Commit Graph

37 Commits

Author SHA1 Message Date
Ryan Dwyer 7a0f4b5835 Rename game_0d4690.c to savebuffer.c, game_102240.c to mainmenu.c, game_107fb0.c to filemgr.c and split game_110680.c into bossfile.c and filelist.c 2021-09-16 23:42:06 +10:00
Ryan Dwyer 6ef216fa18 Rename many filemgr symbols and improve menu data structure 2021-09-16 23:26:54 +10:00
Ryan Dwyer 7acf48f6d7 Rename mpsetupfile functions to bossfile 2021-09-14 17:11:16 +10:00
Ryan Dwyer b2278c2850 Decompile mpsetupfileLoad 2021-09-13 23:58:01 +10:00
Ryan Dwyer 753706896a pal-final: Decompile fontLoad 2021-09-06 18:38:43 +10:00
Ryan Dwyer a5fc05a953 Fix indentation 2021-05-16 15:59:29 +10:00
Ryan Dwyer 9d4f2ffd2a Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
Ryan Dwyer 31f1573a6e ntsc-beta: Get game .rodata matching 2021-03-24 19:10:49 +10:00
Ryan Dwyer a9dd61274a ntsc-beta: Replace hard coded jal addresses 2021-03-23 17:47:19 +10:00
Ryan Dwyer 4b7473d768 ntsc-beta: Get game functions in their correct places 2021-03-23 17:15:05 +10:00
Ryan Dwyer 79e40cdf0e Distribute remaining .bss into lib 2021-03-15 23:28:01 +10:00
Ryan Dwyer 297a658088 pal-final: Get closer to fully matching 2021-03-13 22:45:32 +10:00
Ryan Dwyer f1d924deb2 pal-final: Get game segment fully matching 2021-03-12 22:59:47 +10:00
Ryan Dwyer 7b96f14c14 pal-final: Get lib segment fully matching 2021-03-11 22:00:16 +10:00
Ryan Dwyer 966a1fb378 pal-final: Get .data segment matching excluding pointers 2021-03-11 08:31:32 +10:00
Ryan Dwyer fc4d1cc39c Implement enums for lang references 2021-03-10 17:24:51 +10:00
Ryan Dwyer 56ff30460a pal-final: Get game .rodata matching 2021-03-09 23:52:37 +10:00
Ryan Dwyer bd15d29866 pal-final: Get lib segment matching excluding pointers 2021-03-08 17:39:45 +10:00
Ryan Dwyer 6ce32b7c88 pal-final: Get game .text segment the right size 2021-03-08 10:22:42 +10:00
Ryan Dwyer 045072f179 Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
Ryan Dwyer f749e0de70 Decompile currentPlayerCalculateScreenProperties 2021-02-18 23:25:09 +10:00
Ryan Dwyer 0def2c5a4d Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
Ryan Dwyer 113f79d6db Decompile mpMenuTitleStatsFor 2021-02-16 19:20:45 +10:00
Ryan Dwyer c755a25693 Decompile mpChallengesListHandler 2021-02-15 23:36:12 +10:00
Ryan Dwyer 3c71fbb36c Decompile mpSelectTuneListHandler 2021-02-14 23:35:44 +10:00
Ryan Dwyer b71b3570a8 Rename dozens of game files and functions 2021-02-02 21:04:11 +10:00
Ryan Dwyer 4e843fd58d Decompile proutSprintf 2021-01-30 15:03:39 +10:00
Ryan Dwyer 8b597fa38a Decompile fontLoad 2021-01-22 12:00:32 +10:00
Ryan Dwyer dd7927900f Minor cleanup 2021-01-17 01:06:06 +10:00
Ryan Dwyer 1a98fcbc01 Split game_1a3340.c into training/menus.c 2021-01-02 17:38:29 +10:00
Ryan Dwyer 85fd14a12e Rename mplayer files 2021-01-02 15:57:09 +10:00
Ryan Dwyer 85515d4d1d Rename game_167ae0.c to core.c and rename associated symbols 2021-01-02 11:01:02 +10:00
Ryan Dwyer d50d8c15f6 Rename font variables and segments to have meaningful names 2020-12-19 23:54:22 +10:00
Ryan Dwyer bc322b533a Decompile filemanRenderPerfectHeadThumbnail 2020-11-09 22:09:46 +10:00
Ryan Dwyer 6880bb5b40 Decompile filemanFileToCopyOrDeleteListMenuHandler 2020-11-09 18:37:43 +10:00
Ryan Dwyer e69571233f Sort out g_Briefing struct 2020-10-17 14:03:25 +10:00
Ryan Dwyer 2ac5200ea4 Rename game_0e5ce0.c to menu/items.c 2020-10-09 18:56:25 +10:00