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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-06-17 23:00:55 -04:00
Decompile func0f03119c
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@@ -166,7 +166,7 @@ u32 chrAttackWalk(void);
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u32 func0f030a40(void);
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u32 chrAttackRoll(void);
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void func0f030ff8(struct chrdata *chr, u32 anim_id, float fstartframe, float fendframe, u8 flags, u32 transition, float result);
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u32 func0f03119c(void);
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void func0f03119c(struct chrdata *chr);
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u32 func0f031254(void);
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u32 func0f031384(void);
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u32 func0f0318b8(void);
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+3
-2
@@ -113,7 +113,7 @@ struct chrdata {
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/*0x02c*/ u32 unk02c;
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/*0x030*/ u32 unk030;
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/*0x034*/ u32 unk034;
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/*0x038*/ u32 unk038;
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/*0x038*/ s32 unk038;
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/*0x03c*/ u32 unk03c;
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/*0x040*/ u32 unk040;
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/*0x044*/ u32 unk044;
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@@ -298,7 +298,8 @@ struct chrdata {
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/*0x35f*/ u8 maxdodgerating;
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/*0x360*/ u8 unarmeddodgerating;
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/*0x361*/ u8 lastfootsample;
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/*0x362*/ u8 onlift;
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/*0x362*/ u8 onlift_00 : 4;
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/*0x362*/ u8 onlift_04 : 4;
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/*0x364*/ u32 unk364;
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};
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