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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-01 16:09:43 -04:00
Decompile chrGiveUplink
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@@ -102,7 +102,7 @@ u32 func0f0a20fc(void);
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u32 func0f0a212c(void);
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u32 func0f0a215c(void);
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u16 func0f0a21a4(s32 arg0);
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char *func0f0a21d0(s32 arg0);
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char *weaponGetName(s32 arg0);
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u32 func0f0a2218(void);
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u32 func0f0a2290(void);
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u32 func0f0a2308(void);
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@@ -113,7 +113,7 @@ void func0f1866b8(s32 playernum, char *message);
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u32 func0f186780(void);
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u32 chrGiveBriefcase(struct chrdata *chr, struct prop *prop);
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u32 func0f187288(void);
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u32 chrGiveUplink(struct chrdata *chr, struct prop *prop);
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bool chrGiveUplink(struct chrdata *chr, struct prop *prop);
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u32 func0f1876e4(void);
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s32 menuhandlerMpDropOut(u32 operation, struct menu_item *item, s32 *value);
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s32 menuhandlerMpTeamsLabel(u32 operation, struct menu_item *item, s32 *value);
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@@ -10,7 +10,7 @@ u32 func0f197c70(void);
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struct invitem *aibotGetInvItem(struct chrdata *chr, u32 weaponnum);
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u32 func0f197d94(void);
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u32 aibotGetInvItemType(struct chrdata *chr, u32 weaponnum);
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u32 func0f197e8c(void);
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void func0f197e8c(struct chrdata *chr, u32 weaponnum);
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void aibotGiveDualWeapon(struct chrdata *chr, u32 weaponnum);
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s16 aibotGetWeaponPad(struct chrdata *chr, u32 weaponnum);
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void aibotGiveProp(struct chrdata *chr, struct prop *prop);
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@@ -238,14 +238,14 @@ u32 func0f087668(void);
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u32 func0f08791c(void);
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void func0f087b0c(u32 arg0);
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u32 propPlayPickupSound(struct prop *prop, s32 weapon);
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u32 func0f087d10(void);
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void func0f087d10(u32 weaponnum);
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u32 func0f087e40(void);
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u32 func0f087fb0(void);
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u32 func0f088028(void);
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s32 ammocrateGetPickupAmmoQty(struct ammocrateobj *crate);
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s32 weaponGetPickupAmmoQty(struct weaponobj *weapon);
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u32 func0f08841c(void);
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u32 func0f0887c8(void);
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void func0f0887c8(u32 weaponnum, u32 arg1);
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u32 func0f088840(struct prop *prop, s32 arg1);
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u32 func0f089014(void);
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u32 func0f0899dc(void);
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