Decompile mpstatsRecordDeath

This commit is contained in:
Ryan Dwyer
2021-01-23 15:58:17 +10:00
parent bddabe1a30
commit fb65b4052c
8 changed files with 129 additions and 458 deletions
+1 -1
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@@ -220,7 +220,7 @@ void chrJumpOut(struct chrdata *chr, bool side);
void chrRunToPos(struct chrdata *chr, struct coord *pos);
void chrBeginDead(struct chrdata *chr);
f32 chrGetShield(struct chrdata *chr);
void func0f036358(struct chrdata *chr, s32 arg1);
void chrDie(struct chrdata *chr, s32 aplayernum);
void chrGoPosGetCurWaypointInfo(struct chrdata *chr, struct coord *pos, s16 *rooms);
void chrGoPosClearRestartTtl(struct chrdata *chr);
void chrPatrolGetCurWaypointInfo(struct chrdata *chr, struct coord *pos, s16 *rooms);
+1 -1
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@@ -16,7 +16,7 @@ u32 func0f0b05a4(void);
s32 currentPlayerGetNumKills(void);
void currentPlayerIncrementDeathCount(void);
void currentPlayerRecordSuicide(void);
s32 func0f0b09f4(s32 arg0, s32 playernum);
void mpstatsRecordDeath(s32 aplayernum, s32 vplayernum);
struct weapon *weaponFindById(s32 itemid);
struct weaponfunc *weaponGetFunctionById(u32 weaponnum, u32 which);
struct weaponfunc *handGetWeaponFunction2(struct hand *hand);
+1 -1
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@@ -16,7 +16,7 @@ s16 aibotGetWeaponPad(struct chrdata *chr, u32 weaponnum);
void aibotGiveProp(struct chrdata *chr, struct prop *prop);
u32 func0f198068(void);
u32 func0f198278(void);
u32 func0f1982d4(void);
s32 func0f1982d4(s32 weaponnum);
u32 func0f198338(void);
u32 func0f198db4(void);
u32 func0f198df8(void);