#include #include "constants.h" #include "game/camdraw.h" #include "game/cheats.h" #include "game/inventory/inventory.h" #include "game/game_127910.h" #include "game/training/training.h" #include "game/gamefile.h" #include "game/lang.h" #include "game/pak/pak.h" #include "gvars/gvars.h" #include "data.h" #include "types.h" u32 g_CheatsActiveBank0; u32 g_CheatsActiveBank1; u32 g_CheatsEnabledBank0; u32 g_CheatsEnabledBank1; struct menuitem g_CheatsBuddiesMenuItems[]; struct menudialog g_CheatsBuddiesMenuDialog; struct cheat g_Cheats[NUM_CHEATS] = { { L_MPWEAPONS(75), 123, SOLOSTAGEINDEX_EXTRACTION, DIFF_A, CHEATFLAG_TIMED | CHEATFLAG_TRANSFERPAK }, // Hurricane Fists { L_MPWEAPONS(76), 100, SOLOSTAGEINDEX_G5BUILDING, DIFF_A, CHEATFLAG_TIMED | CHEATFLAG_TRANSFERPAK }, // Cloaking Device { L_MPWEAPONS(77), 230, SOLOSTAGEINDEX_ESCAPE, DIFF_A, CHEATFLAG_TIMED }, // Invincible { L_MPWEAPONS(78), 331, SOLOSTAGEINDEX_SKEDARRUINS, DIFF_PA, CHEATFLAG_TIMED | CHEATFLAG_TRANSFERPAK }, // All Guns in Solo { L_MPWEAPONS(79), 427, SOLOSTAGEINDEX_PELAGIC, DIFF_SA, CHEATFLAG_TIMED }, // Unlimited Ammo { L_MPWEAPONS(80), 191, SOLOSTAGEINDEX_AIRBASE, DIFF_SA, CHEATFLAG_TIMED }, // Unlimited Ammo, No Reloads { L_MPWEAPONS(81), 0, SOLOSTAGEINDEX_INVESTIGATION, DIFF_A, CHEATFLAG_COMPLETION }, // Slo-mo Single Player { L_MPWEAPONS(82), 0, SOLOSTAGEINDEX_CHICAGO, DIFF_A, CHEATFLAG_COMPLETION }, // DK Mode { L_MPWEAPONS(83), 170, SOLOSTAGEINDEX_CRASHSITE, DIFF_A, CHEATFLAG_TIMED }, // Trent's Magnum { L_MPWEAPONS(84), 447, SOLOSTAGEINDEX_DEEPSEA, DIFF_PA, CHEATFLAG_TIMED }, // FarSight { L_MPWEAPONS(85), 0, SOLOSTAGEINDEX_G5BUILDING, DIFF_A, CHEATFLAG_COMPLETION }, // Small Jo { L_MPWEAPONS(86), 0, SOLOSTAGEINDEX_INFILTRATION, DIFF_A, CHEATFLAG_COMPLETION }, // Small Characters { L_MPWEAPONS(87), 0, SOLOSTAGEINDEX_DEFENSE, DIFF_A, CHEATFLAG_COMPLETION }, // Enemy Shields { L_MPWEAPONS(88), 0, SOLOSTAGEINDEX_DEEPSEA, DIFF_A, CHEATFLAG_COMPLETION }, // Jo Shield { L_MPWEAPONS(89), 105, SOLOSTAGEINDEX_DEFENSE, DIFF_A, CHEATFLAG_TIMED }, // Super Shield { L_MPWEAPONS(90), 0, SOLOSTAGEINDEX_DEFECTION, DIFF_A, CHEATFLAG_COMPLETION }, // Classic Sight { L_MPWEAPONS(91), 0, SOLOSTAGEINDEX_AIRBASE, DIFF_A, CHEATFLAG_COMPLETION }, // Team Heads Only { L_MPWEAPONS(92), 479, SOLOSTAGEINDEX_RESCUE, DIFF_PA, CHEATFLAG_TIMED }, // Play as Elvis { L_MPWEAPONS(93), 0, SOLOSTAGEINDEX_PELAGIC, DIFF_A, CHEATFLAG_COMPLETION }, // Enemy Rockets { L_MPWEAPONS(94), 235, SOLOSTAGEINDEX_AIRFORCEONE, DIFF_PA, CHEATFLAG_TIMED }, // Unlimited Ammo - Laptop Sentry Gun { L_MPWEAPONS(95), 90, SOLOSTAGEINDEX_DEFECTION, DIFF_SA, CHEATFLAG_TIMED }, // Marquis of Queensbury Rules { L_MPWEAPONS(96), 0, SOLOSTAGEINDEX_CRASHSITE, DIFF_A, CHEATFLAG_COMPLETION }, // Perfect Darkness { L_MPWEAPONS(97), 390, SOLOSTAGEINDEX_INVESTIGATION, DIFF_PA, CHEATFLAG_TIMED }, // Pugilist { L_MPWEAPONS(98), 300, SOLOSTAGEINDEX_INFILTRATION, DIFF_SA, CHEATFLAG_TIMED }, // Hotshot { L_MPWEAPONS(99), 150, SOLOSTAGEINDEX_VILLA, DIFF_SA, CHEATFLAG_TIMED }, // Hit and Run { L_MPWEAPONS(100), 317, SOLOSTAGEINDEX_ATTACKSHIP, DIFF_SA, CHEATFLAG_TIMED }, // Alien { L_MPWEAPONS(101), 0, SOLOSTAGEINDEX_SKEDARRUINS, DIFF_A, CHEATFLAG_COMPLETION | CHEATFLAG_TRANSFERPAK }, // R-Tracker/Weapon Cache Locations { L_MPWEAPONS(102), 0, SOLOSTAGEINDEX_EXTRACTION, DIFF_A, CHEATFLAG_COMPLETION }, // Rocket Launcher { L_MPWEAPONS(103), 0, SOLOSTAGEINDEX_VILLA, DIFF_A, CHEATFLAG_COMPLETION }, // Sniper Rifle { L_MPWEAPONS(104), 0, SOLOSTAGEINDEX_RESCUE, DIFF_A, CHEATFLAG_COMPLETION }, // X-Ray Scanner { L_MPWEAPONS(105), 0, SOLOSTAGEINDEX_ESCAPE, DIFF_A, CHEATFLAG_COMPLETION }, // SuperDragon { L_MPWEAPONS(106), 0, SOLOSTAGEINDEX_AIRFORCEONE, DIFF_A, CHEATFLAG_COMPLETION }, // Laptop Gun { L_MPWEAPONS(107), 0, SOLOSTAGEINDEX_ATTACKSHIP, DIFF_A, CHEATFLAG_COMPLETION }, // Phoenix { L_MPWEAPONS(108), 120, SOLOSTAGEINDEX_CHICAGO, DIFF_PA, CHEATFLAG_TIMED }, // Psychosis Gun { L_MPWEAPONS(109), WEAPON_PP9I, 0, 0, CHEATFLAG_FIRINGRANGE }, // PP9i { L_MPWEAPONS(110), WEAPON_CC13, 0, 0, CHEATFLAG_FIRINGRANGE }, // CC13 { L_MPWEAPONS(111), WEAPON_KL01313, 0, 0, CHEATFLAG_FIRINGRANGE }, // KL01313 { L_MPWEAPONS(112), WEAPON_KF7SPECIAL, 0, 0, CHEATFLAG_FIRINGRANGE }, // KF7 Special { L_MPWEAPONS(113), WEAPON_ZZT, 0, 0, CHEATFLAG_FIRINGRANGE }, // ZZT (9mm) { L_MPWEAPONS(114), WEAPON_DMC, 0, 0, CHEATFLAG_FIRINGRANGE }, // DMC { L_MPWEAPONS(115), WEAPON_AR53, 0, 0, CHEATFLAG_FIRINGRANGE }, // AR53 { L_MPWEAPONS(116), WEAPON_RCP45, 0, 0, CHEATFLAG_FIRINGRANGE }, // RC-P45 }; u32 cheatIsUnlocked(s32 cheat_id) { struct cheat *cheat = &g_Cheats[cheat_id]; u32 unlocked = 0; if (cheat->flags & CHEATFLAG_FIRINGRANGE) { if (frIsClassicWeaponUnlocked(cheat->time)) { unlocked++; } } else if (cheat->flags & CHEATFLAG_COMPLETION) { if (g_SoloSaveFile.besttimes[cheat->stage_index][0]) { unlocked++; } if (g_SoloSaveFile.besttimes[cheat->stage_index][1]) { unlocked++; } if (g_SoloSaveFile.besttimes[cheat->stage_index][2]) { unlocked++; } } else { if (g_SoloSaveFile.besttimes[cheat->stage_index][cheat->difficulty] && g_SoloSaveFile.besttimes[cheat->stage_index][cheat->difficulty] <= cheat->time) { unlocked++; } } if ((cheat->flags & CHEATFLAG_TRANSFERPAK) && savefileHasFlag(SAVEFILEFLAG_USED_TRANSFERPAK)) { unlocked++; } return unlocked; } bool cheatIsActive(s32 cheat_id) { if (cheat_id < 32) { return g_CheatsActiveBank0 & (1 << cheat_id); } return g_CheatsActiveBank1 & (1 << cheat_id); } void cheatActivate(s32 cheat_id) { u32 prevplayernum; s32 playernum; switch (cheat_id) { case CHEAT_INVINCIBLE: // Make all players invincible prevplayernum = g_Vars.currentplayernum; for (playernum = 0; playernum < PLAYERCOUNT(); playernum++) { setCurrentPlayerNum(playernum); g_Vars.currentplayer->invincible = 1; } setCurrentPlayerNum(prevplayernum); break; case CHEAT_ALLGUNS: // Give all guns if only one player playing if (PLAYERCOUNT() == 1 && g_Vars.normmplayerisrunning == false) { prevplayernum = g_Vars.currentplayernum; for (playernum = 0; playernum < PLAYERCOUNT(); playernum++) { setCurrentPlayerNum(playernum); invSetAllGuns(true); } setCurrentPlayerNum(prevplayernum); } break; } if (cheat_id < 32) { g_CheatsActiveBank0 = g_CheatsActiveBank0 | (1 << cheat_id); } else { g_CheatsActiveBank1 = g_CheatsActiveBank1 | (1 << cheat_id); } } void cheatDeactivate(s32 cheat_id) { u32 prevplayernum; s32 playernum; switch (cheat_id) { case CHEAT_INVINCIBLE: prevplayernum = g_Vars.currentplayernum; for (playernum = 0; playernum < PLAYERCOUNT(); playernum++) { setCurrentPlayerNum(playernum); g_Vars.currentplayer->invincible = 1; // @bug? } setCurrentPlayerNum(prevplayernum); break; case CHEAT_ALLGUNS: if (PLAYERCOUNT() == 1 && g_Vars.normmplayerisrunning == false) { prevplayernum = g_Vars.currentplayernum; for (playernum = 0; playernum < PLAYERCOUNT(); playernum++) { setCurrentPlayerNum(playernum); invSetAllGuns(false); } setCurrentPlayerNum(prevplayernum); } break; } if (cheat_id < 32) { g_CheatsActiveBank0 = g_CheatsActiveBank0 & ~(1 << cheat_id); } else { g_CheatsActiveBank1 = g_CheatsActiveBank1 & ~(1 << cheat_id); } } void cheatsDisableAll(void) { g_CheatsActiveBank0 = 0; g_CheatsActiveBank1 = 0; g_CheatsEnabledBank0 = 0; g_CheatsEnabledBank1 = 0; } void cheatsActivate(void) { s32 cheat_id; if (g_Vars.stagenum != STAGE_CITRAINING) { g_CheatsActiveBank0 = g_CheatsEnabledBank0; g_CheatsActiveBank1 = g_CheatsEnabledBank1; if (g_Vars.coopplayernum >= 0 || g_Vars.antiplayernum >= 0 || g_Vars.normmplayerisrunning) { // Co-op/counter-op/multi - deactivate "Weapons for Jo in Solo" cheats g_CheatsActiveBank0 &= ~( (1 << CHEAT_TRENTSMAGNUM) | (1 << CHEAT_FARSIGHT) | (1 << CHEAT_ROCKETLAUNCHER) | (1 << CHEAT_SNIPERRIFLE) | (1 << CHEAT_XRAYSCANNER) | (1 << CHEAT_SUPERDRAGON) | (1 << CHEAT_LAPTOPGUN) ); g_CheatsActiveBank1 &= ~( (1 << CHEAT_PHOENIX - 32) | (1 << CHEAT_PSYCHOSISGUN - 32) | (1 << CHEAT_PP9I - 32) | (1 << CHEAT_CC13 - 32) | (1 << CHEAT_KL01313 - 32) | (1 << CHEAT_KF7SPECIAL - 32) | (1 << CHEAT_ZZT - 32) | (1 << CHEAT_DMC - 32) | (1 << CHEAT_AR53 - 32) | (1 << CHEAT_RCP45 - 32) ); } } else { g_CheatsActiveBank0 = 0; g_CheatsActiveBank1 = 0; } for (cheat_id = 0; cheat_id != NUM_CHEATS; cheat_id++) { if (g_Cheats[cheat_id].flags & CHEATFLAG_ALWAYSON) { if (cheatIsUnlocked(cheat_id)) { if (cheat_id < 32) { g_CheatsActiveBank0 = g_CheatsActiveBank0 | (1 << cheat_id); } else { g_CheatsActiveBank1 = g_CheatsActiveBank1 | (1 << cheat_id); } } else { if (cheat_id < 32) { g_CheatsActiveBank0 = g_CheatsActiveBank0 & ~(1 << cheat_id); } else { g_CheatsActiveBank1 = g_CheatsActiveBank1 & ~(1 << cheat_id); } } } if (cheatIsActive(cheat_id)) { cheatActivate(cheat_id); } } } GLOBAL_ASM( glabel cheatMenuHandleCheatCheckbox /* f1076b0: 27bdffe8 */ addiu $sp,$sp,-24 /* f1076b4: afa60020 */ sw $a2,0x20($sp) /* f1076b8: 24010006 */ addiu $at,$zero,0x6 /* f1076bc: 00a03025 */ or $a2,$a1,$zero /* f1076c0: afbf0014 */ sw $ra,0x14($sp) /* f1076c4: 1081001f */ beq $a0,$at,.L0f107744 /* f1076c8: afa5001c */ sw $a1,0x1c($sp) /* f1076cc: 24010008 */ addiu $at,$zero,0x8 /* f1076d0: 54810054 */ bnel $a0,$at,.L0f107824 /* f1076d4: 00001025 */ or $v0,$zero,$zero /* f1076d8: 90a20001 */ lbu $v0,0x1($a1) /* f1076dc: 3c06800a */ lui $a2,%hi(g_CheatsEnabledBank1) /* f1076e0: 3c05800a */ lui $a1,%hi(g_CheatsEnabledBank0) /* f1076e4: 28410020 */ slti $at,$v0,0x20 /* f1076e8: 1020000c */ beqz $at,.L0f10771c /* f1076ec: 24c621dc */ addiu $a2,$a2,%lo(g_CheatsEnabledBank1) /* f1076f0: 24a521d8 */ addiu $a1,$a1,%lo(g_CheatsEnabledBank0) /* f1076f4: 8cb80000 */ lw $t8,0x0($a1) /* f1076f8: 240e0001 */ addiu $t6,$zero,0x1 /* f1076fc: 004e7804 */ sllv $t7,$t6,$v0 /* f107700: 01f8c824 */ and $t9,$t7,$t8 /* f107704: 13200003 */ beqz $t9,.L0f107714 /* f107708: 00000000 */ nop /* f10770c: 10000045 */ b .L0f107824 /* f107710: 24020001 */ addiu $v0,$zero,0x1 .L0f107714: /* f107714: 10000043 */ b .L0f107824 /* f107718: 00001025 */ or $v0,$zero,$zero .L0f10771c: /* f10771c: 8cca0000 */ lw $t2,0x0($a2) /* f107720: 24080001 */ addiu $t0,$zero,0x1 /* f107724: 00484804 */ sllv $t1,$t0,$v0 /* f107728: 012a5824 */ and $t3,$t1,$t2 /* f10772c: 11600003 */ beqz $t3,.L0f10773c /* f107730: 00000000 */ nop /* f107734: 1000003b */ b .L0f107824 /* f107738: 24020001 */ addiu $v0,$zero,0x1 .L0f10773c: /* f10773c: 10000039 */ b .L0f107824 /* f107740: 00001025 */ or $v0,$zero,$zero .L0f107744: /* f107744: 90c40001 */ lbu $a0,0x1($a2) /* f107748: 0fc41b50 */ jal cheatIsUnlocked /* f10774c: afa6001c */ sw $a2,0x1c($sp) /* f107750: 10400033 */ beqz $v0,.L0f107820 /* f107754: 8fa6001c */ lw $a2,0x1c($sp) /* f107758: 90c20001 */ lbu $v0,0x1($a2) /* f10775c: 3c05800a */ lui $a1,%hi(g_CheatsEnabledBank0) /* f107760: 24a521d8 */ addiu $a1,$a1,%lo(g_CheatsEnabledBank0) /* f107764: 28410020 */ slti $at,$v0,0x20 /* f107768: 1020001f */ beqz $at,.L0f1077e8 /* f10776c: 00000000 */ nop /* f107770: 8ca30000 */ lw $v1,0x0($a1) /* f107774: 240c0001 */ addiu $t4,$zero,0x1 /* f107778: 004c2004 */ sllv $a0,$t4,$v0 /* f10777c: 00836824 */ and $t5,$a0,$v1 /* f107780: 11a00005 */ beqz $t5,.L0f107798 /* f107784: 24010014 */ addiu $at,$zero,0x14 /* f107788: 00807027 */ nor $t6,$a0,$zero /* f10778c: 01c37824 */ and $t7,$t6,$v1 /* f107790: 10000023 */ b .L0f107820 /* f107794: acaf0000 */ sw $t7,0x0($a1) .L0f107798: /* f107798: 14410007 */ bne $v0,$at,.L0f1077b8 /* f10779c: 24080001 */ addiu $t0,$zero,0x1 /* f1077a0: 3c01fffb */ lui $at,0xfffb /* f1077a4: 3421ffff */ ori $at,$at,0xffff /* f1077a8: 0061c024 */ and $t8,$v1,$at /* f1077ac: acb80000 */ sw $t8,0x0($a1) /* f1077b0: 90c20001 */ lbu $v0,0x1($a2) /* f1077b4: 03001825 */ or $v1,$t8,$zero .L0f1077b8: /* f1077b8: 24010012 */ addiu $at,$zero,0x12 /* f1077bc: 14410006 */ bne $v0,$at,.L0f1077d8 /* f1077c0: 3c01ffef */ lui $at,0xffef /* f1077c4: 3421ffff */ ori $at,$at,0xffff /* f1077c8: 0061c824 */ and $t9,$v1,$at /* f1077cc: acb90000 */ sw $t9,0x0($a1) /* f1077d0: 90c20001 */ lbu $v0,0x1($a2) /* f1077d4: 03201825 */ or $v1,$t9,$zero .L0f1077d8: /* f1077d8: 00484804 */ sllv $t1,$t0,$v0 /* f1077dc: 01235025 */ or $t2,$t1,$v1 /* f1077e0: 1000000f */ b .L0f107820 /* f1077e4: acaa0000 */ sw $t2,0x0($a1) .L0f1077e8: /* f1077e8: 3c06800a */ lui $a2,%hi(g_CheatsEnabledBank1) /* f1077ec: 24c621dc */ addiu $a2,$a2,%lo(g_CheatsEnabledBank1) /* f1077f0: 8cc30000 */ lw $v1,0x0($a2) /* f1077f4: 240b0001 */ addiu $t3,$zero,0x1 /* f1077f8: 004b2004 */ sllv $a0,$t3,$v0 /* f1077fc: 00836024 */ and $t4,$a0,$v1 /* f107800: 11800005 */ beqz $t4,.L0f107818 /* f107804: 00802825 */ or $a1,$a0,$zero /* f107808: 00806827 */ nor $t5,$a0,$zero /* f10780c: 01a37024 */ and $t6,$t5,$v1 /* f107810: 10000003 */ b .L0f107820 /* f107814: acce0000 */ sw $t6,0x0($a2) .L0f107818: /* f107818: 00a37825 */ or $t7,$a1,$v1 /* f10781c: accf0000 */ sw $t7,0x0($a2) .L0f107820: /* f107820: 00001025 */ or $v0,$zero,$zero .L0f107824: /* f107824: 8fbf0014 */ lw $ra,0x14($sp) /* f107828: 27bd0018 */ addiu $sp,$sp,0x18 /* f10782c: 03e00008 */ jr $ra /* f107830: 00000000 */ nop ); // Mismatch due to different registers in case 6 (v1/a0) //s32 cheatMenuHandleCheatCheckbox(u32 arg0, struct menuitem *item, s32 arg2) //{ // switch (arg0) { // case 8: // if (item->param < 32) { // if (g_CheatsEnabledBank0 & (1 << item->param)) { // return true; // } // // return false; // } // // if (g_CheatsEnabledBank1 & (1 << item->param)) { // return true; // } // // return false; // case 6: // if (cheatIsUnlocked(item->param)) { // if (item->param < 32) { // Bank 0 // if (g_CheatsEnabledBank0 & (1 << item->param)) { // Turning off // g_CheatsEnabledBank0 = g_CheatsEnabledBank0 & ~(1 << item->param); // } else { // Turning on // // If enabling Marquis or enemy rockets, turn off the other // if (item->param == CHEAT_MARQUIS) { // g_CheatsEnabledBank0 = g_CheatsEnabledBank0 & ~(1 << CHEAT_ENEMYROCKETS); // } // // if (item->param == CHEAT_ENEMYROCKETS) { // g_CheatsEnabledBank0 = g_CheatsEnabledBank0 & ~(1 << CHEAT_MARQUIS); // } // // g_CheatsEnabledBank0 = g_CheatsEnabledBank0 | (1 << item->param); // } // } else { // Bank 1 // if ((1 << item->param) & g_CheatsEnabledBank1) { // Turning off // g_CheatsEnabledBank1 = g_CheatsEnabledBank1 & ~(1 << item->param); // } else { // Turning on // g_CheatsEnabledBank1 = g_CheatsEnabledBank1 | (1 << item->param); // } // } // } // } // // return 0; //} s32 cheatMenuHandleBuddyCheckbox(s32 operation, struct menuitem *item, union handlerdata *data) { switch (operation) { case MENUOP_GET: if (item->param == 0) { if (g_CheatsEnabledBank0 & (1 << CHEAT_PUGILIST | 1 << CHEAT_HOTSHOT | 1 << CHEAT_HITANDRUN | 1 << CHEAT_ALIEN)) { return false; } return true; } if (g_CheatsEnabledBank0 & (1 << item->param)) { return true; } return false; case MENUOP_SET: if (item->param == 0) { // Velvet g_CheatsEnabledBank0 &= ~( (1 << CHEAT_PUGILIST) | (1 << CHEAT_HOTSHOT) | (1 << CHEAT_HITANDRUN) | (1 << CHEAT_ALIEN) ); } else if (cheatIsUnlocked(item->param)) { // Not Velvet g_CheatsEnabledBank0 = g_CheatsEnabledBank0 & ~( (1 << CHEAT_PUGILIST) | (1 << CHEAT_HOTSHOT) | (1 << CHEAT_HITANDRUN) | (1 << CHEAT_ALIEN) ); g_CheatsEnabledBank0 = g_CheatsEnabledBank0 | (1 << item->param); } } return 0; } char *cheatGetNameIfUnlocked(struct menuitem *item) { if (cheatIsUnlocked(item->param)) { return langGet(g_Cheats[item->param].nametextid); } return langGet(L_MPWEAPONS(74)); // "----------" } GLOBAL_ASM( glabel cheatMenuHandleDialog /* f107990: 27bdffe8 */ addiu $sp,$sp,-24 /* f107994: 24010064 */ addiu $at,$zero,0x64 /* f107998: afbf0014 */ sw $ra,0x14($sp) /* f10799c: afa40018 */ sw $a0,0x18($sp) /* f1079a0: afa5001c */ sw $a1,0x1c($sp) /* f1079a4: 14810023 */ bne $a0,$at,.L0f107a34 /* f1079a8: afa60020 */ sw $a2,0x20($sp) /* f1079ac: 0fc5294b */ jal func0f14a52c /* f1079b0: 00000000 */ nop /* f1079b4: 0fc479e3 */ jal func0f11e78c /* f1079b8: 00000000 */ nop /* f1079bc: 10400003 */ beqz $v0,.L0f1079cc /* f1079c0: 00000000 */ nop /* f1079c4: 0fc43c4f */ jal savefileSetFlag /* f1079c8: 24040023 */ addiu $a0,$zero,0x23 .L0f1079cc: /* f1079cc: 3c067000 */ lui $a2,%hi(__scHandleRetrace) /* f1079d0: 3c057000 */ lui $a1,%hi(__scHandleRSP) /* f1079d4: 24c62148 */ addiu $a2,$a2,%lo(__scHandleRetrace) /* f1079d8: 24a422e0 */ addiu $a0,$a1,%lo(__scHandleRSP) /* f1079dc: 00c4082b */ sltu $at,$a2,$a0 /* f1079e0: 00c01025 */ or $v0,$a2,$zero /* f1079e4: 10200007 */ beqz $at,.L0f107a04 /* f1079e8: 00001825 */ or $v1,$zero,$zero .L0f1079ec: /* f1079ec: 8c4f0000 */ lw $t7,0x0($v0) /* f1079f0: 24420004 */ addiu $v0,$v0,0x4 /* f1079f4: 0044082b */ sltu $at,$v0,$a0 /* f1079f8: 01e0c027 */ nor $t8,$t7,$zero /* f1079fc: 1420fffb */ bnez $at,.L0f1079ec /* f107a00: 00781826 */ xor $v1,$v1,$t8 .L0f107a04: /* f107a04: 3c016f76 */ lui $at,0x99aa /* f107a08: 34214531 */ ori $at,$at,0xbbcc /* f107a0c: 10610009 */ beq $v1,$at,.L0f107a34 /* f107a10: 24c20050 */ addiu $v0,$a2,0x50 /* f107a14: 24440010 */ addiu $a0,$v0,0x10 /* f107a18: 0044082b */ sltu $at,$v0,$a0 /* f107a1c: 10200005 */ beqz $at,.L0f107a34 /* f107a20: 24030012 */ addiu $v1,$zero,0x12 .L0f107a24: /* f107a24: 24420004 */ addiu $v0,$v0,0x4 /* f107a28: 0044082b */ sltu $at,$v0,$a0 /* f107a2c: 1420fffd */ bnez $at,.L0f107a24 /* f107a30: ac43fffc */ sw $v1,-0x4($v0) .L0f107a34: /* f107a34: 8fb90018 */ lw $t9,0x18($sp) /* f107a38: 24010065 */ addiu $at,$zero,0x65 /* f107a3c: 5721000a */ bnel $t9,$at,.L0f107a68 /* f107a40: 8fbf0014 */ lw $ra,0x14($sp) /* f107a44: 0fc479e3 */ jal func0f11e78c /* f107a48: 00000000 */ nop /* f107a4c: 10400003 */ beqz $v0,.L0f107a5c /* f107a50: 00000000 */ nop /* f107a54: 0fc43c4f */ jal savefileSetFlag /* f107a58: 24040023 */ addiu $a0,$zero,0x23 .L0f107a5c: /* f107a5c: 0fc52958 */ jal func0f14a560 /* f107a60: 00000000 */ nop /* f107a64: 8fbf0014 */ lw $ra,0x14($sp) .L0f107a68: /* f107a68: 27bd0018 */ addiu $sp,$sp,0x18 /* f107a6c: 00001025 */ or $v0,$zero,$zero /* f107a70: 03e00008 */ jr $ra /* f107a74: 00000000 */ nop ); // Mismatch because it optimises the `end = &ptr[4]` line. // It's calculating it as &__scHandleRetrace + 24 rather than ptr + 4. //bool cheatMenuHandleDialog(s32 operation, struct menudialog *dialog, struct menu *menu) //{ // if (operation == MENUOP_OPEN) { // func0f14a52c(); // // if (func0f11e78c()) { // savefileSetFlag(SAVEFILEFLAG_USED_TRANSFERPAK); // } // //#if PIRACYCHECKS // { // u32 *ptr = (u32 *)&__scHandleRetrace; // u32 *end = (u32 *)&__scHandleRSP; // u32 checksum = 0; // // while (ptr < end) { // checksum ^= ~*ptr; // ptr++; // } // // if (checksum != 0x6f764531) { // ptr = (u32 *)&__scHandleRetrace + 20; // end = &ptr[4]; // // while (ptr < end) { // *ptr = 0x00000012; // ptr++; // } // } // } //#endif // } // // if (operation == MENUOP_CLOSE) { // if (func0f11e78c()) { // savefileSetFlag(SAVEFILEFLAG_USED_TRANSFERPAK); // } // // func0f14a560(); // } // // return 0; //} char *cheatGetMarquee(struct menuitem *arg0) { u32 cheat_id; char *ptr; char difficultyname[256]; char cheatname[256]; if (g_Menus[g_MpPlayerNum].curframe && g_Menus[g_MpPlayerNum].curframe->focuseditem && g_Menus[g_MpPlayerNum].curframe->focuseditem->type == MENUITEMTYPE_CHECKBOX) { cheat_id = g_Menus[g_MpPlayerNum].curframe->focuseditem->param; if (g_Menus[g_MpPlayerNum].curframe->dialog == &g_CheatsBuddiesMenuDialog && g_Menus[g_MpPlayerNum].curframe->focuseditem == &g_CheatsBuddiesMenuItems[0]) { // Velvet sprintf(g_CheatMarqueeString, "%s: %s", langGet(L_MPWEAPONS(143)), langGet(L_MPWEAPONS(117))); // "Buddy Available", "Velvet Dark" return g_CheatMarqueeString; } if (cheatIsUnlocked(cheat_id)) { // Show cheat name sprintf(g_CheatMarqueeString, "%s: %s\n", g_Menus[g_MpPlayerNum].curframe->dialog == &g_CheatsBuddiesMenuDialog ? langGet(L_MPWEAPONS(143)) : langGet(L_MPWEAPONS(136)), // "Buddy Available", "Cheat available" langGet(g_Cheats[cheat_id].nametextid) ); return g_CheatMarqueeString; } // Locked strcpy(cheatname, langGet(g_Cheats[cheat_id].nametextid)); ptr = cheatname; while (*ptr != '\n') { ptr++; } *ptr = '\0'; if (g_Cheats[cheat_id].flags & CHEATFLAG_COMPLETION) { sprintf(g_CheatMarqueeString, "%s %s: %s %s %s", langGet(L_MPWEAPONS(137)), // "Complete" langGet(g_StageNames[g_Cheats[cheat_id].stage_index].name1), langGet(g_StageNames[g_Cheats[cheat_id].stage_index].name2), langGet(L_MPWEAPONS(138)), // "for cheat:" &cheatname ); } else { // Timed strcpy(difficultyname, langGet(L_OPTIONS(251) + g_Cheats[cheat_id].difficulty)); ptr = difficultyname; while (*ptr != '\n') { ptr++; } *ptr = '\0'; sprintf(g_CheatMarqueeString, "%s %s: %s %s %s %s %d:%02d %s %s", langGet(L_MPWEAPONS(137)), // "Complete" langGet(g_StageNames[g_Cheats[cheat_id].stage_index].name1), langGet(g_StageNames[g_Cheats[cheat_id].stage_index].name2), langGet(L_MPWEAPONS(139)), // "on" &difficultyname, langGet(L_MPWEAPONS(140)), // "in under" g_Cheats[cheat_id].time / 60, g_Cheats[cheat_id].time % 60, langGet(L_MPWEAPONS(138)), // "for cheat:" &cheatname ); } if (g_Cheats[cheat_id].flags & CHEATFLAG_TRANSFERPAK) { strcat(g_CheatMarqueeString, langGet(L_MPWEAPONS(141))); // " or insert Game Boy ..." } strcat(g_CheatMarqueeString, "\n"); return g_CheatMarqueeString; } // No cheat selected return langGet(L_MPWEAPONS(142)); // "Select cheat for information" } s32 cheatMenuHandleTurnOffAllCheats(s32 operation, struct menuitem *item, union handlerdata *data) { if (operation == MENUOP_SET) { g_CheatsEnabledBank0 = 0; g_CheatsEnabledBank1 = 0; } return false; } s32 cheatGetByTimedStageIndex(s32 stage_index, s32 difficulty) { s32 cheat_id; for (cheat_id = 0; cheat_id < NUM_CHEATS; cheat_id++) { if (g_Cheats[cheat_id].stage_index == stage_index && g_Cheats[cheat_id].difficulty == difficulty && (g_Cheats[cheat_id].flags & CHEATFLAG_COMPLETION) == 0 && (g_Cheats[cheat_id].flags & CHEATFLAG_FIRINGRANGE) == 0) { return cheat_id; } } return -1; } s32 cheatGetByCompletedStageIndex(s32 stage_index) { s32 cheat_id; for (cheat_id = 0; cheat_id < NUM_CHEATS; cheat_id++) { if (g_Cheats[cheat_id].stage_index == stage_index && (g_Cheats[cheat_id].flags & CHEATFLAG_COMPLETION)) { return cheat_id; } } return -1; } s32 cheatGetTime(s32 cheat_id) { return g_Cheats[cheat_id].time; } char *cheatGetName(s32 cheat_id) { return langGet(g_Cheats[cheat_id].nametextid); } struct menuitem g_CheatsWarningMenuItems[] = { { MENUITEMTYPE_LABEL, 0, 0x00000000, L_MPMENU(479), 0x00000000, NULL }, // "If you activate any cheats, then you will be unable to progress further in the game while those cheats are active." { MENUITEMTYPE_SELECTABLE, 0, 0x00000028, L_MPMENU(480), 0x00000000, NULL }, // "OK" { MENUITEMTYPE_SELECTABLE, 0, 0x00000028, L_MPMENU(481), 0x00000000, NULL }, // "Cancel" { MENUITEMTYPE_END, 0, 0x00000000, 0x00000000, 0x00000000, NULL }, }; struct menudialog g_CheatsWarningMenuDialog = { MENUDIALOGTYPE_SUCCESS, L_MPMENU(478), // "Warning" g_CheatsWarningMenuItems, NULL, 0x00000000, NULL, }; struct menuitem g_CheatsFunMenuItems[] = { { MENUITEMTYPE_CHECKBOX, CHEAT_DKMODE, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_SMALLJO, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_SMALLCHARACTERS, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_TEAMHEADSONLY, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_PLAYASELVIS, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_SLOMO, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_SEPARATOR, 0, 0x00000000, 0x00000096, 0x00000000, NULL }, { MENUITEMTYPE_MARQUEE, 0, 0x00000a00, (u32)&cheatGetMarquee, 0x00000000, NULL }, { MENUITEMTYPE_SEPARATOR, 0, 0x00000000, 0x00000096, 0x00000000, NULL }, { MENUITEMTYPE_SELECTABLE, 0, 0x00000028, L_MPMENU(477), 0x00000000, NULL }, // "Done" { MENUITEMTYPE_END, 0, 0x00000000, 0x00000000, 0x00000000, NULL }, }; struct menudialog g_CheatsFunMenuDialog = { MENUDIALOGTYPE_DEFAULT, L_MPWEAPONS(118), // "Fun" g_CheatsFunMenuItems, cheatMenuHandleDialog, 0x00000000, NULL, }; struct menuitem g_CheatsGameplayMenuItems[] = { { MENUITEMTYPE_CHECKBOX, CHEAT_INVINCIBLE, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_CLOAKINGDEVICE, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_MARQUIS, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_JOSHIELD, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_SUPERSHIELD, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_ENEMYSHIELDS, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_ENEMYROCKETS, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_PERFECTDARKNESS, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_SEPARATOR, 0, 0x00000000, 0x00000096, 0x00000000, NULL }, { MENUITEMTYPE_MARQUEE, 0, 0x00000a00, (u32)&cheatGetMarquee, 0x00000000, NULL }, { MENUITEMTYPE_SEPARATOR, 0, 0x00000000, 0x00000096, 0x00000000, NULL }, { MENUITEMTYPE_SELECTABLE, 0, 0x00000028, L_MPMENU(477), 0x00000000, NULL }, // "Done" { MENUITEMTYPE_END, 0, 0x00000000, 0x00000000, 0x00000000, NULL }, }; struct menudialog g_CheatsGameplayMenuDialog = { MENUDIALOGTYPE_DEFAULT, L_MPWEAPONS(119), // "Gameplay" g_CheatsGameplayMenuItems, cheatMenuHandleDialog, 0x00000000, NULL, }; struct menuitem g_CheatsSoloWeaponsMenuItems[] = { { MENUITEMTYPE_CHECKBOX, CHEAT_ROCKETLAUNCHER, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_SNIPERRIFLE, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_SUPERDRAGON, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_LAPTOPGUN, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_PHOENIX, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_PSYCHOSISGUN, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_TRENTSMAGNUM, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_FARSIGHT, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_SEPARATOR, 0, 0x00000000, 0x00000096, 0x00000000, NULL }, { MENUITEMTYPE_MARQUEE, 0, 0x00000a00, (u32)&cheatGetMarquee, 0x00000000, NULL }, { MENUITEMTYPE_SEPARATOR, 0, 0x00000000, 0x00000096, 0x00000000, NULL }, { MENUITEMTYPE_SELECTABLE, 0, 0x00000028, L_MPMENU(477), 0x00000000, NULL }, // "Done" { MENUITEMTYPE_END, 0, 0x00000000, 0x00000000, 0x00000000, NULL }, }; struct menudialog g_CheatsSoloWeaponsMenuDialog = { MENUDIALOGTYPE_DEFAULT, L_MPWEAPONS(122), // "Weapons for Jo in Solo" g_CheatsSoloWeaponsMenuItems, cheatMenuHandleDialog, 0x00000000, NULL, }; struct menuitem g_CheatsClassicWeaponsMenuItems[] = { { MENUITEMTYPE_CHECKBOX, CHEAT_PP9I, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_CC13, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_KL01313, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_KF7SPECIAL, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_ZZT, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_DMC, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_AR53, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_RCP45, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_SEPARATOR, 0, 0x00000000, 0x000000c8, 0x00000000, NULL }, { MENUITEMTYPE_MARQUEE, 0, 0x00000a00, L_MPWEAPONS(144), 0x00000000, NULL }, // "Win Golds on the firing range to enable classic guns." { MENUITEMTYPE_SEPARATOR, 0, 0x00000000, 0x000000c8, 0x00000000, NULL }, { MENUITEMTYPE_SELECTABLE, 0, 0x00000028, L_MPMENU(477), 0x00000000, NULL }, // "Done" { MENUITEMTYPE_END, 0, 0x00000000, 0x00000000, 0x00000000, NULL }, }; struct menudialog g_CheatsClassicWeaponsMenuDialog = { MENUDIALOGTYPE_DEFAULT, L_MPWEAPONS(123), // "Classic Weapons for Jo in Solo" g_CheatsClassicWeaponsMenuItems, cheatMenuHandleDialog, 0x00000000, NULL, }; struct menuitem g_CheatsWeaponsMenuItems[] = { { MENUITEMTYPE_CHECKBOX, CHEAT_CLASSICSIGHT, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_UNLIMITEDAMMOLAPTOP, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_HURRICANEFISTS, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_UNLIMITEDAMMO, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_UNLIMITEDAMMONORELOADS, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_XRAYSCANNER, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_RTRACKER, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_ALLGUNS, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleCheatCheckbox }, { MENUITEMTYPE_SEPARATOR, 0, 0x00000000, 0x00000096, 0x00000000, NULL }, { MENUITEMTYPE_MARQUEE, 0, 0x00000a00, (u32)&cheatGetMarquee, 0x00000000, NULL }, { MENUITEMTYPE_SEPARATOR, 0, 0x00000000, 0x00000096, 0x00000000, NULL }, { MENUITEMTYPE_SELECTABLE, 0, 0x00000028, L_MPMENU(477), 0x00000000, NULL }, // "Done" { MENUITEMTYPE_END, 0, 0x00000000, 0x00000000, 0x00000000, NULL }, }; struct menudialog g_CheatsWeaponsMenuDialog = { MENUDIALOGTYPE_DEFAULT, L_MPWEAPONS(120), // "Weapons" g_CheatsWeaponsMenuItems, cheatMenuHandleDialog, 0x00000000, NULL, }; struct menuitem g_CheatsBuddiesMenuItems[] = { { MENUITEMTYPE_CHECKBOX, 0, 0x00000000, L_MPWEAPONS(117), 0x00000000, cheatMenuHandleBuddyCheckbox }, // "Velvet Dark" { MENUITEMTYPE_CHECKBOX, CHEAT_PUGILIST, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleBuddyCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_HOTSHOT, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleBuddyCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_HITANDRUN, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleBuddyCheckbox }, { MENUITEMTYPE_CHECKBOX, CHEAT_ALIEN, 0x00000000, (u32)&cheatGetNameIfUnlocked, 0x00000000, cheatMenuHandleBuddyCheckbox }, { MENUITEMTYPE_SEPARATOR, 0, 0x00000000, 0x00000096, 0x00000000, NULL }, { MENUITEMTYPE_MARQUEE, 0, 0x00000a00, (u32)&cheatGetMarquee, 0x00000000, NULL }, { MENUITEMTYPE_SEPARATOR, 0, 0x00000000, 0x00000096, 0x00000000, NULL }, { MENUITEMTYPE_SELECTABLE, 0, 0x00000028, L_MPMENU(477), 0x00000000, NULL }, // "Done" { MENUITEMTYPE_END, 0, 0x00000000, 0x00000000, 0x00000000, NULL }, }; struct menudialog g_CheatsBuddiesMenuDialog = { MENUDIALOGTYPE_DEFAULT, L_MPWEAPONS(121), // "Buddies" g_CheatsBuddiesMenuItems, cheatMenuHandleDialog, 0x00000000, NULL, }; struct menuitem g_CheatsMenuItems[] = { { MENUITEMTYPE_SELECTABLE, 0, 0x00000004, L_MPWEAPONS(118), 0x00000000, (void *)&g_CheatsFunMenuDialog }, // "Fun" { MENUITEMTYPE_SELECTABLE, 0, 0x00000004, L_MPWEAPONS(119), 0x00000000, (void *)&g_CheatsGameplayMenuDialog }, // "Gameplay" { MENUITEMTYPE_SELECTABLE, 0, 0x00000004, L_MPWEAPONS(122), 0x00000000, (void *)&g_CheatsSoloWeaponsMenuDialog }, // "Weapons for Jo in Solo" { MENUITEMTYPE_SELECTABLE, 0, 0x00000004, L_MPWEAPONS(123), 0x00000000, (void *)&g_CheatsClassicWeaponsMenuDialog }, // "Classic Weapons for Jo in Solo" { MENUITEMTYPE_SELECTABLE, 0, 0x00000004, L_MPWEAPONS(120), 0x00000000, (void *)&g_CheatsWeaponsMenuDialog }, // "Weapons" { MENUITEMTYPE_SELECTABLE, 0, 0x00000004, L_MPWEAPONS(121), 0x00000000, (void *)&g_CheatsBuddiesMenuDialog }, // "Buddies" { MENUITEMTYPE_SEPARATOR, 0, 0x00000000, 0x00000096, 0x00000000, NULL }, { MENUITEMTYPE_SELECTABLE, 0, 0x00000000, L_MPWEAPONS(217), 0x00000000, cheatMenuHandleTurnOffAllCheats }, // "Turn off all Cheats" { MENUITEMTYPE_SEPARATOR, 0, 0x00000000, 0x00000096, 0x00000000, NULL }, { MENUITEMTYPE_SELECTABLE, 0, 0x00000028, L_MPMENU(477), 0x00000000, NULL }, // "Done" { MENUITEMTYPE_END, 0, 0x00000000, 0x00000000, 0x00000000, NULL }, }; struct menudialog g_CheatsMenuDialog = { MENUDIALOGTYPE_DEFAULT, L_MPMENU(476), // "Cheats" g_CheatsMenuItems, cheatMenuHandleDialog, 0x00000000, NULL, };