Ryan Dwyer
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73808c232b
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Refactor MP chr/config structs to allow a one config to many chrs relationship
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2022-11-08 08:44:41 +10:00 |
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Ryan Dwyer
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1c2a815324
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Remove unused functions
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2022-11-05 17:32:12 +10:00 |
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Ryan Dwyer
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88cc6e08d4
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Remove debug
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2022-11-04 21:49:00 +10:00 |
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Ryan Dwyer
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4b7e93de8a
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Rename a heap of collision detection functions
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2022-10-06 19:39:18 +10:00 |
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Ryan Dwyer
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d5779ef268
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Decompile chrTickShoot
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2022-09-21 19:12:07 +10:00 |
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Ryan Dwyer
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155691682e
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Decompile objCalculateGeoBlockVertices
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2022-07-22 17:47:23 +10:00 |
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Ryan Dwyer
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fef5f17563
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Decompile projectileTick
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2022-07-20 21:20:17 +10:00 |
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Ryan Dwyer
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b34c2e3620
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Decompile propsnd0f0939f8
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2022-06-13 19:32:48 +10:00 |
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Ryan Dwyer
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9aeac04490
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Decompile projectileCreate
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2022-04-23 02:05:05 +10:00 |
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Ryan Dwyer
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0d38d52b6c
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Decompile rocketTickFbw
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2022-04-13 23:26:45 +10:00 |
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Ryan Dwyer
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df0ed10d15
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Decompile bgunCreateFiredProjectile
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2022-04-03 15:12:32 +10:00 |
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Ryan Dwyer
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bf9aa0911e
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Decompile bgunCreateThrownProjectile
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2022-04-03 12:06:52 +10:00 |
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Ryan Dwyer
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e97273fb37
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Rename many lifecycle functions to use consistent names and rename many files
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2022-03-20 13:27:27 +10:00 |
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Ryan Dwyer
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f9fbf288f8
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Rename PALDOWN macro to TICKS
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2022-03-10 21:22:05 +10:00 |
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Ryan Dwyer
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729e951336
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Rename game_127910.c to playermgr.c
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2022-02-13 21:59:43 +10:00 |
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Ryan Dwyer
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24971ff6ff
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Attempt to decompile botFindPickup
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2022-01-02 10:44:57 +10:00 |
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Ryan Dwyer
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01272b8f4d
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Decompile botTickUnpaused
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2021-12-28 22:29:59 +10:00 |
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Ryan Dwyer
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50b60dc92a
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Rename bot files and functions
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2021-12-26 15:12:58 +10:00 |
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