Decompile activemenuAssignWeaponSlots

This commit is contained in:
Ryan Dwyer
2020-12-30 22:10:34 +10:00
parent adf869345c
commit f12e679c88
4 changed files with 139 additions and 217 deletions
+1 -1
View File
@@ -12,7 +12,7 @@ void activemenuGetSlotDetails(s32 slot, u32 *flags, char *dst);
void activemenusInit(void);
s16 activemenuCalculateSlotWidth(void);
void activemenuChangeScreen(s32 step);
u32 func0f0fecd4(void);
void activemenuAssignWeaponSlots(void);
void activemenuOpen(void);
void activemenuClose(void);
bool activemenuIsCramped(void);