Decompile currentPlayerAdjustHeadAnimation

This commit is contained in:
Ryan Dwyer
2020-11-23 18:55:12 +10:00
parent 051d180f8e
commit ee0c48c5af
6 changed files with 49 additions and 124 deletions
+1 -1
View File
@@ -9,7 +9,7 @@ void currentPlayerUpdateHeadPos(struct coord *vel);
void currentPlayerUpdateHeadRot(struct coord *lookvel, struct coord *upvel);
void currentPlayerSetHeadDamp(f32 headdamp);
void func0f1138a4(f32 arg0, f32 arg1);
void func0f113f10(f32 arg0);
void currentPlayerAdjustHeadAnimation(f32 speed);
void currentPlayerStartDeathAnimation(s16 animnum, u32 flip, f32 fstarttime, f32 speed);
void currentPlayerSetAnimSpeed(f32 speed);
f32 func0f11416c(void);