Commit Graph

89 Commits

Author SHA1 Message Date
Ryan Dwyer 05fe244f60 Remove coop/anti code paths 2022-11-05 00:29:08 +10:00
Ryan Dwyer 24232a8103 Remove cheats 2022-11-04 21:32:27 +10:00
Ryan Dwyer ff6fd81f76 Remove training and single player menus 2022-11-04 21:19:37 +10:00
Ryan Dwyer 32490cd77d ntsc-beta: Decompile gamefileSave 2022-10-17 17:19:53 +10:00
Ryan Dwyer 17583575e4 Introduce support for gcc 2022-10-12 22:26:19 +10:00
Ryan Dwyer 3172bb3503 Decompile filemgrHandleSetLanguage 2022-04-16 20:19:49 +10:00
Ryan Dwyer 70375816f1 Rename most remaining game files 2022-03-23 21:22:06 +10:00
Ryan Dwyer e97273fb37 Rename many lifecycle functions to use consistent names and rename many files 2022-03-20 13:27:27 +10:00
Ryan Dwyer a6b5df2659 pal-beta, pal-final and jpn-final: Decompile langTick 2022-03-19 10:03:18 +10:00
Ryan Dwyer 3419533379 Decompile lang0f16f75c 2022-03-18 22:17:25 +10:00
Ryan Dwyer 84743f735d pal-beta, pal-final and jpn-final: Decompile gamefileLoadDefaults 2022-03-18 21:54:57 +10:00
Ryan Dwyer f80c73f8a9 pal-beta, pal-final and jpn-final: Decompile gamefileApplyOptions 2022-03-18 21:25:13 +10:00
Ryan Dwyer e1de3dabe9 jpn-final: Decompile gamefileSave 2022-03-18 21:11:07 +10:00
Ryan Dwyer 022eb49a56 jpn-final: Replace jal addresses with symbols 2022-03-17 17:17:34 +10:00
Ryan Dwyer 6d64ed3510 jpn-final: Get ROM fully matching 2022-03-17 17:16:02 +10:00
Ryan Dwyer b6ef09ca20 jpn-final: Get game segment matching excluding pointers 2022-03-16 17:50:25 +10:00
Ryan Dwyer 9f46789551 pal-beta: Replace jal addresses with symbols 2022-03-12 16:06:12 +10:00
Ryan Dwyer f5eb967ee2 pal-beta: Get game segment matching excluding pointers 2022-03-11 21:58:39 +10:00
Ryan Dwyer 583796e7aa Rename game_0b69d0.c to player.c 2022-02-09 20:23:06 +10:00
Ryan Dwyer 1d307a9191 Rename memory.c to memp.c and lib_126b0.c to mema.c and add documentation 2021-10-30 14:24:30 +10:00
Ryan Dwyer 5d40470f89 ntsc-beta: Get ROM fully matching 2021-10-26 17:15:43 +10:00
Ryan Dwyer d82a6ba619 Rename a bunch of lib files and functions
* lib_070d0.c to vm.c
* lib_09a80.c to vi.c
* lib_0bfb0.c to fault.c
* lib_0c000.c to crash.c
* lib_11420.c to music.c
* lib_13710.c to pimgr.c
* lib_184d0.c to ailist.c and path.c
* lib_233c0.c to anim.c
* lib_24e40.c to collision.c
* lib_2fa00.c to rmon.c
* lib_34030.c to speaker.c
* lib_37b00.c to mp3.c
2021-10-11 22:46:29 +10:00
Ryan Dwyer 329f3351f4 Attempt to decompile viUpdateMode, and rename many VI symbols 2021-10-10 20:51:42 +10:00
Ryan Dwyer 74baafee93 Disassemble bcopy 2021-10-05 21:09:37 +10:00
Ryan Dwyer efedc63e9d Decompile _pakSaveAtGuid 2021-09-24 18:43:49 +10:00
Ryan Dwyer cd3e03ca42 Decompile pak0f118bc8, discover pakfileheader and rename many pak symbols 2021-09-18 21:03:25 +10:00
Ryan Dwyer c1f6667db5 Make all pak.c functions prefixed with pak 2021-09-18 11:36:34 +10:00
Ryan Dwyer 7a0f4b5835 Rename game_0d4690.c to savebuffer.c, game_102240.c to mainmenu.c, game_107fb0.c to filemgr.c and split game_110680.c into bossfile.c and filelist.c 2021-09-16 23:42:06 +10:00
Ryan Dwyer 9b4be0961d Discover file GUIDs 2021-09-15 22:06:29 +10:00
Ryan Dwyer 160205ccb8 Decompile mpsetupfileSave 2021-09-14 09:28:06 +10:00
Ryan Dwyer 4751fbe618 Decompile gamefileSave 2021-09-13 22:34:54 +10:00
Ryan Dwyer c95f4a67f2 Decompile gamefileLoad 2021-09-13 21:09:26 +10:00
Ryan Dwyer fc96410327 Rename savebufferWriteBits to savebufferOr and decompile new savebufferWriteBits 2021-09-07 23:42:02 +10:00
Ryan Dwyer 187c698d42 Decompile savebufferReadString 2021-09-07 22:08:44 +10:00
Ryan Dwyer 34c01d739e Decompile savebufferWriteBits 2021-09-07 21:46:38 +10:00
Ryan Dwyer e772542a76 Decompile savebufferReadBits 2021-09-07 21:31:21 +10:00
Ryan Dwyer 35fa0ccb32 Decompile savebufferClear 2021-09-07 18:07:46 +10:00
Ryan Dwyer 10940a285b Decompile func0f0d5484 2021-09-07 18:02:09 +10:00
Ryan Dwyer f4c6599a89 Decompile pakHasBitflag 2021-03-26 22:10:02 +10:00
Ryan Dwyer 9d4f2ffd2a Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
Ryan Dwyer a9dd61274a ntsc-beta: Replace hard coded jal addresses 2021-03-23 17:47:19 +10:00
Ryan Dwyer 4b7473d768 ntsc-beta: Get game functions in their correct places 2021-03-23 17:15:05 +10:00
Ryan Dwyer 47b1b537f3 ntsc-1.0 and pal-final: Replace hard coded jal addresses 2021-03-17 22:59:54 +10:00
Ryan Dwyer 79e40cdf0e Distribute remaining .bss into lib 2021-03-15 23:28:01 +10:00
Ryan Dwyer 56ff30460a pal-final: Get game .rodata matching 2021-03-09 23:52:37 +10:00
Ryan Dwyer 6ce32b7c88 pal-final: Get game .text segment the right size 2021-03-08 10:22:42 +10:00
Ryan Dwyer 045072f179 Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
Ryan Dwyer 0def2c5a4d Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
Ryan Dwyer b71b3570a8 Rename dozens of game files and functions 2021-02-02 21:04:11 +10:00
Ryan Dwyer 4e843fd58d Decompile proutSprintf 2021-01-30 15:03:39 +10:00