Commit Graph

44 Commits

Author SHA1 Message Date
Ryan Dwyer 7d44ea11e1 Rename game_097ba0.c to bondgun.c, and related functions 2021-06-13 17:19:11 +10:00
Ryan Dwyer a5fc05a953 Fix indentation 2021-05-16 15:59:29 +10:00
Ryan Dwyer 44ac0117cf Decompile endscreenPrepare 2021-05-12 17:36:30 +10:00
Ryan Dwyer b75e5d9242 Decompile chrDamage 2021-04-24 11:23:05 +10:00
Ryan Dwyer 9d4f2ffd2a Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
Ryan Dwyer a9dd61274a ntsc-beta: Replace hard coded jal addresses 2021-03-23 17:47:19 +10:00
Ryan Dwyer 4b7473d768 ntsc-beta: Get game functions in their correct places 2021-03-23 17:15:05 +10:00
Ryan Dwyer 79e40cdf0e Distribute remaining .bss into lib 2021-03-15 23:28:01 +10:00
Ryan Dwyer fc4d1cc39c Implement enums for lang references 2021-03-10 17:24:51 +10:00
Ryan Dwyer 56ff30460a pal-final: Get game .rodata matching 2021-03-09 23:52:37 +10:00
Ryan Dwyer bd15d29866 pal-final: Get lib segment matching excluding pointers 2021-03-08 17:39:45 +10:00
Ryan Dwyer a50cb6b618 Decompile func0f09ddec 2021-03-04 08:29:17 +10:00
Ryan Dwyer 0def2c5a4d Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
Ryan Dwyer c755a25693 Decompile mpChallengesListHandler 2021-02-15 23:36:12 +10:00
Ryan Dwyer b71b3570a8 Rename dozens of game files and functions 2021-02-02 21:04:11 +10:00
Ryan Dwyer 4e843fd58d Decompile proutSprintf 2021-01-30 15:03:39 +10:00
Ryan Dwyer 2af20b8596 Split game_0b0420.c to mpstats.c and game_0b0fd0.c and give mpstats functions consistent names 2021-01-23 16:47:02 +10:00
Ryan Dwyer 77156f1a7b Split game_0b63b0.c into game_0b69d0.c 2021-01-16 21:09:59 +10:00
Ryan Dwyer 60af7bdd91 Rename remaining menu dialog and menu item symbols 2021-01-05 11:09:38 +10:00
Ryan Dwyer c35189cfe3 Introduce MENUROOT_COOPCONTINUE and MENUROOT_4MBFILEMGR constants 2021-01-04 17:40:59 +10:00
Ryan Dwyer 85fd14a12e Rename mplayer files 2021-01-02 15:57:09 +10:00
Ryan Dwyer 85515d4d1d Rename game_167ae0.c to core.c and rename associated symbols 2021-01-02 11:01:02 +10:00
Ryan Dwyer 5dc8a0622f Decompile currentPlayerTickPauseMenu 2020-11-26 23:25:26 +10:00
Ryan Dwyer 5c60cfb8e8 Decompile mpDetermineUnlockedFeatures 2020-11-24 18:43:46 +10:00
Ryan Dwyer 52c332dd5b Rename more filemgr symbols 2020-11-12 22:06:48 +10:00
Ryan Dwyer 6386108294 Decompile func0f109954 2020-11-05 18:04:26 +10:00
Ryan Dwyer 51d8d114ff Rename lib_0d520.c to main.c 2020-10-09 18:50:57 +10:00
Ryan Dwyer fd19949c14 Rename mainLoop to mainEntry, mainTick to mainLoop, func0000e324 to mainTick and decompile mainLoop 2020-10-09 17:39:28 +10:00
Ryan Dwyer 9d708a1c91 Discover menuinputs struct 2020-09-27 17:49:45 +10:00
Ryan Dwyer 53d0c5a488 Decompile menudialogSolo2PEndscreenFailed 2020-09-12 21:20:15 +10:00
Ryan Dwyer b229248028 Decompile menudialogSolo2PEndscreenCompleted 2020-09-12 20:08:08 +10:00
Ryan Dwyer 60c5d6f5e7 Decompile menudialogBriefing 2020-09-11 23:57:28 +10:00
Ryan Dwyer 365541acfe Decompile menuOpenDialog and discover data argument for menu handlers 2020-09-11 19:26:48 +10:00
Ryan Dwyer 1b999547d8 WIP 2020-09-11 16:19:24 +10:00
Ryan Dwyer 4fd334f73a Replace .data and .bss addresses with symbols 2020-08-24 08:06:44 +10:00
Ryan Dwyer 93e34b4d6f Attempt to decompile menuTickAll 2020-08-20 17:49:09 +10:00
Ryan Dwyer d7246b166c Rename MENUOP dialog constants 2020-08-14 18:57:29 +10:00
Ryan Dwyer 595273b5e9 Decompile titleSetNextStage 2020-07-27 22:25:37 +10:00
Ryan Dwyer c38dad48eb Move some data into endscreen.c 2020-07-12 22:26:51 +10:00
Ryan Dwyer 9980d04925 Attempt to decompile endscreenPrepare 2020-07-12 00:40:57 +10:00
Ryan Dwyer 73099af757 Decompile endscreenHandleContinue 2020-07-11 00:51:43 +10:00
Ryan Dwyer 23091a58ec Rename some menu related symbols 2020-07-10 23:00:52 +10:00
Ryan Dwyer 917decce3e Decompile menuhandlerEndscreenMisc 2020-07-10 20:08:12 +10:00
Ryan Dwyer ffba9b1b8d Rename game_10ccd0.c to endscreen.c 2020-07-09 23:41:14 +10:00