Decompile soloMenuTextNumShots

This commit is contained in:
Ryan Dwyer
2020-03-20 19:51:38 +10:00
parent 153c325a7d
commit f8442aa7e5
6 changed files with 30 additions and 45 deletions
+1 -1
View File
@@ -6,7 +6,7 @@
u32 func0f0b0420(void);
u32 func0f0b046c(void);
u32 func0f0b0520(void);
u32 func0f0b052c(void);
s32 currentPlayerGetShotCount(u32 type);
void incrementKillCount(void);
void incrementKnockoutCount(void);
void decrementKnockoutCount(void);
+1 -1
View File
@@ -9,7 +9,7 @@ void savefileUnsetFlag(u32 value);
u32 func0f10ce74(void);
u32 func0f10cf2c(void);
char *soloMenuTextNumKills(struct menu_item *item);
u32 func0f10d080(void);
char *soloMenuTextNumShots(struct menu_item *item);
u32 func0f10d0c0(void);
u32 func0f10d100(void);
u32 func0f10d140(void);