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pal-final: Get game segment fully matching
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@@ -6,7 +6,7 @@
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u32 langGetLangBankIndexFromStagenum(s32 stagenum);
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u32 func0f16e3fc(void);
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s32 langGetLanguageId(void);
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s32 langGetFileNumOffset(void);
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s32 langGetFileId(s32 bank);
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void langSetBankSimple(s32 bank);
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void langSetBank(s32 bank, u8 *arg1, s32 arg2);
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