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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-15 20:40:05 -04:00
Rename hudmsg functions
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@@ -205,8 +205,8 @@
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/*0x00c8*/ bool aiTryEquipWeapon(void);
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/*0x00c9*/ bool aiTryEquipHat(void);
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/*0x00ca*/ bool aiDuplicateChr(void);
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/*0x00cb*/ bool aiMessage(void);
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/*0x00cc*/ bool aiShowText2(void);
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/*0x00cb*/ bool aiShowHudmsg(void);
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/*0x00cc*/ bool aiShowHudmsgTopMiddle(void);
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/*0x00cd*/ bool aiSpeak(void);
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/*0x00ce*/ bool aiPlaySound(void);
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/*0x00cf*/ bool ai00cf(void);
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@@ -387,7 +387,7 @@
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/*0x01a1*/ bool aiSetRoomToSearch(void);
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/*0x01a2*/ bool aiSayCiStaffQuip(void);
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/*0x01a3*/ bool aiDoPresetAnimation(void);
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/*0x01a4*/ bool aiShowText(void);
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/*0x01a4*/ bool aiShowHudmsgMiddle(void);
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/*0x01a5*/ bool ai01a5(void);
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/*0x01a6*/ bool aiIfTargetYDifferenceLessThan(void);
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/*0x01a7*/ bool aiIfChrPropsoundcountZero(void);
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@@ -13,13 +13,13 @@ u32 func0f0ddd44(void);
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void func0f0ddda0(void);
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void hudmsgRemoveAll(void);
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u32 func0f0ddeac(void);
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void currentPlayerQueueMessage(char *text, s32 confignum);
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void hudmsgCreateViaPreset(char *text, s32 confignum);
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void func0f0ddfa4(char *text, s32 confignum, s32 arg2);
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void func0f0de034(char *text, s32 confignum, u8 colour);
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void func0f0de0d4(char *text, s32 confignum, struct hudmessageconfig *config, s32 arg3);
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void hudmsgCreateViaPresetWithColour(char *text, s32 confignum, u8 colour);
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void hudmsgCreateViaStruct(char *text, s32 confignum, struct hudmessageconfig *config, s32 arg3);
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u32 func0f0de160(void);
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u32 func0f0de7fc(void);
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u32 func0f0deebc(char *text, s32 confignum, u8 conf00, u8 conf01, u8 conf02,
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u32 hudmsgCreate(char *text, s32 confignum, u8 conf00, u8 conf01, u8 conf02,
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void *conf04, void *conf08, u32 colour, u32 conf10, u8 alignh, s16 conf16,
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u8 alignv, s16 conf18, s32 arg14, s32 arg15);
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void func0f0df364(void);
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