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https://gitlab.com/ryandwyer/perfect-dark
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Decompile frInitLighting
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@@ -22,7 +22,7 @@ s32 frGetSlot(void);
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void frSetSlot(s32 slot);
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u32 frGetWeaponBySlot(s32 slot);
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s32 frGetNumWeaponsAvailable(void);
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u32 func0f19d338(void);
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void frInitLighting(void);
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void frRestoreLighting(void);
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void func0f19d4ec(void);
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void *frLoadRomData(u32 len);
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