Decompile bgun0f0a2da8

This commit is contained in:
Ryan Dwyer
2022-07-09 23:01:31 +10:00
parent 856fcad810
commit f3d5944b52
3 changed files with 54 additions and 82 deletions
+1 -1
View File
@@ -118,7 +118,7 @@ bool bgun0f0a27c8(void);
void bgunHandlePlayerDead(void);
bool bgunIsMissionCritical(s32 weaponnum);
void bgunLoseGun(struct prop *attacker);
void bgun0f0a2da8(u32 arg0);
void bgun0f0a2da8(s32 *arg0);
s32 bgun0f0a2e94(struct model *model, struct modelnode *node, s32 arg2);
void bgunStartDetonateAnimation(s32 playernum);
void bgunUpdateGangsta(struct hand *hand, s32 handnum, struct coord *arg2, struct weaponfunc *funcdef, Mtxf *arg4, Mtxf *arg5);
+2 -2
View File
@@ -2280,8 +2280,8 @@ struct hand {
/*0x0dbc*/ u32 fspare7;
/*0x0dc0*/ u32 fspare8;
/*0x0dc4*/ struct abmag abmag;
/*0x0dcc*/ u32 unk0dcc;
/*0x0dd0*/ u32 unk0dd0;
/*0x0dcc*/ s32 *unk0dcc;
/*0x0dd0*/ s32 *unk0dd0;
/*0x0dd4*/ s32 unk0dd4;
/*0x0dd8*/ Mtxf *unk0dd8;
};