Ryan Dwyer
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31f1573a6e
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ntsc-beta: Get game .rodata matching
|
2021-03-24 19:10:49 +10:00 |
|
Ryan Dwyer
|
a9dd61274a
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ntsc-beta: Replace hard coded jal addresses
|
2021-03-23 17:47:19 +10:00 |
|
Ryan Dwyer
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4b7473d768
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ntsc-beta: Get game functions in their correct places
|
2021-03-23 17:15:05 +10:00 |
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Ryan Dwyer
|
79e40cdf0e
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Distribute remaining .bss into lib
|
2021-03-15 23:28:01 +10:00 |
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Ryan Dwyer
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f1d924deb2
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pal-final: Get game segment fully matching
|
2021-03-12 22:59:47 +10:00 |
|
Ryan Dwyer
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fc4d1cc39c
|
Implement enums for lang references
|
2021-03-10 17:24:51 +10:00 |
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Ryan Dwyer
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045072f179
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Distribute the game segment's .bss into their appropriate files
|
2021-02-19 17:43:10 +10:00 |
|
Ryan Dwyer
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0def2c5a4d
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Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
|
Ryan Dwyer
|
806fc103be
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Decompile mpPlayerSetDefaults
|
2021-02-15 21:05:36 +10:00 |
|
Ryan Dwyer
|
eeddf16ad9
|
Rename lib_0d0a0.c to dma.c
|
2021-02-13 12:00:44 +10:00 |
|
Ryan Dwyer
|
a2eabf9e69
|
Decompile dmaExecWithAutoAlign
|
2021-02-13 11:57:59 +10:00 |
|
Ryan Dwyer
|
36e6a5bbdc
|
Decompile coverLoad
|
2021-02-10 17:11:47 +10:00 |
|
Ryan Dwyer
|
8957a6a29e
|
Decompile coverUnpack
|
2021-02-10 00:40:06 +10:00 |
|
Ryan Dwyer
|
aa14a1e898
|
Rename func0f096750 to atan2f
|
2021-02-05 17:26:42 +10:00 |
|
Ryan Dwyer
|
b71b3570a8
|
Rename dozens of game files and functions
|
2021-02-02 21:04:11 +10:00 |
|
Ryan Dwyer
|
36f092e775
|
Split lib_12dc0.c into rng.c and args.c
|
2021-01-30 19:42:22 +10:00 |
|
Ryan Dwyer
|
1a98fcbc01
|
Split game_1a3340.c into training/menus.c
|
2021-01-02 17:38:29 +10:00 |
|
Ryan Dwyer
|
85fd14a12e
|
Rename mplayer files
|
2021-01-02 15:57:09 +10:00 |
|
Ryan Dwyer
|
c881f94345
|
Decompile func0f19af10
|
2020-11-25 12:23:37 +10:00 |
|
Ryan Dwyer
|
cfbb99c9d1
|
Decompile mpInitPresetFeatures
|
2020-11-25 12:23:30 +10:00 |
|
Ryan Dwyer
|
c4c6c6a9b7
|
Decompile mpForceUnlockSimulantFeatures2
|
2020-11-25 09:01:57 +10:00 |
|
Ryan Dwyer
|
f467a2ea67
|
Decompile mpForceUnlockSetupFeatures
|
2020-11-25 08:15:33 +10:00 |
|
Ryan Dwyer
|
0aa56dba60
|
Discover MP features/unlockables structure and rename many symbols
|
2020-11-25 00:07:40 +10:00 |
|
Ryan Dwyer
|
5c60cfb8e8
|
Decompile mpDetermineUnlockedFeatures
|
2020-11-24 18:43:46 +10:00 |
|
Ryan Dwyer
|
3615d6c7f9
|
Decompile mpIsChallengeCompleteForEndscreen
|
2020-10-05 22:35:41 +10:00 |
|
Ryan Dwyer
|
02ff7f0388
|
Decompile menuRenderItemRanking
|
2020-10-05 22:21:05 +10:00 |
|
Ryan Dwyer
|
d05a05831a
|
Decompile mpPerformSanityChecks
|
2020-08-30 20:22:22 +10:00 |
|
Ryan Dwyer
|
af61bae15f
|
Decompile mpIsChallengeCompletedByChrWithNumPlayersBySlot
|
2020-08-30 19:54:15 +10:00 |
|
Ryan Dwyer
|
eda8168b13
|
Decompile mpIsChallengeCompletedByAnyChrWithNumPlayersBySlot
|
2020-08-30 19:51:48 +10:00 |
|
Ryan Dwyer
|
2c162015ec
|
Decompile func0f19bb50
|
2020-08-30 16:53:37 +10:00 |
|
Ryan Dwyer
|
4c693641f5
|
Decompile func0f19bfa0
|
2020-08-30 16:47:49 +10:00 |
|
Ryan Dwyer
|
59bcfcef89
|
Decompile mpGetSimTypeIndex
|
2020-08-30 00:53:13 +10:00 |
|
Ryan Dwyer
|
408b7d719d
|
Decompile mpSetWeaponSlot
|
2020-08-29 23:54:57 +10:00 |
|
Ryan Dwyer
|
b3543b3b91
|
Allow relocation of ROM segments
|
2020-08-26 20:05:13 +10:00 |
|
Ryan Dwyer
|
4fd334f73a
|
Replace .data and .bss addresses with symbols
|
2020-08-24 08:06:44 +10:00 |
|
Ryan Dwyer
|
6f62409dcd
|
Rename game_19c990.c to training.c
|
2020-08-01 23:25:55 +10:00 |
|
Ryan Dwyer
|
75afe8f618
|
Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
|
2020-06-23 21:21:59 +10:00 |
|
Ryan Dwyer
|
6f4c59f67a
|
Decompile mpGetCurrentChallengeDescription
|
2020-04-30 21:13:51 +10:00 |
|
Ryan Dwyer
|
045d97c6fa
|
Decompile mpconfigGetDescription
|
2020-04-30 21:06:37 +10:00 |
|
Ryan Dwyer
|
f0522dbfcf
|
Attempt to decompile mpLoadConfig
|
2020-04-30 21:06:06 +10:00 |
|
Ryan Dwyer
|
230473348b
|
Decompile mpGetChallengeNameBySlot
|
2020-04-13 21:56:18 +10:00 |
|
Ryan Dwyer
|
1ed6533829
|
Decompile func0f19c1cc
|
2020-04-13 18:30:04 +10:00 |
|
Ryan Dwyer
|
d3b023476f
|
Decompile func0f161ab4 and rename g_RoomPtrs to g_Rooms
|
2020-04-08 21:24:51 +10:00 |
|
Ryan Dwyer
|
039b720b8e
|
Decompile mpPushEndscreenDialog
|
2020-03-31 20:16:57 +10:00 |
|
Ryan Dwyer
|
a61078b1cb
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
Ryan Dwyer
|
9c8b85d6e0
|
Split game_10ccd0.c into gamefile.c
|
2020-03-22 21:04:53 +10:00 |
|
Ryan Dwyer
|
640c20964f
|
Improve pointers to .data
|
2020-03-21 09:55:41 +10:00 |
|
Ryan Dwyer
|
b0853b961c
|
Decompile mpMenuTextArenaName
|
2020-03-19 00:30:47 +10:00 |
|
Ryan Dwyer
|
51e037ca80
|
Rename chr->unk2d4 to chr->aibot
|
2020-03-12 17:41:25 +10:00 |
|
Ryan Dwyer
|
1ff5defcb7
|
Fix location of g_MenuStack
|
2020-03-11 17:02:52 +10:00 |
|