Ryan Dwyer
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e97273fb37
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Rename many lifecycle functions to use consistent names and rename many files
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2022-03-20 13:27:27 +10:00 |
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Ryan Dwyer
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781d00fd15
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jpn-final: Decompile hudmsg0f0ddb1c
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2022-03-19 10:30:59 +10:00 |
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Ryan Dwyer
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dad1c24f40
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Decompile hudmsgCreateFromArgs
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2022-02-24 17:24:07 +10:00 |
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Ryan Dwyer
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3cb65fb8cb
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Decompile hudmsgCreateAsSubtitle
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2022-02-24 17:08:15 +10:00 |
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Ryan Dwyer
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3152154e52
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Decompile hudmsgRenderZoomRange
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2022-02-23 12:22:32 +10:00 |
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Ryan Dwyer
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ead2aed965
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Improve mismatch of hudmsgRenderMissionTimer
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2022-02-22 21:50:45 +10:00 |
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Ryan Dwyer
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c0d94779cc
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Decompile func0f0ddb1c
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2021-06-09 17:20:35 +10:00 |
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Ryan Dwyer
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b9788c4b68
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Decompile hudmsgCalculatePosition
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2021-06-09 12:16:48 +10:00 |
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Ryan Dwyer
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9c12bb0e99
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Decompile hudmsgsTick
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2021-06-08 23:04:50 +10:00 |
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Ryan Dwyer
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177dba1725
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Decompile hudmsgRenderBox
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2021-06-08 20:52:54 +10:00 |
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Ryan Dwyer
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44ade384bb
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Set names for many more struct properties
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2021-05-26 17:39:58 +10:00 |
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Ryan Dwyer
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0def2c5a4d
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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Ryan Dwyer
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b71b3570a8
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Rename dozens of game files and functions
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2021-02-02 21:04:11 +10:00 |
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