Commit Graph

  • ddef8094fe Attempt to decompile func0f0b72dc Ryan Dwyer 2020-12-23 22:42:25 +10:00
  • 8dd02f14a5 Decompile currentPlayerSpawn Ryan Dwyer 2020-12-23 18:28:59 +10:00
  • c98693cf67 Decompile currentPlayerAssumeChrForAnti Ryan Dwyer 2020-12-23 17:04:56 +10:00
  • a830dd63b1 Decompile currentPlayerCheckIfShotInBack Ryan Dwyer 2020-12-23 12:59:41 +10:00
  • 8e6c55edc4 Decompile currentPlayerConfigureVi Ryan Dwyer 2020-12-23 12:42:00 +10:00
  • d2c47f49b4 currentPlayerUpdateShieldShow Ryan Dwyer 2020-12-23 12:30:31 +10:00
  • eea27a8c7f Decompile func0f0bbf14 Ryan Dwyer 2020-12-23 12:25:51 +10:00
  • 1b8c119e52 Attempt to decompile func0f0bfc7c and introduce Mtx and Mtxf types Ryan Dwyer 2020-12-23 08:19:41 +10:00
  • b913d584c3 ntsc-1.0: Fix mismatch Ryan Dwyer 2020-12-22 12:20:56 +10:00
  • 8b74cc0748 Decompile func0f0b85f8 Ryan Dwyer 2020-12-22 12:15:58 +10:00
  • 3b9ebaf369 Rename VI mode symbols Ryan Dwyer 2020-12-22 12:13:01 +10:00
  • 83daa8e2e8 Decompile currentPlayerGetViewportTop Ryan Dwyer 2020-12-22 08:27:14 +10:00
  • 4120f5b488 Decompile currentPlayerGetViewportHeight Ryan Dwyer 2020-12-21 23:38:31 +10:00
  • 9071da5bde Decompile currentPlayerGetViewportLeft Ryan Dwyer 2020-12-21 22:43:58 +10:00
  • 448f3ce82d Decompile currentPlayerTickExplode Ryan Dwyer 2020-12-21 22:06:19 +10:00
  • 776df89329 Decompile currentPlayerGetTeleportFovY Ryan Dwyer 2020-12-21 21:38:56 +10:00
  • 2c954c6bb6 Decopmile func0f0b6470 Ryan Dwyer 2020-12-21 21:24:26 +10:00
  • 2945adf038 Decompile func0f0b63b0 Ryan Dwyer 2020-12-21 21:20:56 +10:00
  • 251588050a Attempt to decompile func0f0b656c Ryan Dwyer 2020-12-21 18:57:16 +10:00
  • ff1152ce08 Decompile func0f0b65f8 Ryan Dwyer 2020-12-21 18:16:30 +10:00
  • 0fac4d803d Decompile currentPlayerUpdateShootRot Ryan Dwyer 2020-12-21 17:49:05 +10:00
  • bbd44a9953 ntsc-beta: Make boot segment nearly the correct size Ryan Dwyer 2020-12-21 17:48:01 +10:00
  • c1485022ff ntsc-beta: Fix mismatches in setupame.c Ryan Dwyer 2020-12-20 22:36:29 +10:00
  • be09d69402 ntsc-beta: Get it building without errors Ryan Dwyer 2020-12-20 22:06:23 +10:00
  • d50d8c15f6 Rename font variables and segments to have meaningful names Ryan Dwyer 2020-12-19 23:54:22 +10:00
  • 1e99df50b7 Attempt to decompile bviewRenderLensRect Ryan Dwyer 2020-12-19 22:36:45 +10:00
  • c4e921eb0a Rename most bondview functions Ryan Dwyer 2020-12-16 18:23:09 +10:00
  • 67d7f47bfa Rename game_141820.c to bondview.c Ryan Dwyer 2020-12-16 18:11:52 +10:00
  • 4c200e9443 Rename bondview.c to bondhead.c Ryan Dwyer 2020-12-16 18:11:51 +10:00
  • 55fe13c1e1 Decompile func0f141ed4 Ryan Dwyer 2020-12-16 00:18:40 +10:00
  • 85998c84ca Decompile func0f142d74 Ryan Dwyer 2020-12-15 23:43:48 +10:00
  • 523b944a8f Decompile func0f141864 Ryan Dwyer 2020-12-15 23:26:25 +10:00
  • 9d20d9aefe Decompile func0f141940 Ryan Dwyer 2020-12-15 23:21:51 +10:00
  • 63f4656288 Decompile func0f141a20 Ryan Dwyer 2020-12-15 22:40:40 +10:00
  • 965ec6dba8 Decompile hudRenderIrRect Ryan Dwyer 2020-12-15 22:17:06 +10:00
  • c073ad7e78 Decompile func0f148b38 Ryan Dwyer 2020-12-15 22:15:33 +10:00
  • 654246a27e Rename player.unk1581 and unk1582 to prevweaponnum and switchtoweaponnum Ryan Dwyer 2020-12-15 22:14:40 +10:00
  • 525c648f03 Rename player.itemswitch to devicesactive and introduce DEVICE constants Ryan Dwyer 2020-12-15 22:03:05 +10:00
  • 83d0474b82 Decompile hudRenderIrBinoculars Ryan Dwyer 2020-12-15 18:55:30 +10:00
  • d6ffe7f15c Attempt to decompile func0f1472fc Ryan Dwyer 2020-12-15 18:27:49 +10:00
  • 4dc4e10bb5 Decompile func0f14298c Ryan Dwyer 2020-12-15 17:34:17 +10:00
  • 910cadde62 hudRenderEyespySideRect Ryan Dwyer 2020-12-15 17:13:09 +10:00
  • 4036f77504 Decompile hudRenderMotionBlur Ryan Dwyer 2020-12-15 00:36:07 +10:00
  • 6c1cab8746 Decompile func0f142bf0 Ryan Dwyer 2020-12-14 23:42:07 +10:00
  • dededc6675 Rename viGetViewX and viGetViewY to viGetViewWidth and viGetViewHeight Ryan Dwyer 2020-12-14 23:25:08 +10:00
  • 440e734fe0 Decompile hudRenderHorizonScanner Ryan Dwyer 2020-12-14 23:23:14 +10:00
  • 5e0920c2b9 Decompile func0f142274 Ryan Dwyer 2020-12-13 13:14:47 +10:00
  • 01d60f1bb7 Decompile func0f1420b0 Ryan Dwyer 2020-12-13 12:58:26 +10:00
  • c496db2ec8 Decompile hudRenderSlayerRocketLens Ryan Dwyer 2020-12-13 12:36:18 +10:00
  • 2f59959fe5 Attempt to decompile texturesLoadConfigs Ryan Dwyer 2020-12-12 23:34:38 +10:00
  • 34297b1203 Decompile func0f148b40 Ryan Dwyer 2020-12-12 21:58:45 +10:00
  • b42195d379 Decompile func0f148b6c Ryan Dwyer 2020-12-12 21:56:41 +10:00
  • 4ccd72f6ce Decompile func0f1572f8 Ryan Dwyer 2020-12-12 21:55:02 +10:00
  • 084a57082d Add support for simultaneous build jobs (make -j) Ryan Dwyer 2020-12-12 21:54:19 +10:00
  • 91478a59b5 Attempt to decompile hudRenderEyespyUi Ryan Dwyer 2020-12-12 20:30:18 +10:00
  • 322539ecb8 Attempt to decompile func0f15ebd4 Ryan Dwyer 2020-12-05 15:08:43 +10:00
  • fd366661ba Decompile func0f15eb28 Ryan Dwyer 2020-11-30 01:15:27 +10:00
  • 4447e09fc2 Decompile func0f1646b8 Ryan Dwyer 2020-11-30 00:13:25 +10:00
  • 1e5a1234c4 Decompile func0f162128 Ryan Dwyer 2020-11-29 23:39:18 +10:00
  • 220c1c09ec Attempt to decompile func0f164e8c Ryan Dwyer 2020-11-29 23:21:58 +10:00
  • a2476e9f3c Decompile currentPlayerSetScissor Ryan Dwyer 2020-11-29 21:32:18 +10:00
  • 0df210265b Discover some TICKMODE constants Ryan Dwyer 2020-11-29 20:56:04 +10:00
  • bdf13a6e10 Decompile func0f15ca00 Ryan Dwyer 2020-11-29 20:05:34 +10:00
  • 869527b40e Decompile func0f15e474 Ryan Dwyer 2020-11-29 19:40:59 +10:00
  • 6607b6ef14 Decompile func0f15cae0 Ryan Dwyer 2020-11-29 19:18:07 +10:00
  • 64b53477c9 Decompile func0f0e4fe0 Ryan Dwyer 2020-11-29 18:24:05 +10:00
  • 7b68528d7b Decompile func0f0e4fd4 Ryan Dwyer 2020-11-29 18:22:18 +10:00
  • 26b3e5d2b4 Decompile renderFilledRect Ryan Dwyer 2020-11-29 18:18:29 +10:00
  • e566a2d7d3 Decompile func0f0e2348 Ryan Dwyer 2020-11-29 18:08:54 +10:00
  • 04ca70310d Decompile func0f0e2498 Ryan Dwyer 2020-11-29 17:49:55 +10:00
  • 93e58227b2 Decompile renderLine Ryan Dwyer 2020-11-29 17:46:59 +10:00
  • 8398ec70e4 Decompile setupResetObjectives Ryan Dwyer 2020-11-29 17:05:17 +10:00
  • 46deaccf96 Decompile objectiveInsert Ryan Dwyer 2020-11-29 16:54:22 +10:00
  • 03d52d0e97 Decompile briefingInsert Ryan Dwyer 2020-11-29 16:30:04 +10:00
  • 1d0ab799f2 Decompile tagInsert Ryan Dwyer 2020-11-29 16:29:06 +10:00
  • fb937307d3 Decompile func0f1526e4 Ryan Dwyer 2020-11-29 16:24:13 +10:00
  • 4d74cda856 Replace some handnum numbers with HAND constants Ryan Dwyer 2020-11-29 16:23:44 +10:00
  • 0a345cc5d6 Decompile func000034e0 Ryan Dwyer 2020-11-29 10:13:48 +10:00
  • d9c35e2f1a Decompile func0f089d64 Ryan Dwyer 2020-11-29 09:57:31 +10:00
  • 8164b22ee5 Decompile hatAssignToChr Ryan Dwyer 2020-11-29 09:25:46 +10:00
  • 8025865ce4 Decompile langGet Ryan Dwyer 2020-11-29 01:45:10 +10:00
  • 4f35a88566 Decompile func0000b2c4 Ryan Dwyer 2020-11-29 00:56:47 +10:00
  • 468605d019 Decompile func0f153134 Ryan Dwyer 2020-11-29 00:51:58 +10:00
  • d0915d43e4 Decompile func0f153628 Ryan Dwyer 2020-11-29 00:48:43 +10:00
  • 915e431e74 Decompile hudRenderStatic Ryan Dwyer 2020-11-29 00:42:56 +10:00
  • b0d372c09b Decompile func0f147cf8 Ryan Dwyer 2020-11-29 00:15:47 +10:00
  • c6e9472c0e Decompile func0f062b64 Ryan Dwyer 2020-11-28 23:34:17 +10:00
  • ce52be96df Decompile currentPlayerInteract Ryan Dwyer 2020-11-28 22:46:24 +10:00
  • 47cde9c239 Decompile currentPlayerGetViewportWidth Ryan Dwyer 2020-11-28 22:03:43 +10:00
  • 30eb19fc46 Decompile renderFrame Ryan Dwyer 2020-11-28 16:11:23 +10:00
  • 351878e5ef Decompile func0f0bc4c0 Ryan Dwyer 2020-11-27 08:06:49 +10:00
  • 1c4e9b60da Decompile func0f0904e0 Ryan Dwyer 2020-11-27 00:09:05 +10:00
  • 561299beea Decompile alarmStopAudio Ryan Dwyer 2020-11-27 00:04:46 +10:00
  • 8cc5e8246b Decompile func0f0bace0 Ryan Dwyer 2020-11-26 23:50:39 +10:00
  • 4b159189cf Decompile mpEndMatch Ryan Dwyer 2020-11-26 23:39:00 +10:00
  • 5dc8a0622f Decompile currentPlayerTickPauseMenu Ryan Dwyer 2020-11-26 23:25:26 +10:00
  • 754fd91a37 Decompile currentPlayerUpdateColourScreenProperties Ryan Dwyer 2020-11-26 18:48:43 +10:00
  • afb15c5a70 Decompile func0f0bd358 Ryan Dwyer 2020-11-26 17:47:29 +10:00
  • e88c17a218 Decompile func0f0bd3c4 Ryan Dwyer 2020-11-26 08:18:33 +10:00
  • 1505dcacfb Decompile func0f0bc3f0 Ryan Dwyer 2020-11-25 23:48:34 +10:00