Ryan Dwyer
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722693becb
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Trim trailing nops from functions and discover a few more file splits
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2021-03-16 19:02:49 +10:00 |
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Ryan Dwyer
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79e40cdf0e
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Distribute remaining .bss into lib
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2021-03-15 23:28:01 +10:00 |
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Ryan Dwyer
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56ff30460a
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pal-final: Get game .rodata matching
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2021-03-09 23:52:37 +10:00 |
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Ryan Dwyer
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bd15d29866
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pal-final: Get lib segment matching excluding pointers
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2021-03-08 17:39:45 +10:00 |
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Ryan Dwyer
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045072f179
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Distribute the game segment's .bss into their appropriate files
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2021-02-19 17:43:10 +10:00 |
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Ryan Dwyer
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0def2c5a4d
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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Ryan Dwyer
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a4b6d2e3bf
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Decompile func0f135c70
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2021-01-31 20:24:47 +10:00 |
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Ryan Dwyer
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36f092e775
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Split lib_12dc0.c into rng.c and args.c
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2021-01-30 19:42:22 +10:00 |
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Ryan Dwyer
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615d670a0f
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Rename known lib files
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2021-01-29 23:29:37 +10:00 |
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Ryan Dwyer
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86e6c6b31b
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Decompile guRotate
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2021-01-29 15:39:57 +10:00 |
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Ryan Dwyer
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92fad46faf
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Rename lib_121e0 to memory.c, rename symbols, introduce MEMPOOL constants and improve documentation
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2021-01-07 11:54:39 +10:00 |
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Ryan Dwyer
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229afe5858
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Decompile explosionRender
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2021-01-07 08:37:00 +10:00 |
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Ryan Dwyer
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fb2b385b35
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Identify skyInit and rename game_135c70.c to sky.c
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2021-01-04 11:38:49 +10:00 |
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