Ryan Dwyer
64d382372e
Rename many libultra files
2020-10-04 15:18:15 +10:00
Ryan Dwyer
e050353016
Split fonts segment into one per font and and replace some segment pointers with linker variables
2020-08-26 17:24:06 +10:00
Ryan Dwyer
23b6bd2643
Restructure build workflow
...
* All segments are now extracted from the base ROM; the base ROM is no
longer a compile time dependency
* ROM segments are now positioned relatively to each rather than with
hard coded addresses
* Piracy checksums are calculated during build
2020-08-25 20:40:35 +10:00
Ryan Dwyer
75afe8f618
Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
2020-06-23 21:21:59 +10:00
Ryan Dwyer
bb23a88239
ntsc-1.0: Build matching ROM
2020-04-23 23:58:03 +10:00
Ryan Dwyer
a61078b1cb
Decompile mpCalculatePlayerTitle
2020-03-27 22:21:55 +10:00
Ryan Dwyer
966dec9403
Identify more libultra functions
2020-03-18 17:43:34 +10:00
Ryan Dwyer
1ff5defcb7
Fix location of g_MenuStack
2020-03-11 17:02:52 +10:00
Ryan Dwyer
4bdc416240
Replace hardcoded addresses with pointers where they can be resolved directly
2020-03-06 22:43:35 +10:00
Ryan Dwyer
8a49f07cae
Split game_0c79f0.c into bondgrab.c
2020-03-01 11:27:29 +10:00
Ryan Dwyer
ba578d29a3
Identify a ton of libultra functions
2020-02-28 20:25:13 +10:00
Ryan Dwyer
14490f181b
Rename library segment to lib
2020-02-28 17:13:16 +10:00