Ryan Dwyer
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722693becb
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Trim trailing nops from functions and discover a few more file splits
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2021-03-16 19:02:49 +10:00 |
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Ryan Dwyer
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bb58648d65
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Distribute remaining .data into lib
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2021-03-16 16:38:38 +10:00 |
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Ryan Dwyer
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79e40cdf0e
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Distribute remaining .bss into lib
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2021-03-15 23:28:01 +10:00 |
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Ryan Dwyer
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0def2c5a4d
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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Ryan Dwyer
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09ce66b009
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Separate RSP segments from .data
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2021-02-17 14:52:58 +10:00 |
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Ryan Dwyer
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615d670a0f
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Rename known lib files
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2021-01-29 23:29:37 +10:00 |
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Ryan Dwyer
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83c4db1e54
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Decompile schedCreateThread
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2021-01-26 10:53:34 +10:00 |
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Ryan Dwyer
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18125af535
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Split boot segment into separate files
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2021-01-26 09:58:56 +10:00 |
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Ryan Dwyer
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6cdb540312
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Decompile __scHandleRetraceViaPri
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2021-01-25 22:49:48 +10:00 |
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Ryan Dwyer
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af543a1c06
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Decompile __scExec
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2021-01-24 22:09:30 +10:00 |
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Ryan Dwyer
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92fad46faf
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Rename lib_121e0 to memory.c, rename symbols, introduce MEMPOOL constants and improve documentation
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2021-01-07 11:54:39 +10:00 |
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Ryan Dwyer
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75afe8f618
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Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
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Ryan Dwyer
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a61078b1cb
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Decompile mpCalculatePlayerTitle
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2020-03-27 22:21:55 +10:00 |
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Ryan Dwyer
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640c20964f
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Improve pointers to .data
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2020-03-21 09:55:41 +10:00 |
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Ryan Dwyer
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87e6827ec4
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Remove hard coded function pointers in lib
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2020-03-08 21:06:45 +10:00 |
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Ryan Dwyer
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4bdc416240
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Replace hardcoded addresses with pointers where they can be resolved directly
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2020-03-06 22:43:35 +10:00 |
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Ryan Dwyer
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8a49f07cae
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Split game_0c79f0.c into bondgrab.c
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2020-03-01 11:27:29 +10:00 |
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Ryan Dwyer
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14490f181b
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Rename library segment to lib
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2020-02-28 17:13:16 +10:00 |
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