Commit Graph

38 Commits

Author SHA1 Message Date
Ryan Dwyer 72531a3400 Decompile func0f01d990 2020-03-15 21:49:12 +10:00
Ryan Dwyer 878158e596 Decompile eyespyFindGround 2020-03-15 19:08:05 +10:00
Ryan Dwyer 7e4b06572c Decompile currentPlayerRecordDistanceMoved 2020-03-15 09:30:39 +10:00
Ryan Dwyer bd83767902 Decompile setVar80084014 2020-03-15 09:22:28 +10:00
Ryan Dwyer 894122bb91 Decompile updateCutsceneTime 2020-03-15 00:22:49 +10:00
Ryan Dwyer 97059725cd Attempt to decompile func0f16b96c 2020-03-14 22:40:10 +10:00
Ryan Dwyer 98605e40e5 Decompile func0f15cd28 2020-03-13 19:22:20 +10:00
Ryan Dwyer b0b6a9d9cf Attempt to decompile func0f15c920 2020-03-13 17:35:37 +10:00
Ryan Dwyer cce82ea5e8 Identify more libultra functions 2020-03-09 18:33:08 +10:00
Ryan Dwyer cf2a8502b6 Decompile func0f167e7c 2020-03-09 17:44:45 +10:00
Ryan Dwyer c818eaaf83 Decompile weaponGetPickupAmmoQty 2020-03-07 21:26:25 +10:00
Ryan Dwyer f5c862043f Decompile ciGetChrBioByBodynum 2020-03-07 14:39:15 +10:00
Ryan Dwyer ecfd0b8d4a Decompile currentPlayerPause 2020-03-04 22:13:53 +10:00
Ryan Dwyer 6a00f72381 Discover mpGetMatchTime 2020-03-03 18:27:56 +10:00
Ryan Dwyer cbee5e86e9 Decompile menutextMissionTime 2020-03-03 17:39:12 +10:00
Ryan Dwyer 34878f8416 Decompile waypointSetHashThing 2020-02-28 21:05:21 +10:00
Ryan Dwyer d021199248 Decompile func0f0bc44c 2020-02-28 20:50:49 +10:00
Ryan Dwyer 835b257dea Decompile func0f11416c 2020-02-28 17:01:29 +10:00
Ryan Dwyer 4de3e6d540 Decompile func0f16cce4 2020-02-27 23:12:34 +10:00
Ryan Dwyer cf45c85ac1 Decompile activemenuApply 2020-02-26 22:44:49 +10:00
Ryan Dwyer ec13c9dc46 Decompile chrTickDie 2020-02-22 22:41:21 +10:00
Ryan Dwyer 3ee00a7654 Identify drug table thing in .data segment 2020-02-22 13:49:12 +10:00
Ryan Dwyer 9821b05dfd Decompile chrTickDruggedDrop 2020-02-21 22:11:22 +10:00
Ryan Dwyer 338642f512 Decompile chrTickSurrender 2020-02-21 19:40:11 +10:00
Ryan Dwyer d123af877c Decompile func0f190260 2020-02-20 19:21:34 +10:00
Ryan Dwyer 7de45b85ce Decompile add87654321 2020-02-20 18:10:32 +10:00
Ryan Dwyer 6fa10d2754 Decompile mpInitSimulants 2020-02-20 17:24:42 +10:00
Ryan Dwyer 4b7db9e99e Decompile propLoad 2020-02-17 23:33:17 +10:00
Ryan Dwyer 146611e7f0 Decompile func0f1a7794 2020-02-16 18:50:33 +10:00
Ryan Dwyer c34669cac6 Decompile bodyGetHead 2020-02-16 17:14:11 +10:00
Ryan Dwyer b33320c1d6 Attempt to decompile aiSayQuip 2020-02-15 10:14:12 +10:00
Ryan Dwyer 18739a25dc Decompile ai0019 2020-02-11 21:52:23 +10:00
Ryan Dwyer 046877a518 Decompile aiDoPresetAnimation and fix mismatching setup files 2020-02-09 00:24:18 +10:00
Ryan Dwyer 8999da484e Decompile aiShufflePelagicSwitches 2020-02-08 23:36:34 +10:00
Ryan Dwyer a11924b5cb Decompile chrSetFiringInCutscene 2020-02-08 21:13:39 +10:00
Ryan Dwyer 5377a94c7e Split game_16cfa0.c into lang.c and rename text symbols to lang 2020-02-04 19:30:44 +10:00
Ryan Dwyer cbd4799e52 Split data and match currentPlayerInitEyespy 2020-02-02 20:09:52 +10:00
Ryan Dwyer b06e2a87b2 Convert setup segment into game's .data segment 2020-02-02 19:22:36 +10:00