Commit Graph

15 Commits

Author SHA1 Message Date
Ryan Dwyer f020543599 Use sizeof for setup prop sizes instead of literals 2023-08-16 14:36:34 +10:00
Ryan Dwyer 83e8265d5b Introduce RoomNum typedef 2023-06-20 19:14:13 +10:00
Ryan Dwyer 49301f9265 Discover more object flags 2023-01-16 21:39:49 +10:00
Ryan Dwyer f3461b900c Rename modelfiledata to modeldef 2022-11-28 22:59:47 +10:00
Ryan Dwyer 3484a4faed Set names for all model C functions 2022-11-28 22:22:41 +10:00
Ryan Dwyer 2d6d88cd6d ntsc-beta, pal-beta and pal-final: Introduce support for gcc 2022-11-26 19:53:48 +10:00
Ryan Dwyer 17583575e4 Introduce support for gcc 2022-10-12 22:26:19 +10:00
Ryan Dwyer 28e82578e4 Rename and split some files
* Rename game_0b28d0.c to modelmgr.c
* Split playerreset.c to modelmgrreset.c
* Split chr.c to proptick.c
2022-08-17 17:33:55 +10:00
Ryan Dwyer b20aa02961 Decompile modelmgrAllocateSlots 2022-08-17 17:22:08 +10:00
Ryan Dwyer 155691682e Decompile objCalculateGeoBlockVertices 2022-07-22 17:47:23 +10:00
Ryan Dwyer fef5f17563 Decompile projectileTick 2022-07-20 21:20:17 +10:00
Ryan Dwyer d31e13909b Decompile bgFindEnteredRooms 2022-07-11 00:17:36 +10:00
Ryan Dwyer 72d0d415d3 Decompile objLand 2022-04-12 21:18:06 +10:00
Ryan Dwyer bbda706588 Decompile weaponCreateProjectileFromGset 2022-04-05 21:11:52 +10:00
Ryan Dwyer 70375816f1 Rename most remaining game files 2022-03-23 21:22:06 +10:00