Decompile frInitLighting

This commit is contained in:
Ryan Dwyer
2020-08-03 19:52:15 +10:00
parent bb45b970d7
commit ee89528cef
3 changed files with 24 additions and 66 deletions
+1 -1
View File
@@ -22,7 +22,7 @@ s32 frGetSlot(void);
void frSetSlot(s32 slot);
u32 frGetWeaponBySlot(s32 slot);
s32 frGetNumWeaponsAvailable(void);
u32 func0f19d338(void);
void frInitLighting(void);
void frRestoreLighting(void);
void func0f19d4ec(void);
void *frLoadRomData(u32 len);
+1 -1
View File
@@ -5342,7 +5342,7 @@ struct frdata {
/*0x462*/ u16 numhitstype4;
/*0x464*/ s8 unk464;
/*0x465*/ u8 unk465_00 : 3;
/*0x465*/ u8 unk465_03 : 1;
/*0x465*/ u8 donelighting : 1;
/*0x465*/ u8 unk465_04 : 1;
/*0x465*/ u8 unk465_05 : 1;
/*0x465*/ u8 unk465_06 : 2;