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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-08 18:23:19 -04:00
Decompile chrAttackAmountUpdateAnimation
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@@ -138,7 +138,7 @@ void func0f04031c(struct coord *coord, f32 arg1, struct coord *coord2, f32 *arg3
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u32 func0f0404d4(void);
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u32 func0f041a74(void);
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u32 func0f041c44(void);
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void func0f041d38(struct chrdata *chr);
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void chrAttackAmountUpdateAnimation(struct chrdata *chr);
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u32 func0f041e48(void);
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void chrTickAttackAmount(struct chrdata *chr);
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void robotSetMuzzleFlash(struct chrdata *chr, bool right, bool enabled);
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@@ -50,7 +50,7 @@ u32 func0001cc20(void);
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u32 func0001cd18(void);
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u32 func0001ce64(void);
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void func0001cebc(struct objticksp476 *arg0, struct model *model);
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u32 modelGetAnimNum(struct model *model);
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s16 modelGetAnimNum(struct model *model);
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bool modelIsFlipped(struct model *model);
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f32 modelGetCurAnimFrame(struct model *model);
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f32 modelGetAnimEndFrame(struct model *model);
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@@ -59,10 +59,10 @@ f32 modelGetAnimSpeed(struct model *model);
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f32 modelGetAbsAnimSpeed(struct model *model);
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u32 func0001d320(void);
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void modelCopyAnimForMerge(struct model *model, f32 arg1);
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void func0001d62c(struct model *model, s16 animnum, s32 flip, f32 fstartframe, f32 arg4, f32 arg5);
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void func0001d62c(struct model *model, s16 animnum, s32 flip, f32 fstartframe, f32 speed, f32 arg5);
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bool modelIsAnimMerging(struct model *model);
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void func0001dbfc(struct model *model, s16 animnum, u32 arg2, f32 arg3, f32 arg4, f32 arg5, bool merge);
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void modelSetAnimation(struct model *model, s16 animnum, s32 flip, f32 fstartframe, f32 arg4, f32 arg5);
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void func0001dbfc(struct model *model, s16 animnum, u32 flip, f32 startframe, f32 speed, f32 arg5, bool merge);
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void modelSetAnimation(struct model *model, s16 animnum, s32 flip, f32 fstartframe, f32 speed, f32 arg5);
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void modelCopyAnimData(struct model *src, struct model *dst);
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void modelSetAnimLooping(struct model *model, f32 loopframe, f32 loopmerge);
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void modelSetAnimEndFrame(struct model *model, f32 endframe);
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+3
-3
@@ -767,11 +767,11 @@ struct act_attackamount_2c {
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u32 unk08;
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f32 unk0c;
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u32 unk10;
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u32 unk14;
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f32 unk14;
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f32 unk18;
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u32 unk1c;
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f32 fstartframe1;
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u32 unk20;
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u32 unk24;
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f32 fstartframe2;
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f32 framestart;
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f32 frameend;
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};
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