Ryan Dwyer
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b9788c4b68
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Decompile hudmsgCalculatePosition
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2021-06-09 12:16:48 +10:00 |
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Ryan Dwyer
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b2d967f339
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Rename prop list symbols
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2021-06-02 12:13:16 +10:00 |
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Ryan Dwyer
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62d2abd08f
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Decompile func0f0899dc
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2021-05-19 17:53:51 +10:00 |
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Ryan Dwyer
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710d338419
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Decompile sndLoadSfxCtl
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2021-04-01 08:10:23 +10:00 |
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Ryan Dwyer
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9d4f2ffd2a
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Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions
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2021-03-24 20:03:37 +10:00 |
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Ryan Dwyer
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4b7473d768
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ntsc-beta: Get game functions in their correct places
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2021-03-23 17:15:05 +10:00 |
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Ryan Dwyer
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722693becb
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Trim trailing nops from functions and discover a few more file splits
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2021-03-16 19:02:49 +10:00 |
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Ryan Dwyer
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79e40cdf0e
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Distribute remaining .bss into lib
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2021-03-15 23:28:01 +10:00 |
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Ryan Dwyer
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7b96f14c14
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pal-final: Get lib segment fully matching
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2021-03-11 22:00:16 +10:00 |
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Ryan Dwyer
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fc4d1cc39c
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Implement enums for lang references
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2021-03-10 17:24:51 +10:00 |
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Ryan Dwyer
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045072f179
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Distribute the game segment's .bss into their appropriate files
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2021-02-19 17:43:10 +10:00 |
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Ryan Dwyer
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0def2c5a4d
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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Ryan Dwyer
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a98d9e400b
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Distribute almost all of the game segment's .data into their appropriate files
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2021-02-17 20:46:04 +10:00 |
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Ryan Dwyer
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eeddf16ad9
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Rename lib_0d0a0.c to dma.c
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2021-02-13 12:00:44 +10:00 |
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Ryan Dwyer
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db073c46a9
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Decompile dmaStart
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2021-02-13 10:49:24 +10:00 |
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Ryan Dwyer
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b71b3570a8
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Rename dozens of game files and functions
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2021-02-02 21:04:11 +10:00 |
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