Ryan Dwyer
|
e82da009d2
|
Rename most text functions
|
2022-07-06 19:22:01 +10:00 |
|
Ryan Dwyer
|
ef9dbbd24b
|
Decompile wallhitFree
|
2022-06-29 21:27:46 +10:00 |
|
Ryan Dwyer
|
5b6551fd79
|
Decompile frTick
|
2022-06-19 12:12:44 +10:00 |
|
Ryan Dwyer
|
620ffaf6a2
|
Decompile frExecuteTargetScript
|
2022-06-19 10:59:03 +10:00 |
|
Ryan Dwyer
|
3cc9cfe62b
|
Decompile frLoadData
|
2022-06-19 10:58:23 +10:00 |
|
Ryan Dwyer
|
3be5b533e1
|
Decompile frExecuteWeaponScript
|
2022-06-18 22:41:57 +10:00 |
|
Ryan Dwyer
|
9b7b98d61c
|
Improve mismatch of sightDrawDefault
|
2022-06-16 17:19:05 +10:00 |
|
Ryan Dwyer
|
b34c2e3620
|
Decompile propsnd0f0939f8
|
2022-06-13 19:32:48 +10:00 |
|
Ryan Dwyer
|
a143e0fefe
|
jpn-final: Decompile frRenderHud
|
2022-04-18 15:30:38 +10:00 |
|
Ryan Dwyer
|
14c587bee9
|
ntsc-beta: Decompile frInitTargets
|
2022-04-18 15:06:02 +10:00 |
|
Ryan Dwyer
|
ff3b252e49
|
jpn-final: Attempt to decompile frRenderHudElement
|
2022-04-18 14:53:17 +10:00 |
|
Ryan Dwyer
|
8f8ec20adf
|
jpn-final: Decompile frGetFeedback
|
2022-04-18 11:35:53 +10:00 |
|
Ryan Dwyer
|
52eea1a49f
|
jpn-final: Decompile frGetHudMiddleSubtext
|
2022-04-18 11:32:06 +10:00 |
|
Ryan Dwyer
|
ed186f4cdc
|
jpn-final: Decompile frGetGoalScoreText
|
2022-04-16 20:52:44 +10:00 |
|
Ryan Dwyer
|
d9c411d5e2
|
jpn-final: Decompile frGetMinAccuracy
|
2022-04-16 18:27:21 +10:00 |
|
Ryan Dwyer
|
b88100b7a6
|
Decompile explosionCreate
|
2022-03-22 17:12:36 +10:00 |
|
Ryan Dwyer
|
7c8878ce42
|
jpn-final: Decompile ciGetFiringRangeScore
|
2022-03-20 14:46:01 +10:00 |
|
Ryan Dwyer
|
9d6ecb6939
|
jpn-final: Decompile frGetGoalTargetsText
|
2022-03-20 14:37:07 +10:00 |
|
Ryan Dwyer
|
e97273fb37
|
Rename many lifecycle functions to use consistent names and rename many files
|
2022-03-20 13:27:27 +10:00 |
|
Ryan Dwyer
|
1a98fcbc01
|
Split game_1a3340.c into training/menus.c
|
2021-01-02 17:38:29 +10:00 |
|
Ryan Dwyer
|
470cf27ac1
|
Rename smoke and explosion files
|
2021-01-02 12:35:50 +10:00 |
|
Ryan Dwyer
|
c2daf9c9e0
|
Decompile explosionsClearAll
|
2020-12-27 12:29:22 +10:00 |
|
Ryan Dwyer
|
e87ac32c04
|
Rename obj48 to projectile
|
2020-12-26 15:49:44 +10:00 |
|
Ryan Dwyer
|
1b8c119e52
|
Attempt to decompile func0f0bfc7c and introduce Mtx and Mtxf types
|
2020-12-23 08:49:54 +10:00 |
|
Ryan Dwyer
|
d50d8c15f6
|
Rename font variables and segments to have meaningful names
|
2020-12-19 23:54:22 +10:00 |
|
Ryan Dwyer
|
525c648f03
|
Rename player.itemswitch to devicesactive and introduce DEVICE constants
|
2020-12-15 22:03:05 +10:00 |
|
Ryan Dwyer
|
dededc6675
|
Rename viGetViewX and viGetViewY to viGetViewWidth and viGetViewHeight
|
2020-12-14 23:25:08 +10:00 |
|
Ryan Dwyer
|
4d74cda856
|
Replace some handnum numbers with HAND constants
|
2020-11-29 16:23:44 +10:00 |
|
Ryan Dwyer
|
d26cab56bc
|
Decompile chrFindWaypointWithinPosQuadrant
|
2020-11-21 01:15:27 +10:00 |
|
Ryan Dwyer
|
52c332dd5b
|
Rename more filemgr symbols
|
2020-11-12 22:06:48 +10:00 |
|
Ryan Dwyer
|
307687f6a3
|
Decompile speedpillAddBoost
|
2020-11-01 23:50:24 +10:00 |
|
Ryan Dwyer
|
706a5b96bb
|
Rename setupParseObjects back to numbered name and decompile new setupParseObjects
|
2020-10-17 11:11:43 +10:00 |
|
Ryan Dwyer
|
51d8d114ff
|
Rename lib_0d520.c to main.c
|
2020-10-09 18:50:57 +10:00 |
|
Ryan Dwyer
|
fd19949c14
|
Rename mainLoop to mainEntry, mainTick to mainLoop, func0000e324 to mainTick and decompile mainLoop
|
2020-10-09 17:39:28 +10:00 |
|
Ryan Dwyer
|
c1e7216dff
|
Decompile ciCharacterProfileMenuDialog
|
2020-09-14 18:09:51 +10:00 |
|
Ryan Dwyer
|
b3543b3b91
|
Allow relocation of ROM segments
|
2020-08-26 20:05:13 +10:00 |
|
Ryan Dwyer
|
4fd334f73a
|
Replace .data and .bss addresses with symbols
|
2020-08-24 08:06:44 +10:00 |
|
Ryan Dwyer
|
8d4bb5a1d2
|
Decompile frTrainingStatsMenuDialog
|
2020-08-13 21:32:50 +10:00 |
|
Ryan Dwyer
|
81e099f2b7
|
Decompile dtMenuTextName
|
2020-08-13 19:38:36 +10:00 |
|
Ryan Dwyer
|
2c69ae9151
|
Rename a heap of firing range symbols and document FR commands
|
2020-08-13 19:27:37 +10:00 |
|
Ryan Dwyer
|
bd8fb786e3
|
Attempt to decompile frTick
|
2020-08-12 22:57:37 +10:00 |
|
Ryan Dwyer
|
86307c5053
|
Decompile firingrange ROM segment
|
2020-08-08 19:15:39 +10:00 |
|
Ryan Dwyer
|
74630d5af4
|
Attempt to decompile frExecuteWeaponScript
|
2020-08-08 16:17:46 +10:00 |
|
Ryan Dwyer
|
9703a51c5d
|
Decompile frIsAmmoWasted
|
2020-08-07 22:57:28 +10:00 |
|
Ryan Dwyer
|
f2e2cf0b23
|
Decompile frRenderHudElement
|
2020-08-07 18:35:27 +10:00 |
|
Ryan Dwyer
|
3ad21771ca
|
Decompile frRenderHud
|
2020-08-07 00:02:41 +10:00 |
|
Ryan Dwyer
|
e18eebe298
|
Decompile frInitDefaults
|
2020-08-06 22:36:21 +10:00 |
|
Ryan Dwyer
|
0bcd98f0d5
|
Decompile frExecuteMainScript
|
2020-08-06 22:29:06 +10:00 |
|
Ryan Dwyer
|
0d9dc9525e
|
Attempt to decompile frExecuteTargetScript
|
2020-08-06 22:27:36 +10:00 |
|
Ryan Dwyer
|
498d61bb54
|
Decompile frCalculateHit
|
2020-08-06 17:25:39 +10:00 |
|