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https://gitlab.com/ryandwyer/perfect-dark
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Identify skyInit and rename game_135c70.c to sky.c
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+2
-2
@@ -77,7 +77,7 @@
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#include "game/explosions/explosions.h"
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#include "game/sparks/sparks.h"
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#include "game/weather/weather.h"
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#include "game/game_135c70.h"
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#include "game/sky.h"
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#include "game/credits.h"
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#include "game/game_13c510.h"
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#include "game/bondview.h"
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@@ -380,7 +380,7 @@ void coreLoadStage(s32 stagenum)
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case STAGE_DEFECTION:
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case STAGE_ATTACKSHIP:
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case STAGE_TEST_OLD:
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func0f1360e8();
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skyInit();
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break;
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}
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