Decompile aibotCreateSlayerRocket

This commit is contained in:
Ryan Dwyer
2020-05-20 17:49:23 +10:00
parent 13c170cb29
commit ff0420aa3a
11 changed files with 92 additions and 174 deletions
+2 -2
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@@ -125,8 +125,8 @@ void chrTickStartAlarm(struct chrdata *chr);
void chrTickSurprised(struct chrdata *chr);
void func0f03e29c(struct chrdata *chr, s32 arg1, s32 arg2, s32 arg3, struct coord *arg4, struct coord *arg5);
f32 func0f03e45c(struct chrdata *chr);
u32 func0f03e5f0(void);
u32 func0f03e754(void);
f32 func0f03e5f0(struct chrdata *chr);
f32 func0f03e754(struct chrdata *chr);
void func0f03e788(struct chrdata *chr, s32 arg1, f32 arg2, f32 arg3, f32 arg4);
u32 func0f03e9f4(void);
u32 func0f03f778(void);
+1 -1
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@@ -68,7 +68,7 @@ u32 func0f09e4e0(void);
u32 func0f09ea90(void);
u32 func0f09eae4(void);
u32 func0f09ebbc(void);
u32 func0f09ebcc(void);
void func0f09ebcc(struct defaultobj *obj, struct coord *coord, s16 *rooms, f32 *matrix1, f32 *arg4, f32 *matrix2, struct prop *prop, struct coord *pos);
u32 func0f09ed2c(void);
u32 func0f09ee18(void);
u32 func0f09f100(void);
+2 -2
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@@ -17,8 +17,8 @@ u32 func0f19a2dc(u32 value);
u32 ammotypeGetWeapon(u32 ammotype);
u32 func0f19a37c(void);
s32 func0f19a60c(s32 weaponnum, s32 funcnum);
u32 func0f19a6d0(void);
u32 func0f19a6d0(struct chrdata *chr, struct coord *frompos, struct coord *topos, s16 *fromrooms, s16 *torooms, struct obj48 *obj48);
void func0f19a7d0(u16 padnum, struct coord *pos);
u32 func0f19a850(void);
void aibotCreateSlayerRocket(struct chrdata *chr);
#endif
+1 -1
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@@ -274,7 +274,7 @@ u32 func0f08b208(void);
u32 func0f08b25c(void);
u32 func0f08b27c(void);
u32 func0f08b658(void);
u32 func0f08b880(void);
struct weaponobj *func0f08b880(u32 model, u32 weaponnum, struct chrdata *chr);
void chrSetWeaponFlag4(struct chrdata *chr, s32 slot);
struct prop *func0f08b8e8(struct chrdata *chr, s32 weapon_id, s32 arg2, u32 flags, s32 arg4, s32 arg5);
struct prop *chrGiveWeapon(struct chrdata *chr, s32 model, s32 weapon_id, u32 flags);