Ryan Dwyer
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e97273fb37
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Rename many lifecycle functions to use consistent names and rename many files
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2022-03-20 13:27:27 +10:00 |
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Ryan Dwyer
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66914659ff
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Rename a heap of file functions
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2022-03-19 14:23:26 +10:00 |
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Ryan Dwyer
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b39ed6aa0f
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Decompile credits0f13ae04
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2022-03-17 21:40:57 +10:00 |
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Ryan Dwyer
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022eb49a56
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jpn-final: Replace jal addresses with symbols
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2022-03-17 17:17:34 +10:00 |
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Ryan Dwyer
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6d64ed3510
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jpn-final: Get ROM fully matching
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2022-03-17 17:16:02 +10:00 |
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Ryan Dwyer
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083ce19f74
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jpn-final: Get data segment matching excluding pointers
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2022-03-16 22:18:09 +10:00 |
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Ryan Dwyer
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b6ef09ca20
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jpn-final: Get game segment matching excluding pointers
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2022-03-16 17:50:25 +10:00 |
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Ryan Dwyer
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9f46789551
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pal-beta: Replace jal addresses with symbols
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2022-03-12 16:06:12 +10:00 |
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Ryan Dwyer
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8a1dd76fa4
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pal-beta: Get ROM fully matching
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2022-03-12 15:47:01 +10:00 |
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Ryan Dwyer
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f5eb967ee2
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pal-beta: Get game segment matching excluding pointers
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2022-03-11 21:58:39 +10:00 |
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Ryan Dwyer
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f9fbf288f8
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Rename PALDOWN macro to TICKS
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2022-03-10 21:22:05 +10:00 |
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Ryan Dwyer
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30176a6836
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Decompile quaternionSlerp
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2022-02-21 18:48:38 +10:00 |
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Ryan Dwyer
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0a42a49501
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Decompile quaternionToMtx
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2022-02-21 18:02:32 +10:00 |
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Ryan Dwyer
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a2940dde6b
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Decompile quaternion0f096ca0
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2022-02-21 17:51:29 +10:00 |
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Ryan Dwyer
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3185939789
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Attempt to decompile menuitemObjectivesRenderOne
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2022-02-13 16:09:19 +10:00 |
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Ryan Dwyer
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755a4a4a77
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Decompile menuitemDropdownRender
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2022-02-11 23:07:10 +10:00 |
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Ryan Dwyer
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583796e7aa
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Rename game_0b69d0.c to player.c
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2022-02-09 20:23:06 +10:00 |
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Ryan Dwyer
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21b48e2b49
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Decompile texturesLoadConfigs
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2022-02-09 17:36:23 +10:00 |
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Ryan Dwyer
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2586554907
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Rename game_0e0770.c to menugfx.c, game_0f09f0.c to menu.c, menu/items.c to menuitem.c
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2022-02-05 10:36:51 +10:00 |
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