Commit Graph

31 Commits

Author SHA1 Message Date
Ryan Dwyer b33320c1d6 Attempt to decompile aiSayQuip 2020-02-15 10:14:12 +10:00
Ryan Dwyer cee03ced4c Decompile aiSetTeamOrders 2020-02-12 21:54:56 +10:00
Ryan Dwyer 819216b65c Decompile aiRetreat 2020-02-12 17:19:12 +10:00
Ryan Dwyer 18739a25dc Decompile ai0019 2020-02-11 21:52:23 +10:00
Ryan Dwyer d21b8304e5 Decompile aiIfChrInActiveRoom and discover if_chr_in_onscreen_room AI command 2020-02-11 19:01:51 +10:00
Ryan Dwyer 05d51b7883 Decompile roomIsActive and discover if_room_onscreen AI command 2020-02-11 18:40:19 +10:00
Ryan Dwyer fafde86c22 Decompile aiObjectMoveToPad 2020-02-11 17:24:16 +10:00
Ryan Dwyer e281dabb76 Decompile aiIfSeesSuspiciousItem 2020-02-10 23:24:48 +10:00
Ryan Dwyer c8e44abd6c Discover more file splits 2020-02-10 20:07:04 +10:00
Ryan Dwyer 40592d833d Decompile propGetBbox and discover if_proppreset_height_lt AI command 2020-02-10 00:09:24 +10:00
Ryan Dwyer c4c0bf879c Decompile aiChrMoveToPad 2020-02-09 22:46:32 +10:00
Ryan Dwyer c4d4878323 Decompile aiSetVehicleSpeed 2020-02-09 17:58:31 +10:00
Ryan Dwyer e1ae236f24 Decompile aiIfSquadronIsDead 2020-02-09 17:05:41 +10:00
Ryan Dwyer 3fd7c27483 Decompile aiIfNumChrsInSquadronGreaterThan 2020-02-09 16:03:22 +10:00
Ryan Dwyer 321863e8c5 Decompile aiSetTargetToEyespyIfInSight 2020-02-09 15:08:09 +10:00
Ryan Dwyer 4c883f8aaa Decompile liftGoToStop and discover lift_go_to_stop AI command 2020-02-09 14:36:21 +10:00
Ryan Dwyer b76d35c1b3 Discover if_lift_at_stop AI command and attempt to decompile aiIfLiftAtStop 2020-02-09 12:26:24 +10:00
Ryan Dwyer 046877a518 Decompile aiDoPresetAnimation and fix mismatching setup files 2020-02-09 00:24:18 +10:00
Ryan Dwyer 8999da484e Decompile aiShufflePelagicSwitches 2020-02-08 23:36:34 +10:00
Ryan Dwyer 57e1ec1480 Rename hud projector to hudpiece 2020-02-08 22:04:52 +10:00
Ryan Dwyer f37344e236 Rename if_fade_complete to if_colour_fade_complete and discover real if_fade_complete 2020-02-08 22:02:05 +10:00
Ryan Dwyer 374af84a4e Rename chr_set_hud_visible to chr_set_hudprojector_visible 2020-02-08 21:43:24 +10:00
Ryan Dwyer a11924b5cb Decompile chrSetFiringInCutscene 2020-02-08 21:13:39 +10:00
Ryan Dwyer 377fe3f6f1 Discover play_music_continuously AI command 2020-02-08 20:55:17 +10:00
Ryan Dwyer 734d55c9c4 Decompile propClearReferences and discover remove_references_to_chr AI command 2020-02-06 17:07:50 +10:00
Ryan Dwyer 5377a94c7e Split game_16cfa0.c into lang.c and rename text symbols to lang 2020-02-04 19:30:44 +10:00
Ryan Dwyer 935c6e5c1b Decompile textGetLangBankIndexFromStagenum 2020-02-04 19:14:22 +10:00
Ryan Dwyer d0160628bf Fix unintended replacements from when animation was renamed to chr_do_animation 2020-02-02 23:45:05 +10:00
Ryan Dwyer aeb34076f1 Restructure weapon function structs and decompile func0f011560 2020-02-02 23:03:27 +10:00
Ryan Dwyer cbd4799e52 Split data and match currentPlayerInitEyespy 2020-02-02 20:09:52 +10:00
Ryan Dwyer b06e2a87b2 Convert setup segment into game's .data segment 2020-02-02 19:22:36 +10:00