Ryan Dwyer
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0def2c5a4d
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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Ryan Dwyer
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a98d9e400b
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Distribute almost all of the game segment's .data into their appropriate files
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2021-02-17 20:46:04 +10:00 |
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Ryan Dwyer
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eeddf16ad9
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Rename lib_0d0a0.c to dma.c
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2021-02-13 12:00:44 +10:00 |
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Ryan Dwyer
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3f98b4d582
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Identify stub functions in game segment
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2021-02-02 17:19:47 +10:00 |
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Ryan Dwyer
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a4819ebe65
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Attempt to decompile strtol
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2021-01-30 23:35:56 +10:00 |
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Ryan Dwyer
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36f092e775
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Split lib_12dc0.c into rng.c and args.c
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2021-01-30 19:42:22 +10:00 |
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Ryan Dwyer
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bbe2116ba9
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Decompile argFindByPrefix
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2021-01-30 18:09:12 +10:00 |
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Ryan Dwyer
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4e843fd58d
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Decompile proutSprintf
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2021-01-30 15:03:39 +10:00 |
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Ryan Dwyer
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92fad46faf
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Rename lib_121e0 to memory.c, rename symbols, introduce MEMPOOL constants and improve documentation
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2021-01-07 11:54:39 +10:00 |
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Ryan Dwyer
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f575e378f1
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Adjust addresses of g_GfxSizesByPlayerCount and g_VtxSizesByPlayerCount
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2021-01-01 23:41:03 +10:00 |
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Ryan Dwyer
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5b0b5e0ae7
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Split game_166e40.c into gfxmemory.c and rename related symbols
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2020-12-24 12:09:08 +10:00 |
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