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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-17 12:59:41 -04:00
Decompile chrTickAttackWalk
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@@ -159,7 +159,7 @@ void chrTickAttack(struct chrdata *chr);
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void chrTickAttackRoll(struct chrdata *chr);
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void propPrintDangerous(void);
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void chrTickThrowGrenade(struct chrdata *chr);
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s32 func0f043f2c(struct chrdata *chr, struct coord *runpos, s32 arg2, f32 *arg3);
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s32 func0f043f2c(struct chrdata *chr, struct coord *runpos, s32 arg2, f32 *turnspeed);
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void chrTickAttackWalk(struct chrdata *chr);
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bool func0f0445c4(struct coord *arg0, struct coord *arg1, struct coord *arg2, f32 arg3);
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bool func0f0446e0(struct coord *prevpos, struct coord *curpos, struct coord *targetpos, f32 arg3);
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@@ -277,7 +277,7 @@ void func0f03e5b0(struct chrdata *chr, f32 arg1);
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void chrResetAimEndProperties(struct chrdata *chr);
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void chrSetFiring(struct chrdata *chr, s32 hand, bool firing);
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void chrStopFiring(struct chrdata *chr);
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void func0f03f988(struct chrdata *chr, s32 hand, s32 arg2);
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void func0f03f988(struct chrdata *chr, s32 hand, bool arg2);
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void func0f0429d8(struct chrdata *chr, f32 arg1, f32 arg2);
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void propUnsetDangerous(struct prop *prop);
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void propSetDangerous(struct prop *prop);
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