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Decompile rebuildTeams
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@@ -220,7 +220,7 @@ s32 chrAssignCoverAwayFromDanger(struct chrdata *chr, s32 mindist, s32 maxdist);
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bool chrRunFromPos(struct chrdata *chr, u32 speed, f32 distance, struct coord *frompos);
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f32 func0f04c784(struct chrdata *chr);
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bool func0f04c874(struct chrdata *chr, u32 angle360, struct coord *pos, u8 arg3, u8 arg4);
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u32 rebuildTeams(void);
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void rebuildTeams(void);
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void rebuildSquadrons(void);
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void chrAvoid(struct chrdata *chr);
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void func0f02e9a0(struct chrdata *chr, f32 mergetime);
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