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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-01 03:00:09 -04:00
Decompile mpForceUnlockSetupFeatures
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@@ -117,7 +117,7 @@ bool chrGiveUplink(struct chrdata *chr, struct prop *prop);
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void scenarioHtmActivateUplink(struct chrdata *chr, struct prop *prop);
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s32 menuhandlerMpDropOut(u32 operation, struct menuitem *item, union handlerdata *data);
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s32 menuhandlerMpTeamsLabel(u32 operation, struct menuitem *item, union handlerdata *data);
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u32 func0f1790fc(void);
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s32 mpGetNumStages(void);
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s32 menuhandlerMpControlStyle(u32 operation, struct menuitem *item, union handlerdata *data);
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s32 menuhandlerMpWeaponSlot(u32 operation, struct menuitem *item, union handlerdata *data);
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s32 menuhandlerMpWeaponSetDropdown(u32 operation, struct menuitem *item, union handlerdata *data);
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@@ -15,7 +15,7 @@ char *mpGetChallengeNameBySlot(s32 slot);
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bool mpIsChallengeCompletedByAnyChrWithNumPlayersBySlot(s32 slot, s32 numplayers);
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struct mpconfigfull *mpLoadConfig(s32 confignum, u8 *buffer, s32 len);
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s32 mpForceUnlockFeature(s32 featurenum, u8 *array, s32 tail, s32 len);
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s32 func0f19bb98(struct mpsetup *mpsetup, u8 *array, s32 len);
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s32 mpForceUnlockSetupFeatures(struct mpsetup *mpsetup, u8 *array, s32 len);
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u32 func0f19bd4c(void);
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void mpForceUnlockSimulantFeatures(void);
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void func0f19c1cc(void);
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+1
-1
@@ -4478,7 +4478,7 @@ struct mpscenario {
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struct mpscenariooverview {
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u16 name;
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u16 shortname;
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u8 unk04;
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u8 unlockfeature;
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u8 unk05;
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};
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