Ryan Dwyer
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bfa06b8c3e
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Remove const char strings and osSyncPrintf calls
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2022-11-11 23:55:48 +10:00 |
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Ryan Dwyer
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64155bcb15
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Remove references to IS4MB and IS8MB
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2022-11-11 23:09:09 +10:00 |
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Ryan Dwyer
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0714f1cb21
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Remove VERSION ifdefs from most files
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2022-11-11 22:49:55 +10:00 |
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Ryan Dwyer
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0d169c5214
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Remove mainOverrideVariable
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2022-11-11 17:11:00 +10:00 |
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Ryan Dwyer
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2c0b5711c1
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Pass ailist pointers around instead of ailist IDs to avoid runtime bisection
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2022-11-02 20:38:01 +10:00 |
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Ryan Dwyer
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0c948fdce9
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Use pointers for aioffsets
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2022-10-31 17:34:01 +10:00 |
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Ryan Dwyer
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17583575e4
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Introduce support for gcc
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2022-10-12 22:26:19 +10:00 |
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Ryan Dwyer
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15c067fe36
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Decompile gasRender
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2022-09-16 20:52:10 +10:00 |
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Ryan Dwyer
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19438de34e
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Decompile amRender
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2022-09-02 19:00:45 +10:00 |
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Ryan Dwyer
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2bfb826629
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Identify menu item flags
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2022-07-31 18:11:54 +10:00 |
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Ryan Dwyer
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f37a8939d9
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Decompile menuitemListRender
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2022-07-31 15:20:51 +10:00 |
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Ryan Dwyer
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e82da009d2
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Rename most text functions
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2022-07-06 19:22:01 +10:00 |
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Ryan Dwyer
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088776aa86
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ntsc-beta and jpn-final: Decompile amRenderAibotInfo
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2022-04-20 19:32:01 +10:00 |
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Ryan Dwyer
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3d003fc6bd
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ntsc-beta: Decompile amCalculateSlotPosition
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2022-04-20 19:14:50 +10:00 |
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Ryan Dwyer
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f66285c8cd
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jpn-final: Decompile amIsCramped
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2022-04-20 17:46:36 +10:00 |
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Ryan Dwyer
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2c01a9a557
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Decompile texSelect
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2022-04-17 13:48:31 +10:00 |
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Ryan Dwyer
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70375816f1
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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Ryan Dwyer
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e97273fb37
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Rename many lifecycle functions to use consistent names and rename many files
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2022-03-20 13:27:27 +10:00 |
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