Commit Graph

  • b2339d3e64 Decompile func0001e14c Ryan Dwyer 2021-05-01 19:39:27 +10:00
  • 8da976aed2 Decompile func0001f314 Ryan Dwyer 2021-05-01 18:56:07 +10:00
  • 012cfb0c44 Decompile func0001b400 Ryan Dwyer 2021-04-30 23:01:27 +10:00
  • ddf1bd9552 Decompile func0001c5b4 Ryan Dwyer 2021-04-30 17:37:02 +10:00
  • 743167b87c Decompile func0001cd18 Ryan Dwyer 2021-04-30 17:16:01 +10:00
  • 0471a2fafd Decompile modelConstrainOrWrapAnimFrame Ryan Dwyer 2021-04-30 17:02:55 +10:00
  • e5342ff0d7 Decompile func0001cc20 Ryan Dwyer 2021-04-30 15:49:33 +10:00
  • b726aac9fa Decompile modelNodeGetModelRelativePosition Ryan Dwyer 2021-04-30 13:57:51 +10:00
  • 05c9393aa9 Decompile modelNodeReplaceGdl Ryan Dwyer 2021-04-30 11:54:50 +10:00
  • 97593663f8 Decompile func0001b07c Ryan Dwyer 2021-04-30 11:42:02 +10:00
  • 1cbc561c78 Decompile modelGetEffectiveAnimSpeed Ryan Dwyer 2021-04-30 11:35:45 +10:00
  • 0b8aa40729 Decompile func0001a9e8 Ryan Dwyer 2021-04-30 11:30:59 +10:00
  • 69ef982edd Decompile func0001a60c Ryan Dwyer 2021-04-30 11:28:42 +10:00
  • 209a9aeb16 Decompile modelSetDistanceChecksDisabled Ryan Dwyer 2021-04-30 11:19:09 +10:00
  • 69d8005b89 Decompile func0001a50c Ryan Dwyer 2021-04-30 11:13:25 +10:00
  • 27c70f06ab Decompile func0001a85c Ryan Dwyer 2021-04-30 11:07:59 +10:00
  • 3a7fa84b83 Decompile func0001a7cc Ryan Dwyer 2021-04-30 10:46:37 +10:00
  • 1918d14bad Decompile func0001a740 Ryan Dwyer 2021-04-30 10:40:49 +10:00
  • 13aee68385 Decompile func0001a784 Ryan Dwyer 2021-04-30 10:39:42 +10:00
  • 99d2a91906 Decompile modelPromoteNodeOffsetsToPointers Ryan Dwyer 2021-04-30 00:02:17 +10:00
  • 6e4d98275e Decompile modelRenderNodeDl Ryan Dwyer 2021-04-29 23:05:35 +10:00
  • df99a4623b Decompile modelInitRwData Ryan Dwyer 2021-04-29 22:31:26 +10:00
  • 1955ea2b71 Decompile func0001af98 Ryan Dwyer 2021-04-29 21:24:06 +10:00
  • 30898c4f52 Decompile func0001b0e8 Ryan Dwyer 2021-04-29 21:22:09 +10:00
  • f8513bce16 Decompile func000225d4 Ryan Dwyer 2021-04-29 20:13:52 +10:00
  • ecd3ec29da Decompile func00020bdc Ryan Dwyer 2021-04-29 18:52:44 +10:00
  • fb619efd1c Decompile func0001f7e0 Ryan Dwyer 2021-04-29 18:50:51 +10:00
  • c286e4ae5a Decompile modelApplyCullMode Ryan Dwyer 2021-04-29 18:43:22 +10:00
  • 1c5cbb234e Decompile modelRenderNodeGundl Ryan Dwyer 2021-04-29 18:33:00 +10:00
  • 1554d08078 Rename some model types Ryan Dwyer 2021-04-29 17:30:54 +10:00
  • a9867a6060 Decompile modelRender Ryan Dwyer 2021-04-29 12:18:38 +10:00
  • 1e0fe55f61 Decompile modelCalculateRwDataIndexes Ryan Dwyer 2021-04-28 23:54:02 +10:00
  • dad48b9ed0 Decompile func0001c868 Ryan Dwyer 2021-04-28 22:44:15 +10:00
  • 8bc185b3f6 Decompile func0001c924 Ryan Dwyer 2021-04-28 21:56:10 +10:00
  • f7f9fb8c98 Decompile func0001c950 Ryan Dwyer 2021-04-28 21:54:24 +10:00
  • 74d5977c74 Decompile func0001c664 Ryan Dwyer 2021-04-28 21:28:00 +10:00
  • a1b00ca423 Decompile func0001cb0c Ryan Dwyer 2021-04-28 21:09:59 +10:00
  • f073f5ef30 Decompile modelPromoteOffsetsToPointers Ryan Dwyer 2021-04-28 20:15:00 +10:00
  • fa9faedee1 Decompile modelInit Ryan Dwyer 2021-04-28 18:49:14 +10:00
  • 98d82592a9 Decompile func0001a634 Ryan Dwyer 2021-04-28 17:28:11 +10:00
  • 3ae429368f Decompile func0001a524 Ryan Dwyer 2021-04-28 17:16:43 +10:00
  • dc18fb09e8 Rename modeldata_* to modelrwdata_*, modelnode_* to modelrodata_* Ryan Dwyer 2021-04-28 12:17:07 +10:00
  • d908de6b5a Decompile modelAttachHead Ryan Dwyer 2021-04-27 23:55:23 +10:00
  • bb6d84135d Decompile func0001c784 Ryan Dwyer 2021-04-27 21:19:24 +10:00
  • 7a58e110b0 Decompile func0001c7d0 Ryan Dwyer 2021-04-27 21:06:26 +10:00
  • 02f6485b48 Decompile func0001a5cc Ryan Dwyer 2021-04-27 20:46:55 +10:00
  • 00680edf0d Decompile func00022d24 Ryan Dwyer 2021-04-27 20:41:12 +10:00
  • 2ceaf6d92b Decompile func0001e2a8 Ryan Dwyer 2021-04-27 20:33:30 +10:00
  • 38e6d7fd6b Decompile func0001e29c Ryan Dwyer 2021-04-27 20:32:57 +10:00
  • 525f3cebee Decompile func0f0445c4 Ryan Dwyer 2021-04-27 20:15:56 +10:00
  • 708b58229a Decompile chrGetAimAngle Ryan Dwyer 2021-04-27 19:47:14 +10:00
  • c0c78fa0d3 Decompile func0f03fde4 Ryan Dwyer 2021-04-27 19:17:22 +10:00
  • 9a3867b927 Decompile chrGetAimLimitAngle Ryan Dwyer 2021-04-27 17:40:26 +10:00
  • 9365931cb6 Decompile chrCalculateHit Ryan Dwyer 2021-04-27 17:35:31 +10:00
  • a3b948f6ba Attempt to decompile func0f028f7c Ryan Dwyer 2021-04-27 12:22:44 +10:00
  • 11a5a5c935 Decompile chrCalculatePushPos Ryan Dwyer 2021-04-26 22:25:39 +10:00
  • 39658b3354 Decompile func0f028d50 Ryan Dwyer 2021-04-26 11:44:30 +10:00
  • 7aeab212b9 Decompile func0f028e18 Ryan Dwyer 2021-04-26 11:01:05 +10:00
  • 59597d85de Attempt to decompile func0f028e6c Ryan Dwyer 2021-04-26 10:55:11 +10:00
  • 0b23d0f956 Decompile func0f02932c Ryan Dwyer 2021-04-26 00:00:01 +10:00
  • ea2a03b031 Attempt to decompile chrTickDruggedComingUp Ryan Dwyer 2021-04-25 21:56:01 +10:00
  • 147c6c2ff0 Decompile func0f02e4f8 Ryan Dwyer 2021-04-25 17:40:42 +10:00
  • 5cca1a3806 Decompile chrCalculateShieldHit Ryan Dwyer 2021-04-25 16:48:18 +10:00
  • d6dd91990d Decompile func0f034080 Ryan Dwyer 2021-04-24 21:11:40 +10:00
  • 0f1f100e03 Rename chrBeginArgh to chrReachToDamage and decompile new chrBeginArgh Ryan Dwyer 2021-04-24 20:37:38 +10:00
  • 69566539b1 Decompile chrBeginArgh Ryan Dwyer 2021-04-24 17:45:02 +10:00
  • da211137ee Decompile chrIsAnimPreventingArgh Ryan Dwyer 2021-04-24 16:47:51 +10:00
  • 80fad6814b Decompile hatGetType Ryan Dwyer 2021-04-24 15:57:30 +10:00
  • 4290126f52 Decompile chrChoke Ryan Dwyer 2021-04-24 15:55:22 +10:00
  • 332b627779 Decompile chrYeetFromPos Ryan Dwyer 2021-04-24 13:44:55 +10:00
  • b40cf9f744 Decompile handGetBlurAmount Ryan Dwyer 2021-04-24 11:29:26 +10:00
  • b75e5d9242 Decompile chrDamage Ryan Dwyer 2021-04-24 11:23:05 +10:00
  • 7fe4b24139 Decompile chrBeginDeath Ryan Dwyer 2021-04-20 22:21:55 +10:00
  • eb099e32d4 Attempt to decompile handRenderHudGauge Ryan Dwyer 2021-04-18 22:47:25 +10:00
  • a76566fd69 pal-final: Fix mismatch Ryan Dwyer 2021-04-17 00:18:42 +10:00
  • ca65e15634 Decompile func0f09f848 Ryan Dwyer 2021-04-16 23:56:35 +10:00
  • d3bb34150f Decompile func0f097df0 Ryan Dwyer 2021-04-16 23:04:40 +10:00
  • 9bda9a992c Decompile func0f097f28 Ryan Dwyer 2021-04-16 22:27:32 +10:00
  • 418d49d320 Decompile func0f09ed2c Ryan Dwyer 2021-04-16 22:07:55 +10:00
  • ed2328b502 Decompile func0f0a4334 Ryan Dwyer 2021-04-16 18:56:13 +10:00
  • f87a36d101 Decompile func0f0a4570 Ryan Dwyer 2021-04-16 18:50:02 +10:00
  • 3e7c567791 Decompile func0f0a45d0 Ryan Dwyer 2021-04-16 17:41:46 +10:00
  • 2b69e366a0 Decompile func0f097e74 Ryan Dwyer 2021-04-16 17:31:56 +10:00
  • d0a65f7e68 Decompile func0f098030 Ryan Dwyer 2021-04-16 17:09:10 +10:00
  • d750a5f375 Decompile handsTickMaulerCharge Ryan Dwyer 2021-04-16 12:23:12 +10:00
  • 69ec906fb9 Decompile func0f09f974 Ryan Dwyer 2021-04-16 00:17:50 +10:00
  • 002c93d397 Decompile handsTickUnequippedReload Ryan Dwyer 2021-04-15 23:57:43 +10:00
  • 1dc6f428c6 Decompile func0f0a6c30 Ryan Dwyer 2021-04-15 23:29:12 +10:00
  • 9cbbdefcbd Decompile func0f098b80 Ryan Dwyer 2021-04-15 12:11:53 +10:00
  • e3972ef447 Decompile func0f098f8c Ryan Dwyer 2021-04-15 08:21:05 +10:00
  • 9f3ce57e86 Decompile func0f0a24f0 Ryan Dwyer 2021-04-15 08:18:07 +10:00
  • 114753ce25 Decompile func0f0a2498 Ryan Dwyer 2021-04-15 08:11:13 +10:00
  • 7fc1f7ce0f Add version conditionals to handRenderHud Ryan Dwyer 2021-04-15 00:16:50 +10:00
  • 057fec1802 Decompile handRenderHudString Ryan Dwyer 2021-04-14 20:40:53 +10:00
  • fd97b489dc Decompile handRenderHudInteger Ryan Dwyer 2021-04-14 20:26:50 +10:00
  • 125046899e Attempt to decompile handRenderHud Ryan Dwyer 2021-04-14 17:44:32 +10:00
  • b77e3167ba Attempt to decompile handTickIncReload Ryan Dwyer 2021-04-12 18:54:49 +10:00
  • 582d0d589b Decompile handTickIncChangeGun Ryan Dwyer 2021-04-12 13:21:34 +10:00
  • a1094390c1 Decompile func0f09bf44 Ryan Dwyer 2021-04-10 22:08:33 +10:00
  • a95f70bf33 Decompile weaponGetAmmoCapacity Ryan Dwyer 2021-04-10 21:49:03 +10:00