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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-16 12:45:00 -04:00
Decompile func0f089a94
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@@ -4124,6 +4124,11 @@
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#define VOICEBOX_MALE2 2
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#define VOICEBOX_FEMALE 3
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#define VTXSTORETYPE_CHRVTX 0
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#define VTXSTORETYPE_OBJVTX 1
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#define VTXSTORETYPE_CHRCOL 2
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#define VTXSTORETYPE_OBJCOL 3
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#define WAYMODE_INIT 0
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#define WAYMODE_LOST1 1
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#define WAYMODE_RETRY 2
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+1
-1
@@ -416,7 +416,7 @@ extern u32 var8007dbd0;
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extern struct coord g_TeleportToPos;
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extern struct coord g_TeleportToUp;
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extern struct coord g_TeleportToLook;
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extern struct var8007e3d0 var8007e3d0[];
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extern struct vtxstoretype g_VtxstoreTypes[];
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extern s32 g_ExplosionShakeTotalTimer;
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extern s32 g_ExplosionShakeIntensityTimer;
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extern f32 g_ExplosionDamageReceivedScale;
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@@ -261,7 +261,7 @@ void currentPlayerQueuePickupWeaponHudmsg(u32 weaponnum, bool dual);
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s32 propPickupByPlayer(struct prop *prop, bool showhudmsg);
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s32 objTestForPickup(struct prop *prop);
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bool func0f0899dc(struct prop *prop, struct coord *arg1, f32 *arg2, f32 *arg3);
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void func0f089a94(bool arg0, struct model *model);
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void func0f089a94(s32 vtxstoretype, struct model *model);
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struct prop *hatApplyToChr(struct hatobj *hat, struct chrdata *chr, struct modelfiledata *filedata, struct prop *prop, struct model *model);
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void hatLoadAndApplyToChr(struct hatobj *hat, struct chrdata *chr);
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void hatAssignToChr(struct hatobj *hat, struct chrdata *chr);
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+1
-1
@@ -6103,7 +6103,7 @@ struct var8007e3d0_data {
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s16 unk0e;
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};
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struct var8007e3d0 {
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struct vtxstoretype {
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s32 valifsp;
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s32 numifsp;
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s32 valifmp;
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