Ryan Dwyer
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e64b5f06e5
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Rename modelGetNumAnimFrames to animGetNumFrames and decompile new modelGetNumAnimFrames
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2020-06-30 08:08:01 +10:00 |
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Ryan Dwyer
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ce9c56ec7f
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Attempt to decompile liftTick
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2020-06-27 21:48:43 +10:00 |
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Ryan Dwyer
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1112029247
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Decompile chrRunFromPos
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2020-06-21 22:55:59 +10:00 |
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Ryan Dwyer
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3670dc8478
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Decompile explosionCreateComplex
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2020-06-11 23:15:52 +10:00 |
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Ryan Dwyer
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5fe352f037
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Decompile objTick
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2020-06-09 00:18:44 +10:00 |
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Ryan Dwyer
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a78e70e36a
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Rename animdata to model and other related symbols
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2020-06-01 17:54:56 +10:00 |
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Ryan Dwyer
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6d056da99a
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Decompile chrCanSeeChr
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2020-05-29 22:09:44 +10:00 |
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Ryan Dwyer
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2f8d66db55
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Discover and document AI commands if_target_nearly_in_sight and if_nearly_in_targets_sight and attempt to decompile func0002f308
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2020-05-28 20:21:16 +10:00 |
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Ryan Dwyer
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48d54019a2
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Decompile func0002f450
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2020-05-28 17:42:55 +10:00 |
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Ryan Dwyer
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80d7dc5102
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Discover and document AI command try_run_from_target and attempt to decompile chrRunFromTarget
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2020-05-28 17:16:33 +10:00 |
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Ryan Dwyer
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8aea38c55b
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Decompile func0f0d3680
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2020-05-10 22:53:55 +10:00 |
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Ryan Dwyer
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10d15ff3b4
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Decompile tileGetFloorType
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2020-05-08 21:42:06 +10:00 |
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Ryan Dwyer
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071aa1fdcc
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Decompile tileGetFloorCol
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2020-05-08 20:40:45 +10:00 |
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Ryan Dwyer
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b58ac827a5
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Decompile coordFindGroundY
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2020-05-08 20:31:11 +10:00 |
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Ryan Dwyer
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9aea8ed2d2
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Decompile currentPlayerUpdateVerticalMovement
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2020-05-07 21:36:53 +10:00 |
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Ryan Dwyer
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8210181302
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Decompile propAllocateEyespy
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2020-03-13 21:24:25 +10:00 |
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Ryan Dwyer
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cf2a8502b6
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Decompile func0f167e7c
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2020-03-09 17:44:45 +10:00 |
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Ryan Dwyer
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3443910651
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Decompile func0f0ce1ac
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2020-03-06 17:09:38 +10:00 |
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Ryan Dwyer
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946f69a015
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Decompile func0f0c47d0
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2020-03-04 19:58:29 +10:00 |
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Ryan Dwyer
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81a86e30aa
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Attempt to decompile func0f0c3b38
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2020-03-04 17:28:32 +10:00 |
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Ryan Dwyer
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53d4439b37
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Decompile currentPlayerGrabInit
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2020-03-02 22:41:57 +10:00 |
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Ryan Dwyer
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14490f181b
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Rename library segment to lib
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2020-02-28 17:13:16 +10:00 |
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