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Decompile currentPlayerUpdateHeadRot
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@@ -6,7 +6,7 @@
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u32 func0f113220(void);
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u32 func0f11323c(void);
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void currentPlayerUpdateHeadPos(struct coord *vel);
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u32 func0f1135b0(void);
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void currentPlayerUpdateHeadRot(struct coord *lookvel, struct coord *upvel);
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u32 func0f1137c8(void);
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u32 func0f1138a4(void);
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u32 func0f113f10(void);
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