Ryan Dwyer
985c164b1c
Decompile hovTick
2022-07-21 23:56:31 +10:00
Ryan Dwyer
fef5f17563
Decompile projectileTick
2022-07-20 21:20:17 +10:00
Ryan Dwyer
ffae7d36fb
Discover geo types and rename tiles to geo
2022-07-17 11:45:27 +10:00
Ryan Dwyer
b5fd42aed2
Rename chrwidth to radius
2022-07-17 10:27:25 +10:00
Ryan Dwyer
d31e13909b
Decompile bgFindEnteredRooms
2022-07-11 00:17:36 +10:00
Ryan Dwyer
87be71f187
Decompile bgrabCalculateNewPosition
2022-05-29 00:41:26 +10:00
Ryan Dwyer
81330597e8
Decompile bgrab0f0ce924
2022-05-28 21:28:36 +10:00
Ryan Dwyer
31eff39ac9
Decompile bgrab0f0ccbf0
2022-05-27 20:04:04 +10:00
Ryan Dwyer
814900854b
Decompile bgrab0f0cdb68
2022-05-27 19:14:21 +10:00
Ryan Dwyer
c3134b7d1e
Decompile objApplyMomentum
2022-04-09 22:22:53 +10:00
Ryan Dwyer
e97273fb37
Rename many lifecycle functions to use consistent names and rename many files
2022-03-20 13:27:27 +10:00
Ryan Dwyer
b6ef09ca20
jpn-final: Get game segment matching excluding pointers
2022-03-16 17:50:25 +10:00
Ryan Dwyer
f5eb967ee2
pal-beta: Get game segment matching excluding pointers
2022-03-11 21:58:39 +10:00
Ryan Dwyer
3185939789
Attempt to decompile menuitemObjectivesRenderOne
2022-02-13 16:09:19 +10:00
Ryan Dwyer
583796e7aa
Rename game_0b69d0.c to player.c
2022-02-09 20:23:06 +10:00
Ryan Dwyer
59aa77e75a
Decompile objDrop
2021-12-01 17:39:28 +10:00
Ryan Dwyer
9ca1966b47
Rename some chr flags
2021-11-29 23:10:27 +10:00
Ryan Dwyer
148f2d0656
Rename some mtx functions
2021-11-06 11:41:04 +10:00
Ryan Dwyer
5dc0ecfd9a
Decompile debugProcessInput
2021-10-27 22:10:03 +10:00
Ryan Dwyer
5d40470f89
ntsc-beta: Get ROM fully matching
2021-10-26 17:15:43 +10:00
Ryan Dwyer
d82a6ba619
Rename a bunch of lib files and functions
...
* lib_070d0.c to vm.c
* lib_09a80.c to vi.c
* lib_0bfb0.c to fault.c
* lib_0c000.c to crash.c
* lib_11420.c to music.c
* lib_13710.c to pimgr.c
* lib_184d0.c to ailist.c and path.c
* lib_233c0.c to anim.c
* lib_24e40.c to collision.c
* lib_2fa00.c to rmon.c
* lib_34030.c to speaker.c
* lib_37b00.c to mp3.c
2021-10-11 22:46:29 +10:00
Ryan Dwyer
bba63fe1fd
Rename lib_159b0.c to mtxasm.s and lib_16110.c to mtx.c
2021-10-11 21:46:17 +10:00
Ryan Dwyer
7d44ea11e1
Rename game_097ba0.c to bondgun.c, and related functions
2021-06-13 17:19:11 +10:00
Ryan Dwyer
d6b4e4b23f
Decompile roomGetProps and rename functions/symbols relating to room registration
2021-06-02 23:37:57 +10:00
Ryan Dwyer
44ade384bb
Set names for many more struct properties
2021-05-26 17:39:58 +10:00
Ryan Dwyer
65627689aa
Decompile doorIsRangeEmpty
2021-05-20 21:43:09 +10:00
Ryan Dwyer
ffd242adf5
Decompile objGetHov04
2021-05-18 23:26:18 +10:00
Ryan Dwyer
fefa676726
Decompile objUpdateGeometry
2021-05-12 21:59:59 +10:00
Ryan Dwyer
31f1573a6e
ntsc-beta: Get game .rodata matching
2021-03-24 19:10:49 +10:00
Ryan Dwyer
a9dd61274a
ntsc-beta: Replace hard coded jal addresses
2021-03-23 17:47:19 +10:00
Ryan Dwyer
4b7473d768
ntsc-beta: Get game functions in their correct places
2021-03-23 17:15:05 +10:00
Ryan Dwyer
722693becb
Trim trailing nops from functions and discover a few more file splits
2021-03-16 19:02:49 +10:00
Ryan Dwyer
79e40cdf0e
Distribute remaining .bss into lib
2021-03-15 23:28:01 +10:00
Ryan Dwyer
f1d924deb2
pal-final: Get game segment fully matching
2021-03-12 22:59:47 +10:00
Ryan Dwyer
56ff30460a
pal-final: Get game .rodata matching
2021-03-09 23:52:37 +10:00
Ryan Dwyer
6ce32b7c88
pal-final: Get game .text segment the right size
2021-03-08 10:22:42 +10:00
Ryan Dwyer
3dcb784dd0
Rename many hand struct properties
2021-03-02 14:03:53 +10:00
Ryan Dwyer
01dc299e14
Attempt to decompile doorsCheckAutomatic
2021-03-01 18:55:09 +10:00
Ryan Dwyer
045072f179
Distribute the game segment's .bss into their appropriate files
2021-02-19 17:43:10 +10:00
Ryan Dwyer
0def2c5a4d
Combine data headers into a single one and remove unnecessary declarations
2021-02-17 22:04:46 +10:00
Ryan Dwyer
f0dfee1b5e
Replace tile flags and floor types with constants in tile files
2021-02-07 17:42:57 +10:00
Ryan Dwyer
85ced79c04
Decompile func00027738
2021-02-07 09:30:04 +10:00
Ryan Dwyer
b71b3570a8
Rename dozens of game files and functions
2021-02-02 21:04:11 +10:00
Ryan Dwyer
615d670a0f
Rename known lib files
2021-01-29 23:29:37 +10:00
Ryan Dwyer
86e6c6b31b
Decompile guRotate
2021-01-29 15:39:57 +10:00
Ryan Dwyer
77156f1a7b
Split game_0b63b0.c into game_0b69d0.c
2021-01-16 21:09:59 +10:00
Ryan Dwyer
299cf1932e
Give all bond*.c functions appropriate prefixes
2021-01-14 18:03:51 +10:00
Ryan Dwyer
3377f90753
Decompile func0f0ceec4
2021-01-14 16:22:01 +10:00
Ryan Dwyer
c9532feaaf
Decompile func0f0cd970
2021-01-14 15:10:50 +10:00
Ryan Dwyer
fb10be248c
Decompile func0f0cdfbc
2021-01-14 14:50:21 +10:00