Decompile mpAibotApplyCommand

This commit is contained in:
Ryan Dwyer
2020-02-26 23:53:36 +10:00
parent cf45c85ac1
commit f54bb3bfd8
9 changed files with 191 additions and 199 deletions
+1 -1
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@@ -3,7 +3,7 @@
#include <ultra64.h>
#include "types.h"
void func0f0fd660(void);
void mpOpenPickTarget(void);
void activemenuSetAiBuddyTemperament(bool aggressive);
void activemenuSetAiBuddyStealth(void);
s32 activemenuGetFirstBuddyIndex(void);
+8 -8
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@@ -33,22 +33,22 @@ s32 mpObjIsSafe(struct defaultobj *obj);
u32 func0f1915b4(struct chrdata *chr);
u8 func0f191600(struct chrdata *chr);
char *mpGetBotCommandName(s32 command);
void func0f192438(struct chrdata *chr, struct prop *prop);
void func0f192474(struct chrdata *chr, struct prop *prop);
void func0f1924ac(struct chrdata *chr, struct prop *prop);
void func0f1924e8(struct chrdata *chr, struct coord *pos, s16 *room, f32 arg3);
void func0f19257c(struct chrdata *chr, struct coord *pos, s16 *room, f32 arg3);
void func0f192610(struct chrdata *chr, s32 arg1);
void mpAibotApplyAttack(struct chrdata *chr, struct prop *prop);
void mpAibotApplyFollow(struct chrdata *chr, struct prop *prop);
void mpAibotApplyProtect(struct chrdata *chr, struct prop *prop);
void mpAibotApplyDefend(struct chrdata *chr, struct coord *pos, s16 *room, f32 arg3);
void mpAibotApplyHold(struct chrdata *chr, struct coord *pos, s16 *room, f32 arg3);
void mpAibotApplyScenarioCommand(struct chrdata *chr, u32 arg1);
bool mpIsChrFollowedByChr(struct chrdata *leader, struct chrdata *follower);
s32 func0f193530(struct chrdata *chr, f32 arg1);
bool func0f194670(struct chrdata *chr);
s32 func0f194694(struct chrdata *chr);
s32 func0f1946b4(struct chrdata *chr);
s32 mpGetNumPlayerTeammates(struct chrdata *chr);
s32 func0f194724(struct chrdata *self, s32 arg1, bool includeself);
s32 mpCountAibotsWithCommand(struct chrdata *self, u32 command, bool includeself);
s32 scenarioCtcIsChrsTokenHeld(struct chrdata *chr);
bool func0f19489c(struct chrdata *chr);
s32 mpGetNumTeammatesInRoomDoingSomething(struct chrdata *bot);
s32 mpGetNumTeammatesDefendingHill(struct chrdata *bot);
void func0f197544(struct chrdata *chr);
#endif
+1 -1
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@@ -4,7 +4,7 @@
#include "types.h"
u32 func0f197600(void);
void func0f197af4(struct chrdata *chr, s32 aibotcommand);
void mpAibotApplyCommand(struct chrdata *chr, u32 command);
void func0f197c00(struct chrdata *chr);
u32 func0f197c70(void);
u32 func0f197cf0(void);