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Attempt to decompile currentPlayerConsiderToggleGunFunction
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@@ -140,7 +140,7 @@ u32 func0f0a7d98(void);
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u32 func0f0a8404(void);
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u32 func0f0a84c8(void);
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u32 func0f0a8910(void);
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u32 func0f0a895c(void);
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u32 currentPlayerConsiderToggleGunFunction(s32 usedowntime, bool firing, s32 arg2);
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void func0f0a8c50(void);
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bool currentPlayerIsUsingSecondaryFunction(void);
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u32 func0f0a8d34(void);
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