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https://gitlab.com/ryandwyer/perfect-dark
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Rename func0f02f288 to chrThrowGrenade
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@@ -146,7 +146,7 @@ void chrKneel(struct chrdata *chr);
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void func0f02ef40(struct chrdata *chr);
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void func0f02effc(struct chrdata *chr);
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void func0f02f070(struct chrdata *chr);
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void func0f02f288(struct chrdata *chr, s32 arg1, s32 arg2);
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void chrThrowGrenade(struct chrdata *chr, s32 arg1, s32 arg2);
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void func0f02f314(struct chrdata *chr);
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void func0f02f530(struct chrdata *chr);
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void func0f02f60c(struct chrdata *chr);
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+2
-2
@@ -395,8 +395,8 @@ struct act_surprised {
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struct act_throwgrenade {
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/*0x2c*/ u32 entitytype;
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/*0x30*/ u32 entityid;
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/*0x34*/ u32 unk034;
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/*0x38*/ u32 unk038;
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/*0x34*/ u32 hand;
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/*0x38*/ bool needsequip;
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};
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struct act_attackamount {
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