Ryan Dwyer
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b59151350f
|
Decompile func0f0d4a3c
|
2021-09-08 23:03:19 +10:00 |
|
Ryan Dwyer
|
62d178bd2b
|
Attempt to decompile func0f0d55a4
|
2021-09-08 22:53:13 +10:00 |
|
Ryan Dwyer
|
66748538ca
|
Decompile func0f0d4c80
|
2021-09-08 22:38:27 +10:00 |
|
Ryan Dwyer
|
9f2d371be7
|
Decompile func0f0d579c
|
2021-09-08 22:34:24 +10:00 |
|
Ryan Dwyer
|
93cc4048cb
|
Decompile func0f0d575c
|
2021-09-08 22:32:16 +10:00 |
|
Ryan Dwyer
|
5ccdd62e8d
|
Decompile func0f0d4690
|
2021-09-08 12:26:08 +10:00 |
|
Ryan Dwyer
|
8bb7e8e758
|
Decompile func0f0d475c
|
2021-09-08 12:13:07 +10:00 |
|
Ryan Dwyer
|
cf8e0dd7cc
|
Decompile func0f0d479c
|
2021-09-08 08:23:18 +10:00 |
|
Ryan Dwyer
|
fc96410327
|
Rename savebufferWriteBits to savebufferOr and decompile new savebufferWriteBits
|
2021-09-07 23:42:02 +10:00 |
|
Ryan Dwyer
|
5a1fe84ffb
|
Attempt to decompile func0f0d5690
|
2021-09-07 23:29:37 +10:00 |
|
Ryan Dwyer
|
187c698d42
|
Decompile savebufferReadString
|
2021-09-07 22:08:44 +10:00 |
|
Ryan Dwyer
|
3ef72e80ce
|
Decompile func0f0d49c8
|
2021-09-07 21:55:47 +10:00 |
|
Ryan Dwyer
|
3235b51344
|
Decompile func0f0d564c
|
2021-09-07 21:51:02 +10:00 |
|
Ryan Dwyer
|
34c01d739e
|
Decompile savebufferWriteBits
|
2021-09-07 21:46:38 +10:00 |
|
Ryan Dwyer
|
e772542a76
|
Decompile savebufferReadBits
|
2021-09-07 21:31:21 +10:00 |
|
Ryan Dwyer
|
7ffd5a76b6
|
Decompile func0f0d54c4
|
2021-09-07 18:32:20 +10:00 |
|
Ryan Dwyer
|
35fa0ccb32
|
Decompile savebufferClear
|
2021-09-07 18:07:46 +10:00 |
|
Ryan Dwyer
|
10940a285b
|
Decompile func0f0d5484
|
2021-09-07 18:02:09 +10:00 |
|
Ryan Dwyer
|
3578489e9b
|
Decompile func0f0d5a7c
|
2021-09-05 21:27:49 +10:00 |
|
Ryan Dwyer
|
a9dd61274a
|
ntsc-beta: Replace hard coded jal addresses
|
2021-03-23 17:47:19 +10:00 |
|
Ryan Dwyer
|
4b7473d768
|
ntsc-beta: Get game functions in their correct places
|
2021-03-23 17:15:05 +10:00 |
|
Ryan Dwyer
|
722693becb
|
Trim trailing nops from functions and discover a few more file splits
|
2021-03-16 19:02:49 +10:00 |
|
Ryan Dwyer
|
79e40cdf0e
|
Distribute remaining .bss into lib
|
2021-03-15 23:28:01 +10:00 |
|
Ryan Dwyer
|
56ff30460a
|
pal-final: Get game .rodata matching
|
2021-03-09 23:52:37 +10:00 |
|
Ryan Dwyer
|
bd15d29866
|
pal-final: Get lib segment matching excluding pointers
|
2021-03-08 17:39:45 +10:00 |
|
Ryan Dwyer
|
045072f179
|
Distribute the game segment's .bss into their appropriate files
|
2021-02-19 17:43:10 +10:00 |
|
Ryan Dwyer
|
f749e0de70
|
Decompile currentPlayerCalculateScreenProperties
|
2021-02-18 23:25:09 +10:00 |
|
Ryan Dwyer
|
0def2c5a4d
|
Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
|
Ryan Dwyer
|
b71b3570a8
|
Rename dozens of game files and functions
|
2021-02-02 21:04:11 +10:00 |
|
Ryan Dwyer
|
4e843fd58d
|
Decompile proutSprintf
|
2021-01-30 15:03:39 +10:00 |
|
Ryan Dwyer
|
615d670a0f
|
Rename known lib files
|
2021-01-29 23:29:37 +10:00 |
|
Ryan Dwyer
|
78c11c19c5
|
Decompile guFrustumF
|
2021-01-29 17:20:29 +10:00 |
|
Ryan Dwyer
|
dd7927900f
|
Minor cleanup
|
2021-01-17 01:06:06 +10:00 |
|
Ryan Dwyer
|
25b44f1663
|
Decompile gfxAllocate
|
2020-12-23 23:24:52 +10:00 |
|
Ryan Dwyer
|
1b8c119e52
|
Attempt to decompile func0f0bfc7c and introduce Mtx and Mtxf types
|
2020-12-23 08:49:54 +10:00 |
|
Ryan Dwyer
|
910cadde62
|
hudRenderEyespySideRect
|
2020-12-15 10:48:05 +10:00 |
|
Ryan Dwyer
|
52151f8fe5
|
Decompile savefileGetOverview
|
2020-11-11 10:30:07 +10:00 |
|
Ryan Dwyer
|
51d8d114ff
|
Rename lib_0d520.c to main.c
|
2020-10-09 18:50:57 +10:00 |
|
Ryan Dwyer
|
64d382372e
|
Rename many libultra files
|
2020-10-04 15:18:15 +10:00 |
|
Ryan Dwyer
|
4fd334f73a
|
Replace .data and .bss addresses with symbols
|
2020-08-24 08:06:44 +10:00 |
|
Ryan Dwyer
|
93e34b4d6f
|
Attempt to decompile menuTickAll
|
2020-08-20 17:49:09 +10:00 |
|
Ryan Dwyer
|
75afe8f618
|
Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
|
2020-06-23 21:21:59 +10:00 |
|
Ryan Dwyer
|
201d4f6085
|
Decompile viGetX and viGetY
|
2020-06-15 19:03:13 +10:00 |
|
Ryan Dwyer
|
bd88df8d9a
|
Decompile func0f117e58
|
2020-04-18 00:45:16 +10:00 |
|
Ryan Dwyer
|
a61078b1cb
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
Ryan Dwyer
|
a32c0b6a97
|
Relocate heaps of data into their appropriate files
|
2020-03-22 20:28:19 +10:00 |
|
Ryan Dwyer
|
640c20964f
|
Improve pointers to .data
|
2020-03-21 09:55:41 +10:00 |
|
Ryan Dwyer
|
d515f4aef3
|
Decompile currentPlayerGetUnk1750
|
2020-03-16 20:21:17 +10:00 |
|
Ryan Dwyer
|
457f94cec1
|
Rename a bunch of game files
|
2020-03-09 19:05:27 +10:00 |
|
Ryan Dwyer
|
0d69f6d4a1
|
Find last remaining references to rodata, move rodata into correct files, and utilise late_rodata in lots of places
|
2020-03-07 12:49:23 +10:00 |
|