Decompile aiIfChrHasWeaponEquipped

This commit is contained in:
Ryan Dwyer
2019-11-26 22:27:16 +10:00
parent 5036fa1914
commit ee46168c3e
3 changed files with 28 additions and 65 deletions
+1 -1
View File
@@ -99,7 +99,7 @@
/*0x005d*/ bool aiIfChrHasObject(void);
/*0x005e*/ bool aiIfWeaponThrown(void);
/*0x005f*/ bool aiIfWeaponThrownOnObject(void);
/*0x0060*/ bool ai0060(void);
/*0x0060*/ bool aiIfChrHasWeaponEquipped(void);
/*0x0061*/ bool ai0061(void);
/*0x0062*/ bool aiIfObjectHealthy(void);
/*0x0063*/ bool ai0063(void);