Ryan Dwyer
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7a0f4b5835
|
Rename game_0d4690.c to savebuffer.c, game_102240.c to mainmenu.c, game_107fb0.c to filemgr.c and split game_110680.c into bossfile.c and filelist.c
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2021-09-16 23:42:06 +10:00 |
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Ryan Dwyer
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6ef216fa18
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Rename many filemgr symbols and improve menu data structure
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2021-09-16 23:26:54 +10:00 |
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Ryan Dwyer
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7acf48f6d7
|
Rename mpsetupfile functions to bossfile
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2021-09-14 17:11:16 +10:00 |
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Ryan Dwyer
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b2278c2850
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Decompile mpsetupfileLoad
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2021-09-13 23:58:01 +10:00 |
|
Ryan Dwyer
|
753706896a
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pal-final: Decompile fontLoad
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2021-09-06 18:38:43 +10:00 |
|
Ryan Dwyer
|
a5fc05a953
|
Fix indentation
|
2021-05-16 15:59:29 +10:00 |
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Ryan Dwyer
|
9d4f2ffd2a
|
Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions
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2021-03-24 20:03:37 +10:00 |
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Ryan Dwyer
|
31f1573a6e
|
ntsc-beta: Get game .rodata matching
|
2021-03-24 19:10:49 +10:00 |
|
Ryan Dwyer
|
a9dd61274a
|
ntsc-beta: Replace hard coded jal addresses
|
2021-03-23 17:47:19 +10:00 |
|
Ryan Dwyer
|
4b7473d768
|
ntsc-beta: Get game functions in their correct places
|
2021-03-23 17:15:05 +10:00 |
|
Ryan Dwyer
|
79e40cdf0e
|
Distribute remaining .bss into lib
|
2021-03-15 23:28:01 +10:00 |
|
Ryan Dwyer
|
297a658088
|
pal-final: Get closer to fully matching
|
2021-03-13 22:45:32 +10:00 |
|
Ryan Dwyer
|
f1d924deb2
|
pal-final: Get game segment fully matching
|
2021-03-12 22:59:47 +10:00 |
|
Ryan Dwyer
|
7b96f14c14
|
pal-final: Get lib segment fully matching
|
2021-03-11 22:00:16 +10:00 |
|
Ryan Dwyer
|
966a1fb378
|
pal-final: Get .data segment matching excluding pointers
|
2021-03-11 08:31:32 +10:00 |
|
Ryan Dwyer
|
fc4d1cc39c
|
Implement enums for lang references
|
2021-03-10 17:24:51 +10:00 |
|
Ryan Dwyer
|
56ff30460a
|
pal-final: Get game .rodata matching
|
2021-03-09 23:52:37 +10:00 |
|
Ryan Dwyer
|
bd15d29866
|
pal-final: Get lib segment matching excluding pointers
|
2021-03-08 17:39:45 +10:00 |
|
Ryan Dwyer
|
6ce32b7c88
|
pal-final: Get game .text segment the right size
|
2021-03-08 10:22:42 +10:00 |
|
Ryan Dwyer
|
045072f179
|
Distribute the game segment's .bss into their appropriate files
|
2021-02-19 17:43:10 +10:00 |
|
Ryan Dwyer
|
f749e0de70
|
Decompile currentPlayerCalculateScreenProperties
|
2021-02-18 23:25:09 +10:00 |
|
Ryan Dwyer
|
0def2c5a4d
|
Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
|
Ryan Dwyer
|
113f79d6db
|
Decompile mpMenuTitleStatsFor
|
2021-02-16 19:20:45 +10:00 |
|
Ryan Dwyer
|
c755a25693
|
Decompile mpChallengesListHandler
|
2021-02-15 23:36:12 +10:00 |
|
Ryan Dwyer
|
3c71fbb36c
|
Decompile mpSelectTuneListHandler
|
2021-02-14 23:35:44 +10:00 |
|
Ryan Dwyer
|
b71b3570a8
|
Rename dozens of game files and functions
|
2021-02-02 21:04:11 +10:00 |
|
Ryan Dwyer
|
4e843fd58d
|
Decompile proutSprintf
|
2021-01-30 15:03:39 +10:00 |
|
Ryan Dwyer
|
8b597fa38a
|
Decompile fontLoad
|
2021-01-22 12:00:32 +10:00 |
|
Ryan Dwyer
|
dd7927900f
|
Minor cleanup
|
2021-01-17 01:06:06 +10:00 |
|
Ryan Dwyer
|
1a98fcbc01
|
Split game_1a3340.c into training/menus.c
|
2021-01-02 17:38:29 +10:00 |
|
Ryan Dwyer
|
85fd14a12e
|
Rename mplayer files
|
2021-01-02 15:57:09 +10:00 |
|
Ryan Dwyer
|
85515d4d1d
|
Rename game_167ae0.c to core.c and rename associated symbols
|
2021-01-02 11:01:02 +10:00 |
|
Ryan Dwyer
|
d50d8c15f6
|
Rename font variables and segments to have meaningful names
|
2020-12-19 23:54:22 +10:00 |
|
Ryan Dwyer
|
bc322b533a
|
Decompile filemanRenderPerfectHeadThumbnail
|
2020-11-09 22:09:46 +10:00 |
|
Ryan Dwyer
|
6880bb5b40
|
Decompile filemanFileToCopyOrDeleteListMenuHandler
|
2020-11-09 18:37:43 +10:00 |
|
Ryan Dwyer
|
e69571233f
|
Sort out g_Briefing struct
|
2020-10-17 14:03:25 +10:00 |
|
Ryan Dwyer
|
2ac5200ea4
|
Rename game_0e5ce0.c to menu/items.c
|
2020-10-09 18:56:25 +10:00 |
|