAILIST_DO_SOMETHING_AND_WAIT 0x002b // unused
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#define GAILIST_INIT_SEARCH 0x002c // unused
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#define GAILIST_INVINCIBLE_AND_IDLE 0x002d
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#define IDLEACTION_STANDING 0x01
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#define IDLEACTION_SITTING_TYPING 0x02
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