Ryan Dwyer
|
fc4d1cc39c
|
Implement enums for lang references
|
2021-03-10 17:24:51 +10:00 |
|
Ryan Dwyer
|
56ff30460a
|
pal-final: Get game .rodata matching
|
2021-03-09 23:52:37 +10:00 |
|
Ryan Dwyer
|
bd15d29866
|
pal-final: Get lib segment matching excluding pointers
|
2021-03-08 17:39:45 +10:00 |
|
Ryan Dwyer
|
057e50feea
|
Decompile func0f098a44
|
2021-03-07 01:03:12 +10:00 |
|
Ryan Dwyer
|
7e6be182c2
|
Decompile currentPlayerGetAmmoCountWithCheck
|
2021-03-04 22:25:05 +10:00 |
|
Ryan Dwyer
|
3dcb784dd0
|
Rename many hand struct properties
|
2021-03-02 14:03:53 +10:00 |
|
Ryan Dwyer
|
d700a15187
|
Decompile func0f08f538
|
2021-03-01 22:24:47 +10:00 |
|
Ryan Dwyer
|
3e3734e585
|
Decompile vectorIsInFrontOfDoor
|
2021-03-01 22:14:04 +10:00 |
|
Ryan Dwyer
|
75e60cb38b
|
Decompile posIsInFrontOfDoor
|
2021-03-01 22:12:46 +10:00 |
|
Ryan Dwyer
|
01dc299e14
|
Attempt to decompile doorsCheckAutomatic
|
2021-03-01 18:55:09 +10:00 |
|
Ryan Dwyer
|
e81a05d2cb
|
Decompile doorChooseSwingDirection
|
2021-03-01 17:05:06 +10:00 |
|
Ryan Dwyer
|
09c052875c
|
Decompile doorIsUnlocked
|
2021-03-01 12:33:40 +10:00 |
|
Ryan Dwyer
|
b1bfdbe6b6
|
Rename door functions and add docblocks
|
2021-03-01 12:08:39 +10:00 |
|
Ryan Dwyer
|
506f3223f6
|
Decompile doorCallLift
|
2021-03-01 00:37:10 +10:00 |
|
Ryan Dwyer
|
37e60b627e
|
Decompile objUpdateLinkedScenery
|
2021-02-28 23:00:02 +10:00 |
|
Ryan Dwyer
|
23b615f957
|
Decompile objPassesSafePickupChecks
|
2021-02-28 22:28:34 +10:00 |
|
Ryan Dwyer
|
a7e772d278
|
Decompile colourTween
|
2021-02-28 21:50:34 +10:00 |
|
Ryan Dwyer
|
edc06d3bad
|
Decompile func0f085270
|
2021-02-28 21:29:38 +10:00 |
|
Ryan Dwyer
|
211cab88ce
|
Decompile func0f085050
|
2021-02-28 21:12:12 +10:00 |
|
Ryan Dwyer
|
f75fbacc6c
|
Decompile func0f084f64
|
2021-02-28 20:56:36 +10:00 |
|
Ryan Dwyer
|
9da2a05de9
|
Decompile doorDestroyGlass
|
2021-02-28 20:16:00 +10:00 |
|
Ryan Dwyer
|
eeb79878be
|
Add documentation for piracy checks
|
2021-02-28 16:58:51 +10:00 |
|
Ryan Dwyer
|
b12ee422a3
|
Decompile func0f084cf0
|
2021-02-28 01:18:41 +10:00 |
|
Ryan Dwyer
|
df896be182
|
Decompile shardsRenderWood
|
2021-02-26 23:58:01 +10:00 |
|
Ryan Dwyer
|
215367dd20
|
Attempt to decompile func0f190be4
|
2021-02-26 18:39:25 +10:00 |
|
Ryan Dwyer
|
46d30ff2ec
|
Decompile aibotSwitchToWeapon
|
2021-02-23 15:29:17 +10:00 |
|
Ryan Dwyer
|
01ad7bdfa5
|
Identify modeltypes
|
2021-02-22 22:03:24 +10:00 |
|
Ryan Dwyer
|
2426c270f5
|
Decompile bgInit
|
2021-02-20 01:08:59 +10:00 |
|
Ryan Dwyer
|
045072f179
|
Distribute the game segment's .bss into their appropriate files
|
2021-02-19 17:43:10 +10:00 |
|
Ryan Dwyer
|
a241da7944
|
Decompile roomsGetActive
|
2021-02-18 20:46:42 +10:00 |
|
Ryan Dwyer
|
b218470c6b
|
Decompile currentPlayerScissorWithinViewportF
|
2021-02-18 20:29:19 +10:00 |
|
Ryan Dwyer
|
0def2c5a4d
|
Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
|
Ryan Dwyer
|
a98d9e400b
|
Distribute almost all of the game segment's .data into their appropriate files
|
2021-02-17 20:46:04 +10:00 |
|
Ryan Dwyer
|
eeddf16ad9
|
Rename lib_0d0a0.c to dma.c
|
2021-02-13 12:00:44 +10:00 |
|
Ryan Dwyer
|
db073c46a9
|
Decompile dmaStart
|
2021-02-13 10:49:24 +10:00 |
|
Ryan Dwyer
|
801a221dd9
|
Decompile setupLoadFiles
|
2021-02-12 00:17:59 +10:00 |
|
Ryan Dwyer
|
c76a5aeb75
|
Identify shard functions and split/rename their files
|
2021-02-10 22:34:39 +10:00 |
|
Ryan Dwyer
|
85ced79c04
|
Decompile func00027738
|
2021-02-07 09:30:04 +10:00 |
|
Ryan Dwyer
|
17e48e7bb7
|
Attempt to decompile func0f04c874
|
2021-02-06 14:36:52 +10:00 |
|
Ryan Dwyer
|
e573971544
|
Decompile chrSetChrPresetToChrNearPos
|
2021-02-05 23:48:57 +10:00 |
|
Ryan Dwyer
|
aa14a1e898
|
Rename func0f096750 to atan2f
|
2021-02-05 17:26:42 +10:00 |
|
Ryan Dwyer
|
e765532e1f
|
Decompile chrSetPadPresetToPadOnRouteToTarget
|
2021-02-05 17:08:40 +10:00 |
|
Ryan Dwyer
|
a542ac7e51
|
Introduce SFX constants
|
2021-02-05 13:03:15 +10:00 |
|
Ryan Dwyer
|
b71b3570a8
|
Rename dozens of game files and functions
|
2021-02-02 21:04:11 +10:00 |
|
Ryan Dwyer
|
21ab803fed
|
Attempt to decompile nbombInflictDamage
|
2021-02-02 17:06:56 +10:00 |
|
Ryan Dwyer
|
94bfb831f4
|
Decompile nbombCreate
|
2021-02-02 00:32:34 +10:00 |
|
Ryan Dwyer
|
36f092e775
|
Split lib_12dc0.c into rng.c and args.c
|
2021-01-30 19:42:22 +10:00 |
|
Ryan Dwyer
|
4e843fd58d
|
Decompile proutSprintf
|
2021-01-30 15:03:39 +10:00 |
|
Ryan Dwyer
|
615d670a0f
|
Rename known lib files
|
2021-01-29 23:29:37 +10:00 |
|
Ryan Dwyer
|
86e6c6b31b
|
Decompile guRotate
|
2021-01-29 15:39:57 +10:00 |
|