Ryan Dwyer
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7d44ea11e1
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Rename game_097ba0.c to bondgun.c, and related functions
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2021-06-13 17:19:11 +10:00 |
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Ryan Dwyer
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8309c0007a
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Decompile objTestForInteract
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2021-06-03 17:46:07 +10:00 |
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Ryan Dwyer
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a39eca8c57
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Rename shorthand to gset
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2021-05-26 18:45:49 +10:00 |
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Ryan Dwyer
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a1414a4776
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Attempt to decompile func0f02ce8c
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2021-05-18 12:11:54 +10:00 |
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Ryan Dwyer
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92fd693a3d
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Decompile autoaimTick
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2021-05-03 18:50:05 +10:00 |
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Ryan Dwyer
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1de2cc728e
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Flesh out weapon flag constants
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2021-04-06 19:45:51 +10:00 |
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Ryan Dwyer
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9d4f2ffd2a
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Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions
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2021-03-24 20:03:37 +10:00 |
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Ryan Dwyer
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47b1b537f3
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ntsc-1.0 and pal-final: Replace hard coded jal addresses
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2021-03-17 22:59:54 +10:00 |
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Ryan Dwyer
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79e40cdf0e
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Distribute remaining .bss into lib
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2021-03-15 23:28:01 +10:00 |
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Ryan Dwyer
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f1d924deb2
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pal-final: Get game segment fully matching
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2021-03-12 22:59:47 +10:00 |
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Ryan Dwyer
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fc4d1cc39c
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Implement enums for lang references
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2021-03-10 17:24:51 +10:00 |
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Ryan Dwyer
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56ff30460a
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pal-final: Get game .rodata matching
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2021-03-09 23:52:37 +10:00 |
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Ryan Dwyer
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bd15d29866
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pal-final: Get lib segment matching excluding pointers
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2021-03-08 17:39:45 +10:00 |
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Ryan Dwyer
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6ce32b7c88
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pal-final: Get game .text segment the right size
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2021-03-08 10:22:42 +10:00 |
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Ryan Dwyer
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8913306df8
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Discover gunctrl struct
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2021-03-02 08:16:54 +10:00 |
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Ryan Dwyer
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46d30ff2ec
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Decompile aibotSwitchToWeapon
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2021-02-23 15:29:17 +10:00 |
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Ryan Dwyer
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f749e0de70
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Decompile currentPlayerCalculateScreenProperties
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2021-02-18 23:25:09 +10:00 |
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Ryan Dwyer
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0def2c5a4d
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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Ryan Dwyer
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94544a4d88
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Introduce shorthand struct
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2021-02-14 11:20:33 +10:00 |
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Ryan Dwyer
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b71b3570a8
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Rename dozens of game files and functions
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2021-02-02 21:04:11 +10:00 |
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