Commit Graph

5573 Commits

Author SHA1 Message Date
Ryan Dwyer e79e1d8068 Decompile beamRender 2023-05-30 20:51:02 +10:00
Ryan Dwyer 0ebce0dcf9 Set names for menucolourpalette properties 2023-05-29 18:31:26 +10:00
Ryan Dwyer 953afe9925 Name remaining aibot properties 2023-05-28 14:07:16 +10:00
Ryan Dwyer 2e386f7a34 Use ARRAYCOUNT in many more places 2023-05-28 00:48:58 +10:00
Ryan Dwyer 5255f7c346 Use Vtx/Col instead of struct gfxvtx, struct colour and u32 2023-05-27 13:22:14 +10:00
Ryan Dwyer d5a21a8459 Replace gDPSetVerticeArray with gSPVertex, rename gDPSetColorArray to gSPColor and rename gDPTri4 to gSPTri4 2023-05-27 10:27:15 +10:00
Ryan Dwyer be585be596 Name most sky symbols 2023-05-25 17:35:22 +10:00
Ryan Dwyer 5cc44be4da Name all env symbols 2023-05-24 21:54:47 +10:00
Ryan Dwyer 740be5e96b Tidy up gfxreplace.c 2023-05-24 21:06:48 +10:00
Ryan Dwyer a8d92b1845 Replace calls to SetCombineLERP with custom modes 2023-05-24 18:24:28 +10:00
Ryan Dwyer 92075c6fe7 Name almost all BG symbols 2023-05-23 19:37:20 +10:00
Ryan Dwyer 21cda43806 Use li and move pseudo instructions in ASM where possible 2023-05-20 00:08:54 +10:00
Ryan Dwyer 134ca8206f Introduce NUM_FRAMEBUFFERS and NUM_GFXTASKS constants 2023-05-15 12:42:13 +10:00
Ryan Dwyer 8559aeed1f Introduce FBALLOC and SCREEN constants for dimensions 2023-05-14 13:00:29 +10:00
Ryan Dwyer 73fc947f44 Name and document z-buffer functions 2023-05-14 09:23:24 +10:00
Ryan Dwyer 7349c3b172 Create functionally equivalent C for handwritten modelasm functions 2023-04-30 22:51:02 +10:00
Ryan Dwyer 63c57f9075 Rename some scheduler symbols and message queues 2023-04-24 20:13:33 +10:00
Ryan Dwyer 8e131f3aa4 Find workaround for pheadSaveFile hack 2023-04-14 20:55:19 +10:00
Ryan Dwyer ea772c439b Decompile pheadSaveFile 2023-04-14 20:12:27 +10:00
Ryan Dwyer 5c5e45bef4 Decompile lightTickBroken 2023-04-14 17:44:43 +10:00
Ryan Dwyer 89152f7b40 Rename a heap of light and brightness symbols 2023-04-13 20:13:13 +10:00
Ryan Dwyer 47add757e0 Decompile chr0f0260c4 2023-03-27 22:15:42 +10:00
Ryan Dwyer 2714d12e86 Identify debug menu labels using XBLA data 2023-03-15 22:40:20 +10:00
Ryan Dwyer 109929667f Decompile playermgrGetModelOfWeapon 2023-02-01 17:16:24 +10:00
Ryan Dwyer c87aa0567b Replace BG pointer math with a more semantically correct equivalent 2023-01-20 20:38:01 +10:00
Ryan Dwyer edebe0b1f0 Discover more object 3 flags 2023-01-17 21:33:16 +10:00
Ryan Dwyer 93acca065d Discover more object 2 flags 2023-01-17 20:14:19 +10:00
Ryan Dwyer 49301f9265 Discover more object flags 2023-01-16 21:39:49 +10:00
Ryan Dwyer c78ff83fc8 Discover more chrflags 2023-01-16 19:10:31 +10:00
Ryan Dwyer 47f8b83062 Discover more chr hidden flags 2023-01-14 19:49:51 +10:00
Ryan Dwyer 702d8627ec Replace some language ID literals with constants 2023-01-13 21:47:07 +10:00
Ryan Dwyer 528235552b Improving naming of chr line of sight functions 2023-01-13 21:46:27 +10:00
Ryan Dwyer 7f62d1d74a Introduce -DDEBUG to enable crash screen and debug menu 2023-01-12 21:56:54 +10:00
Ryan Dwyer 68f2cd6db6 Merge version-specific debug files into one 2023-01-12 21:13:56 +10:00
Ryan Dwyer 97dde15464 Identify music event type 5 2023-01-06 22:05:49 +10:00
Ryan Dwyer 4be874210b Tweak cover JSON format and set names for remaining cover flags 2023-01-05 22:12:16 +10:00
Ryan Dwyer d9213de09a Use consistent file naming for C equivalents of ASM files 2022-12-08 23:36:00 +10:00
Ryan Dwyer 50b54d42ff Identify a heap of gun MODELPART constants 2022-12-08 21:58:47 +10:00
Ryan Dwyer a2ad0014e3 Improve naming relating to mpweapon struct 2022-12-07 22:18:23 +10:00
Ryan Dwyer ba11c5634b Introduce uintptr_t 2022-12-07 21:00:03 +10:00
Ryan Dwyer 45524f06b2 Rename remapped anim frames to repeat anim frames and improve documentation 2022-12-04 13:57:04 +10:00
Ryan Dwyer ac256277d2 Disassemble graphics microcode 2022-12-04 10:03:59 +10:00
Ryan Dwyer 0063dcc71c Rename "close" gun function type to "melee" 2022-12-02 22:46:40 +10:00
Ryan Dwyer c20a31db57 Create functionally equivalent C for handwritten func0002f490 and func0002f560 2022-12-02 20:18:50 +10:00
Ryan Dwyer b39c317812 Fix some typoed function names 2022-12-02 07:58:14 +10:00
Ryan Dwyer 901028d5a3 Decompile func0f14c50c 2022-12-02 00:03:45 +10:00
Ryan Dwyer e59fc870ad Set names for all anim functions 2022-11-30 21:00:37 +10:00
Ryan Dwyer 1c6a5d98a4 Decompile wallhitsTick 2022-11-29 19:18:23 +10:00
Ryan Dwyer f3461b900c Rename modelfiledata to modeldef 2022-11-28 22:59:47 +10:00
Ryan Dwyer 3484a4faed Set names for all model C functions 2022-11-28 22:22:41 +10:00